Dennis van den Broek @pointerfunction.bsky.social · Sep 16

Still have to fix colours (and UV’s) for this, but it does allow for less artifacts closer up to the camera this way!

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Dennis van den Broek · Nov 11

I have been slowly building on my framework, fixing minor bugs, making it more stable. I'm at a point where I need some help tho! I want to implement a animation system (starting with vertex anims), and am looking for a character artist who does lowpoly work (~500 poly's) - don't mind paying.

Gamebrush Thriftwood · Sep 16

Deep down, deep deep down, really deep down. There’s a game crying out to be on the PS1, and you’re nearly there. Cybermorph!