Flashes Home Search Notifications Sign in Post
robmikh @robmikh.com · Sep 7

I got some game dev time in this weekend to add env_fade entities and the title card sequence for Half-Life. I built a config system to inject entities into a map based on its name, in order to bridge gaps between my engine and GoldSrc. I'm really happy with how this turned out! #ScreenShotSaturday

2 likes 1 replies

?

Replies

robmikh · Sep 7

More notes here: blog.robmikh.com/nmdist-log/p...

Legal

Privacy Policy Terms and Conditions

Contact

FAQs Feedback

Follow

Bluesky Instagram Threads
Flashes for Bluesky Get it on the App Store

Feeds

  • Global
  • Trending
  • Blacksky Images
  • Photography
  • Discover
Browse all feeds
Feedback Ideas, bugs, and what ships next
Privacy Policy Terms and Conditions FAQs Bluesky Instagram Threads
Get it on the App Store