Enzo Manuel Mangano @reactiive.io · May 16

4. the main idea is simple. Instead of using XCUITest, we can rely on the Fabric shadow tree to detect the items, then cross check with the a11y tree and the viewport.

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Enzo Manuel Mangano · May 16

5. once we find the item, we can synchronously measure its coordinates and pass them to IDB, which will simulate a real finger tap at those x,y coordinates. That’s really it.