FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Feed-ops.com @feed-ops.bsky.social Providing global, updated news feeds.
yaz0r @yaz0r.bsky.social 🇫🇷🇺🇸 Software engineer in the SF Bay area.
Ex-gamedev, worked at QuanticDream (HeavyRain), Havok (Destiny,...).
Retro gaming and reverse engineering (ScummVm,...), occasional graphic programmer.
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Kenny Mitchell @farpeek.bsky.social Senior at Disney Animation. Generative AI, Real-time Rendering, Animation, Games, Movies & Themeparks- T @thomas290.bsky.social @thomas290.bsky.social
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
@shadersmith.bsky.social @shadersmith.bsky.social
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
@cwuyfgw.bsky.social @cwuyfgw.bsky.social
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Georgini @venezi.bsky.social Hello, I am modelo profesional
Likable Reba @seductivehattie1.bsky.social
Campo @mikecampo.bsky.social
Darsh Kaushik @darshk.bsky.social MSc CS student @ UdeM/Mila with Prof. Noam Aigerman| Neural Geometry and 3D Vision
@nazbcuz.bsky.social @nazbcuz.bsky.social
HyperLight Research @hyperlightresearch.bsky.social The universe is starting to show its age.
Time to build a new one.
Veteran C++ game dev working on my own solo indie project, also contracting for Warner Bros. Games. Games, graphics, performance, and random bits of science. Talk engine to me.
John Burnett @johnburnett.com 🏳️🌈, did game things, now doesn't?
https://johnburnett.com/
https://mastodon.social/@johnburnett
Diogo Teixeira @diogovtx.bsky.social Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
Lisalorian @lisalorian.bsky.social Member of the Rebel Alliance since 1977 / Leabharlannaí since 1994 /For Light and Life / As Long As There’s Light We’ve Got A Chance / Choose To Be a Candle or the Night / Rebellions Are Built On Hope
Eric Smolikowski @esmolikowski.bsky.social Principal Software Architect at Walt Disney Imagineering. Smugglers Run, galactic Starcruiser, Journey of Water. Previously in game industry. God of War 3, Mercenaries 2, Destroy All Humans! Love computer graphics, tools and games. Opinions are my own.
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
Trevor David Black @trevordblack.bsky.social He/Him
Work in video games, ain't tellin my employer
Vulkan, Xoogler
Graphics Engineer and gamedev, photographer, sportster.
Mentor, DMs open.
Bobi Blue @bobiblue.bsky.social 🤙
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
⠀⠀⠀⠀⠀꒰ 𝑆𝑢𝑟𝑣𝑖𝑣𝑎𝑙 ℋ𝑜𝑟𝑟𝑜𝑟 𝑓𝑎𝑛 𝑝𝑎𝑔𝑒 ꒱
⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
Eduardo Thomas @eduardothomas28.bsky.social Software Engineer
Andy @hexaflexagon.bsky.social Graphics Engineering Lead @ Bungie on Marathon- J @jontxito89.bsky.social @jontxito89.bsky.social
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
@docbrownx.bsky.social @docbrownx.bsky.social Software engineer, game developer, likes the idea of posting but never actually does
David @halfedge.bsky.social
Sebastian Sylvan @ssylvan.bsky.social Graphics (VR/AR) at Apple.
ajay @carpetfizz.bsky.social sf
Aron Monszpart @amonszpart.bsky.social Research Scientist at Niantic
Interests: CV, ML, DL, 3D reconstruction, image matching, Gaussian splatting, rendering
@aiertamundarain.bsky.social @aiertamundarain.bsky.social
Loïc A. Royer 💻🔬🧪 @loicaroyer.bsky.social Sr. Director of Imaging AI @biohub. Researcher at the meeting point of #AI, #Microscopy, and #Biology using #zebrafish as model — co-creator of @napari_imaging and #Omega. #devbio #zebrahub #deeplearning #lightsheet #Imaging #dataviz
Jeriel Thexton @jerielthexton.bsky.social
chronicl @chronicl.bsky.social
F U L L P E R M ✨🚀 @fullperm.com Hello Avatar ! 🖖👽
Let's build the REAL #Metaverse with #Secondlife ! ✨🏝️
https://fullperm.com
@bakjinhyeong.bsky.social @bakjinhyeong.bsky.social 은둔형 니트
miguelito @miguelvargas.dev 31 | PHL | Frontend Engineer | unionize the games industry |
Seb00lean @seb00lean.bsky.social Sciences in and outside the Computer. Strong passion and interest for Graphics. Rendering. We’re only getting started here.
@skyrot.bsky.social @skyrot.bsky.social
Jeslas Pravin @jeslas.bsky.social Mostly post about topics related to Graphics and Game engines 🤗
Currently writing d3d driver for arm mali GPU. Opinions are my own.
Writing game engine from scratch, join https://discord.gg/2xfVG4QPt8
GPU/Rendering List Bot: PLEASE READ BIO @gpu-feed-bot.bsky.social If you were followed by this account it means you’re included in the GPU / Rendering List: https://bsky.app/profile/did:plc:eh32b5rpgj3mirsy6cp4tyea/lists/3lbecmqh5ja2m
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Maintained by @gfxnico.bsky.social
@zhaijialong.bsky.social @zhaijialong.bsky.social - S @simonbarsky.bsky.social @simonbarsky.bsky.social
@molluscule.bsky.social @molluscule.bsky.social
fazil @fazil47.bsky.social
Adam Ce @adamcelarek.bsky.social PhD student at cg.TuWien.ac.at, maintainer AlpineMaps.org.
Interests: physically based rendering, Gaussian splatting, 3D mapping, hiking, skiing and paragliding.
Luis Vieira @lavz24.bsky.social Tools Software Engineer at EA Sport. Former Rockstar Games (Expressed opinions are my own and not that of my employer) 🇻🇪
@hywei.bsky.social @hywei.bsky.social - A Andrea @andrearendering.bsky.social Real-time rendering enthusiast.
Opinions are my own.
Associate Graphics Engineer at Digital Legends Activision
Tw: @AndreaRendering
- C Clemens @clemenswasser.bsky.social
@hackyangtze.bsky.social @hackyangtze.bsky.social
@manuelcomnenus.bsky.social @manuelcomnenus.bsky.social
Stowy @stowy.ch swiss game dev - SSBM enjoyer - japanese learner
also on masto : @stowy@mastodon.gamedev.place
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
jako @pjako.bsky.social
@mutex84.bsky.social @mutex84.bsky.social
Angel Angelov @aangelov.bsky.social Graphics Programmer @ Triumph
Interests Include - Games, Cars, Tech and Art
Sharing stuff about the abovementioned!
kwon @geckwon.bsky.social prev @ ProbablyMonsters, Ready At Dawn, and Bytedance- R Richard Paterson @reeperpat.bsky.social Senior R&D software developer @ Mikros animation
- S @storedbuscemis.bsky.social @storedbuscemis.bsky.social
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
60% diet soda by weight @60pcntdietsoda.bsky.social
Kirill Dmitrenko @dmikis.bsky.social Gfx SW at IMG Tech, ex Cinemersive Labs, ex Saber Interactive. ex Yandex Geo
Mike Dereviannykh @mishok43.bsky.social CG&AI PhD Student @KIT
Now at Reality Lab, Meta
ex-EagleDynamics, ex-WellDone Games
mishok43.com- T 7e3a91d4c8f25b60af1e4d97bc53a8e16f20cd9ab74e5831d6f9a2b8ce05f417 @travisatkins.bsky.social 7e3a91d4c8f25b60af1e4d97bc53a8e16f20cd9ab74e5831d6f9a2b8ce05f417
nsp @nikolas-nsp.bsky.social [nurd, geek]
Αχι στσι Πάχνες να βγαινα κ τα Χανιά να θώρουν.
Και να γροικω τσι μουσικές του Ναύτη κ του Κιόρου
Ellioman @ellioman.bsky.social Icelandic Graphics Programmer at ARM. He/Him.
George Bolba @gikster.bsky.social - Rendering Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Jesper Mosegaard @mosegaard.bsky.social Founder of Figurement - the collaborative 3D product renderer
Samuel Alvarenga @samueledu.bsky.social Currently teaching myself c++ with the goal of learning graphics programming
Abdullah Amr @abdullahamr.bsky.social Interested in Computer Graphics, Compilers, and Machine Learning
Dale Weiler @graphitemaster.bsky.social Rendering and systems at @JangaFX. A knight afraid to fight, they call me Sir Render.
My opinions reflect an unholy reality
@fernandomv3.bsky.social @fernandomv3.bsky.social
@jne4.bsky.social @jne4.bsky.social
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Michael Herf @mherf.bsky.social I make f.lux (lighting and screens) and do research on sleep and circadian neuroscience, color, and vision. Previously: Picasa (founding CTO), Google, MetaCreations, Microsoft, CMU.