Following
@rfleury.bsky.socialTom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot. mastodon.gamedev.place/web/@TomF
Jonathan Garrett @jonnyblahblah.bsky.social lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
Casey Muratori @cmuratori.bsky.social Programming: computerenhance.com Comics: meowtheinfinite.com
Jaap van Muijden @jaapnull.bsky.social Ex game dev and GPU philosopher. Creating beautiful things and building them well. Into modernism, Memphis Milano; Miami Vice Super Fan.