Most of what I've done today is make a user-friendly wrapper around my post processing (seriously, why is Godot's default for that a mess of CanvasLayers), but I did also add some simple billboarding for sprites #indiegamedev
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Most of what I've done today is make a user-friendly wrapper around my post processing (seriously, why is Godot's default for that a mess of CanvasLayers), but I did also add some simple billboarding for sprites #indiegamedev
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