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While the main app is C++, my favorite part was writing a 3d "garbage mahjong scene" generator in Unity that creates labeled synthetic data for the object recognition model training (YOLOv8)
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While the main app is C++, my favorite part was writing a 3d "garbage mahjong scene" generator in Unity that creates labeled synthetic data for the object recognition model training (YOLOv8)
1 likes 0 replies