Raechel ๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ @raechel.dev ยท Apr 13

giving godot another chance can't say im super into it so far but that's mostly cause i really don't like how handhold-y 3d engines can be to the point they make it hard to do anything even remotely complex gonna try to redo all this in c# tomorrow (lol, lmao even)

6 likes 2 replies

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Replies

Xenoprimate (Ben Bowen) ยท Apr 13

Out of curiosity, what would your ideal 3D "engine" look like in comparison? What would less handhold-y look like? I'm asking as I'm a dev of a 3D rendering library; just curious to know what your ideal engine would be ๐Ÿ™‚

ashhuby ยท Apr 13

did u come from unreal