FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Glenn Fiedler @mas-bandwidth.bsky.social Create an AI friend and build things with it! https://github.com/mas-bandwidth/nova
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Seamus Blackley @seamus.bsky.social Them: You're the father of the xbox!
Me: If it moves back in, it’s paying rent.
theoretical physics | CEO | gastroegyptology | cacao | CHM trustee
Julio Iglesias @zafio.bsky.social game artist
sketchfab.com/zafio/
zafio.com
Callum Laing @callumlaing.bsky.social I help ambitious people raise capital, get board seats, take companies public. Let's get more entrepreneurs and builders on bsky!
Author of 4 best selling business books
Pavlos Vinieratos (pvinis) @pav.vin
Konstantin Khomyakov @kkhomyakov3d.bsky.social Senior SWE - DirectX rendering backend at Unity. Previously Varjo, Wargaming, Blend4Web.
Opinions and thoughts are my own, etc.
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Veblen Director Programme @veblendirectors.bsky.social Helping ambitious people get their first board seats. Regardless of your background.
Lamogui @lamogui.bzh Graphics Programmer
Daniel Janhagen @danieljanhagen.bsky.social Trying this new twitter thing instead of the old twitter thing.
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Florent Teppe @florentteppe.bsky.social Engine Programmer at Gameloft, previously @Trackmania
. All views are my own, he/him
sebs @sschoellhammer.bsky.social spread thin between art and tech,
passionate baker
Ger/Eng/日本語
ex weta-digital, Square-Enix, Lionhead
https://www.artstation.com/sschoellhammer
https://www.linkedin.com/in/sebastian-schoellhammer-2b43
Catalin Moldovan @andun.bsky.social Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
Xbox720ConceptImage @xbox720conceptimg.bsky.social Someone better squabble up
He/Him
Brett Ridel @brettridel.bsky.social French indie game developer who love new tech
#indiedev #VR #Unity3D. Former software engineer at Ubisoft
@erikswedberg.bsky.social @erikswedberg.bsky.social
Daniel Schroeder @dan5sch.bsky.social Making pretty pictures with GPUs
https://blog.danielschroeder.me/
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
James Long @jameslong2222.bsky.social Always learning.
Niwala @niwala.bsky.social Technical Artist - Black magic and shaders enthusiast ✨
Jam @bird-nonsense.bsky.social they/them / programmer & tech artist
i like games, bugs, and most other things. I make games too, but secretly 😈 (for now)
bgr @bgrz.bsky.social Game developer | https://x.com/_bgr_
Mythique @mythique.bsky.social Programmer working for a small company (mainly working with Unity and C#). Interested in programming, game dev, art and electronic music.
Chris Krupa @krupax.bsky.social Artist, Animator, Filmmaker
www.christiankrupa.net
Paul Georges @pgeorges.bsky.social Currently Senior Technical Product Manager at Epic Games
Previously Staff Software Development Consultant at Unity Technologies
Game dev, cyclist
The gremlin looking thing is Henri
Opinions are my own
(he/him 🏳️🌈)
Roberto Gracia @mountaindrop.bsky.social Family man, 3D Artist, Programmer.
Andrea Int. @andreintg.bsky.social Game dev / tools
Co-founder unbound_io
Made a unity plugin called clayxels
Designed an escape-roguelike called nauticrawl
Mostly posting my hobby projects here.
Sinead @thepolygongirl.bsky.social Sup! I make 3D Art for video games
James Hunt @jamesjhunt.bsky.social Game Director @ Fast Travel Games
Unbound @unbound-io.bsky.social 3D Reimagined.
Try for free at www.unbound.io/
Join us on Discord: https://discord.gg/Uh3Yc43
#madeWithUnbound
@joshplaysgames.bsky.social @joshplaysgames.bsky.social
Mario Rader @r8r.at I am a Dad, Husband, Atheist, Skeptic, Vegan, Open, sXe, Green.
Interests: Workout, Padel, Sports-Cards https://cardtra.de, F1 #AKA12 #LH44, #Packers, Photography, Webdev, Punk/HC
Head @studiomitte.com
Writing in DE and EN | https://mastodon.social/@r8r
matt sephton @gingerbeardman.com 💾 FITS ON A FLOPPY 🤓 Indie Dev since ~1990 🟨 YOYOZO (GOTY 2023) 🕹️ Retro Games 🗿Moai 💿 Macintosh Magazine Media 🍎 ex-Apple
https://blog.gingerbeardman.com
Jounayd Id Salah @smogpill.bsky.social Physics programmer wandering the video game industry
Anthelme @anthelme.bsky.social Freelance Creative Developer & Game Developer.
Former @makemepulse, @Gobelins_Paris.
(he/him)
XOX @xoxgov.bsky.social 😷
Paul Malin @p-malin.bsky.social Tech Director at Assemble Tech Ltd. with a fondness for shiny graphics and good engineering.
Formerly Activision Central Tech & Bizarre Creations.
he/him
shadertoy.com/user/P_Malin
https://blog.mousefingers.com/
https://www.pouet.net/user.php?who=105060
Greg Seegert @gregseegert.bsky.social Lead graphics programmer / rendering engineer on some of your (OK, my) favorite games. Currently lead engine programmer at The Molasses Flood / CD Projekt RED.
@nocturndragon.bsky.social @nocturndragon.bsky.social
Stuart Wade @dlgnce.bsky.social Diligence Studio ⚡ https://diligence.studio/
Lead Artist ⚡ https://www.unbound.io/
Jorrit Rouwe @jrouwe.bsky.social Lead Game Tech Programmer at Guerrilla Games, creator of the Jolt Physics library.
Teflora ➡️Gamescom @teflora.rocks MDNI 35yo, gamedev, technical artist, sound designer, shader witch, trans, sapphic, poly
https://linktr.ee/teflora
Thomas Hooper @tdhooper.bsky.social Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him
mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
Brandel Zachernuk @zachernuk.bsky.social Spatial web technologies by day, digitally-embodied cognition enthusiast by night https://linktr.ee/zachernuk
Wade Lutgen @wmlutgen.bsky.social Graphics programmer by day.
Martin Garstenauer @mgarstenauer.bsky.social previously: Apple (Vision Pro, visionOS, RealityKit), DigitalRune Engine
interests: digital art, game dev, .NET, C#
Ekonomism @ekonomism.bsky.social Mattias Lundbäck. Arbetar som analytiker på Skattenytta 2.0 AB (www.skattenytta.se). Bloggar på ekonomism.us.
Doktor i hälsoekonomi (nationalekonomi). Tidigare på Svenska Dagbladet, Riksdagen, Regeringskansliet, Ratio, SKR och Svenskt Näringsliv.
Giorgio Pomettini @pomettini.bsky.social Used to make games for a living, now I make games for fun! 🕹️
Biromantic ace, neurodivergent 🦀 He/him
Propic by @nannasaurus.bsky.social
https://www.giorgiopomettini.eu/
Andy Baker @andybak.net Software Dev, Creative Tech. Making open source tools for artists, designers and educators. Mainly Open Brush/Blocks and Icosa Gallery https://linktr.ee/andybak
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
hexiy @hexiy.bsky.social 24 | game dev | working on Tofu3D game engine | videography | photography | soyboy
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
JB 🐕 Café Corgi VTuber @jb.cafe VTuber on Twitch and YouTube: https://www.twitch.tv/JBsCafe | https://www.youtube.com/@JBsCafe
Discord: https://discord.gg/5NR4K275jc- E . @emidoots.com Bluesky is banning users for criticizing their CEO. https://www.reddit.com/r/BlueskySocial/comments/1nyygvy/bsky_now_suspending_accounts_without_warning_for/
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
@milesmacklin.bsky.social @milesmacklin.bsky.social
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.- I ioxu @ioxu.bsky.social
Ben Cerveny @neb.me President, Foundation for Public Code
Sithdown @sithdown.bsky.social Technical Artist @ GRUP MEDIAPRO
Unreal Engine & Unity consultant
Roelosaurus @roelosaurus.bsky.social - M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Nikos Patsiouras @npatsiouras.bsky.social Unity dev by day, player and tester of Adventure games at night. Opinions are my own.
website: https://npatch.github.io/
Jean-David Génevaux - TFC @jdgenevaux.bsky.social R&D Engineer at Circle. Cycling activist. Hold a PhD on procedural terrain modeling; worked on InstantTerra ; tried dev games, cited in idriss aberkane's phd
Florian Liesenfeld @maccaroni.bsky.social media engineer / artist | game design and development | urbanism | chronic diseases - mainly ME/CFS #CloseToME he/him
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Francois Laberge @seflless.bsky.social Founder of Decode, a white-board that writes & explains code — https://decode.dev
Shane Celis @shanecelis.bsky.social I'm an evolutionary robotics researcher turned gamedev. I like jars and evolving virtual creatures. @shanecelis@mastodon.gamedev.place he/him
Alexander Rose @asrose.bsky.social Scientific software engineer & computational structural biologist, #molstar web molecular graphics developer.
Daniel Zeller @zellah.bsky.social Solo developing Skate Style: https://youtu.be/tZR08G1y3Lw?si=DFWQC7S89_nn3XaO
Fluffy Grooming Tool: http://youtu.be/f4DoPVvzVnE
Instagram: http://instagram.com/zellahgames
kinpraw @kinpraw.carrd.co Blender artist :^) #b3d
Artwork, shops, and other accounts:
https://kinpraw.carrd.co/
@randallrvr.bsky.social @randallrvr.bsky.social Qualcomm Graphics Research, Ex-meta, former Apple
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Rubén Garat @rgarat.bsky.social Currently working on Cleared Hot, Worked on Cleanup Crew at Magical Beast Games, Was Lead Programmer at Ironhide Games 2013-2022, also @rgarat at twitter
Bananaft @bananaft.bsky.social Graphics programmer, tech artist, gamedev, and very glad to see you.
@jcowles.bsky.social @jcowles.bsky.social Rolled my desk over to Valve. Past: Unity ML Artistry, Xoogler, TiltBrush. Pixar GPU team: Hydra, OpenSubdiv, and OpenUSD. Closet demoscener. 日本語はまだまだ。
progfix @progfix.bsky.social Civil Engineering | Software Development | BIM
🏗 🏙 💻
#BIM #AEC #architecture #gamedev #coding #softwaredevelopment #programming
Alex Strook 🐭⚡️SQUEAKROSS @alexstrook.bsky.social Indie game dev making games (and typos) - He/Him - I despise generative AI
Squeakross | The Spirit and the Mouse @LukaTheMouse.gay
🐭 s.team/a/2871440 | @alblune.bsky.social
Elca 🛫 London @elcagaming.com Developing "Four Seasons - a fan-created Avatar Game"
http://youtube.com/Elca_Gaming
Working on ""Undisclosed Indie Game""™ in Godot
Impressum: https://elcagaming.com/impressum/
Robert Anderberg @bobbydigitales.anderberg.co.uk Code janitor/CEO at ControlZee making https://dotbigbang.com prev: Google, Linden Lab, Paragon Studios, CCP, Realtime Worlds, Absolute Studios, DC Studios, Steel Monkeys. Like making fun things that let people make fun things.
Jerome Liard @blackjero.bsky.social Kyoto, Q-Games, tech programmer http://shadertoy.com/user/blackjero
Into maths/geometry, art, shader coding, drawing, winter and various outdoor activities. Hyper Active Husky.
https://twitter.com/blackjero (inactive)
mastodon.gamedev.place/@blackjero
Alain Galvan @alainxyz.bsky.social 🌞 Driver Engineer @AMD. Writes about computer graphics, art, music composition, cameras, coffee, and much more. Probably ✍️ writing notes right now. 👋 My views only. http://alain.xyz
Lydia Choy @choy.bsky.social Exploring sculpture and ceramics. Former director of Substance Modeler, Adobe Medium, games and film vfx.
Reinder Nijhoff @reindernijhoff.net reindernijhoff.net
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Sascha Rode @sascharode.bsky.social Engine, tools and graphics programming in C, previously @deck13_de
Chris Lentini @lentinic.bsky.social
Aymeric Bard @agoth.bsky.social Graphics coder at 🍎by day, imposter electronic musician and artist by night
I like to make things go fast (or go brrr)
Tomasz Stachowiak @h3r2tic.bsky.social Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
James McLaren @selfresonating.bsky.social Bearded Code Monkey.
Currently helping make Decima tick at Guerrilla Games.
Previously Engine Tech Wizard at Q-Games. My opinions are my own.