Game Audio Boston @gameaudioboston.bsky.social The home of New England’s game audio community! Join us for monthly meetups, talks and networking opportunities 👾
GameAudioBoston.com
Organizers: @noabeazley.bsky.social @caiojmini.bsky.social @bolttracks.bsky.social
Akash Thakkar @akashthakkar.com Audio on Hyper Light Drifter/Breaker, OFK, Concrete Genie, Outer Wilds: Echoes of the Eye, host of the Sound Business Podcast & creative business educator/speaker. Get in touch:
www.akashthakkar.com
School.VideoGameAudio.com @sovga.bsky.social 🎓 http://SoVGA.com 🎮 -Since 2012- "Learn #gameaudio online" - #Wwise, #FMODStudio, #Unity3D, #UE5 & #PureData ✏️Sign-ups: The 19th of Feb, Apr, Jun, Aug, Oct + Dec #gamejobs
Unreal Engine @unrealengine.bsky.social Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
Matt J Hart || Making BEAT BOTS 🥁 🤖 @mattjhart.bsky.social Freelance sound designer and sound library creator from East Midlands, UK 🔊🎶🐦
Making BEAT BOTS: https://store.steampowered.com/app/4438940/Beat_Bots/
Personal/freelance: mattjhart.co.uk
Sound libraries: www.soundarmoury.co.uk
Audiokinetic @audiokinetic.bsky.social Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
Gene Chaban @sound-digitator.bsky.social Freelance sound designer helping creatives use sound for storytelling! 👹
I also make car sound libraries 🚙
🇺🇦📍Greater Boston
genechaban.com
@composermarcus.bsky.social @composermarcus.bsky.social
Chris BØLT @bolttracks.bsky.social Audio Implementer at @suckerpunchprod.bsky.social
Sound designer. REAPER nerd.
@Gameaudioboston.bsky.social organizer.
Northampton, MA. 🇩🇪🏳️🌈
[ [ opinions are my own ] ] { he/him } #QuitGPT
https://bolttracks.com