"I love specularity... I love the PBR.", I say with a sullen face as I secretly type bestGFX = New THREE.MeshLambertMaterial({ into the shader terminal behind me
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"I love specularity... I love the PBR.", I say with a sullen face as I secretly type bestGFX = New THREE.MeshLambertMaterial({ into the shader terminal behind me
7 likes 0 replies