Dennis van den Broek @pointerfunction.bsky.social · Sep 16

Spent a pretty long time rewriting my entire renderer focussing on better maintainable code. Unfortunately performance was sacrificed in doing so, but I can do cool things now like dynamic subdivisions!

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Dennis van den Broek · Sep 16

Still have to fix colours (and UV’s) for this, but it does allow for less artifacts closer up to the camera this way!