Wavedash @wavedash.com Play great games in your browser. No downloads. No installs. No cloud streaming. An open gaming platform built from the ground up for the modern web. wavedash.com
FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
@acerevenant.bsky.social @acerevenant.bsky.social
Christoph Kubisch @pixeljetstream.bsky.social NVIDIA Developer Technology Engineer. Past game & tech artist, quake2/3 mods (CrazyButcher). Personal account, speaking for myself. he/him
tibi @tibi.pictures artist | they/them
TimOth·TB @timothtb.bsky.social artist, probably male, predominantly straight, music man, classicuber (you may know me as potionpro)
posting music on https://www.youtube.com/@tim_oth any second now
any second
うらうなぎ @uraunagi.bsky.social 🔞 | Japan | He/Him | NSFW artist
過去絵 https://www.pixiv.net/users/24256
各種リンク先 https://lit.link/uraunagi
Jan Tore Korneliussen @jtkornel.bsky.social
V @velsthinez.bsky.social I sculpt elves, gobbos, orcs and robos
Currently working on my game
JP @ciantic.bsky.social Developer. Rust, TypeScript, C#, .NET...
Github: https://github.com/Ciantic/
Blog: https://ciantic.iki.fi/
spuffs @spuffs.bsky.social squishbear
🔞| male | 30's
@ecutruin.bsky.social @ecutruin.bsky.social
Scott Anderson @impossible.bsky.social Game developer at @unity.com. Prev: Facebook Horizon, Oculus, Funomena , Call of Duty, ShadowPhysics
He/Him
Gerdzerl Kinerfdamahnsters @gerdzerlkinerf.bsky.social
bedroomvampire @bedroomvampire.bsky.social 🏳️⚧️ 「she/her」
allo (game developer and drawing artist)
Virgill @virgill74.bsky.social demoscener, generative artist, retro computing, chiptune composer
Kelvoid @mesmkr.bsky.social Machines use me to make things.
Lead Artist @stitch.media- 6 @64x127.bsky.social @64x127.bsky.social
yellow @yello.ooo stuff maker | 🇭🇺🇺🇸 | game dev, enjoyer of obscure, game resurrectionist: #Zineth #LEGOStuntRally #Tsunami2265 | #WACCA FOREVER | 自動翻訳利用中
Follow to get 1 (ONE) free mind-virus, free of charge.
@yellowberry__ on hell site.
flumpo.avi @coolflumpo.bsky.social :P
Atnerdo @atcero.bsky.social Pixel artist, musician, overall nerd
#Castlevania on the mind all the time
Currently attempting to dev #Castlegate and #TaleofRortia
Anti-AI, everything is done by a human (me)
https://atceroart.com/
https://linktr.ee/atcero
#pixelart
#ost
@halfbloomed.bsky.social @halfbloomed.bsky.social
[voxdafox] @voxdafox.newgrounds.com 21 | ΘΔ | SFW/suggestive 18+ | artist | musician | game dev
I'm a little bit more "me" here
Common tags:
#art #furryart #shipwrecked64
zen! @nokaccino.bsky.social 27 ✦ pour until empty; rain will come ✦ infrequent art, mostly reposts of things I like, occasionally suggestive ✦ wifey: @nocturn518.bsky.social 💙 ✦ avatar: spicy_Gatito ✦ banner: @nikodart.bsky.social
devon @peakpilot.bsky.social so breit wie ein pferd ohne beine
DrMelon @melon.zone indie game developer, game optimization freelancer, and film photography freak
https://melon.zone
drmelon@mastodon.gamedev.place
Swiggy @swiggychungus.bsky.social 21 he/him
PFP by @titicartoons.bsky.social |
I like stickers and cool things!
https://ko-fi.com/swiggy_chungus
@gondera.ge Game developer and 3D/2D artist.
Godot game engine enjoyer.
#04FDC5 enthusiast.
Always thinking about the pipeline.
Programmer for Chrono Gear: Warden of Time, produced by Galaxy Trail.
bro thinks he's/him.
Maciej - Mackerski @farplane.bsky.social Lead Game Designer @blooberteam
Combat and Game Designer of #silenthill2remake #silenthill
previously Designer of #terminatorresistance @TeyonGames
I love video games from late 90's and early 2000's
🚫 NO Gen-AI 🚫
@levelset.bsky.social @levelset.bsky.social
EdPalhares @edpalhares.bsky.social VELHO, MEIO CHATO, AS VEZES DESENHA.
E também trabalho pra The Magic Box!
https://www.instagram.com/edpalhares/
Original Chungus @tronknotts.bsky.social Writer for Nintendo Force - https://www.nintendoforcemagazine.com/
Maximum Utmost - https://maxutmost.com/
And many other things! Also running the Talking to Women about Videogames podcast network! - https://anchor.fm/jonathan-c-holmes
Metin Seven, Moon Child's dad 🌝 @seven.eurosky.social 🎨 Dutch designer, digital sculptor
💾 1980s youngster demoscener
🕹️ 1990s game dev 👉 Moon Child (Bluesky's spring 2026 viral meme), Hoi and more
🛒 https://metin-seven-shop.fourthwall.com
🛒 https://theyetee.com/collections/moon-child
🏠 https://metinseven.nl
SlipPixel @slippixel.bsky.social
Mikkel Fredborg @mikkelfredborg.bsky.social Tech-lead at Light Brick Studio. LEGO Voyagers, LEGO Builder's Journey, Youropa, Play-Doh TOUCH, Pause, Kalimba, Max & the Curse of Brotherhood, tree[d], gile[s], BHunter, WormOut 2097, Astrokid etc..
Bruno Fernandes ❤️AGS🥰 @brunaofersil.bsky.social Cheguei aqui pra ler e falar sobre: vídeogame, Palmeiras, Green Bay Packers, Chicago Cubs, Chicago Bulls, F1 e comida. Outros assuntos de vez em quando.
Ats @atsk.bsky.social Tech and lighting artist / game dev and VR generalist.
He/him
Andrea Int. @andreintg.bsky.social Game dev / tools
Co-founder unbound_io
Made a unity plugin called clayxels
Designed an escape-roguelike called nauticrawl
Mostly posting my hobby projects here.
Ethan Mulwee @ethanmulwee.bsky.social 3D Art, Game Dev, Programming, Tech Art, Baking, and whatever else
https://www.artstation.com/ethanmulwee
mry @mryeah.notimetoth.ink My views are your own
Duckogato @duckogato.bsky.social Environment artist 3D, j'utilise beaucoup Blender. Et j'aime l'Animation 🐈
Looking for work these days
https://palogo.carrd.co/
#3d #environment #3Dartist #blender
Daniel Hooper @danielchooper.bsky.social Graphics/low-level/game programmer.
Made www.principle.app.
Former Apple Engineer.
https://danielchasehooper.com
I post more frequently to my x.com/danielchooper account, if you'd rather follow me there.
Jay Gatties @jaygatties.bsky.social • Pokégnek Bodéwadmik • Pragmatic Liberal • Functioning Stoner • Baron of Sealand •
⚽️🏈🏏🏉
dp quillings @dpquillings.bsky.social graphic poet
https://ko-fi.com/dpquillings/gallery
Martin Öberg @martinoberg.bsky.social Freelancing 3D generalist and photographer.
Guess I should write a better intro some time but I'm mostly here for art and friends.
Modo / Blender user.
Posts in Swedish and English.
Purple @purple.blog
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.- P Peter Bay Bastian @pbbastian.bsky.social Rendering at IOI, previously at Unity
Niklas Lundberg @datgame.bsky.social Engine Net/MP code at @MediaMolecule TBA project. prev: Dreams, Intel Net, Avalanche engine, Mad Max, Just Cause 3+4, Rage 2, Contraband, Hunter CoTW, Hiber3d.
https://x.com/datgame
https://mastodon.gamedev.place/@datgame
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
Anatole Duprat @anatoleduprat.bsky.social Graphics coder at Apple
Demoscener at Razor1911
www.aduprat.com
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
staubach @staubach.bsky.social
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
MeshBites @ko3dqc.bsky.social -Official work title: character artist
-What I really am: Generalist
I enjoy making organic and hard surfaces models. Recently mostly using Blender.
YouTube channel :
https://youtube.com/@meshbites?si=-_P-fSoNjy8ymTnx
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Twibbit @twibbit.bsky.social
Rico @ricopin.bsky.social Teaching gamedev in Berlin 🐻
Tinkering with handmade engines and programming languages.- N @non-defini.bsky.social @non-defini.bsky.social
@rhettvx.bsky.social @rhettvx.bsky.social
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
@nocturndragon.bsky.social @nocturndragon.bsky.social
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Nathan Day @nathanday98.bsky.social Software Engineer at Motorsport Games
Prev at ControlZee, Hangar 13, Splash Damage and 22Cans
He/Him- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Felix Klinge @k15tech.com Game Software Engineer @intel. Previously: Unity, Deck13, Ubisoft & Keen Games - proprietary engine addict.
Open-source stuff: https://github.com/FelixK15
Blogging at: https://felixk15.github.io/
Helmut Garstenauer @helmut-g.bsky.social formerly: DigitalRune Engine, Apple (RealityKit, visionOS, Vision Pro)
interests: game dev, graphics, physics, .NET, C#
@HelmutG@mastodon.gamedev.place
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Tadej Gregorcic @tadej.bsky.social Product designer, coder, gamedev. Love photography and writing.
co-founder/CPO at Stratis.
Made Elroy and the Aliens: @ElroyTheGame.com with Motiviti.
Co-founder @coherence.io multiplayer tech used by Vampire Survivors, Lost Skies, Heave Ho 2, LEGO ...
Maciej Halber @mhalber.bsky.social I fail at Computer Vision- V Victor @vgp.bsky.social Senior Rendering Engineer at Next Level Games
Kevin Edwards ( Retro game developer ) @kevedwardsretro.bsky.social Retired video game programmer. 40+ years developing videogames and software.
Creator of games for the BBC Micro, Electron, NES, SNES, PC, XBox, PS3/4, Mobile, Vita, 3DS.
Former LEGO Developer
I also rescue and archive old game development disks, DM me!
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
Pad of Time ❤️ for Switch & Wii U @padoftime.com Use a time machine and hunt for treasures
🕹️ Switch & Switch 2: http://markani.me/potswitch
📺 Animated show
🏃 Platformer game- M @mevoroth.bsky.social @mevoroth.bsky.social
- M @monguri.bsky.social @monguri.bsky.social
Alex Darby // darbotron 🛹 @darbotron.bsky.social Programmer & Designer. Human, husband, parent, skateboarder. Gamedev since '96. Company founder. BAFTA member & winner. GameDevHeroes Programming Hero 2019. Co-creator DJ Hero. #UKGI Cthulhu fhtagn ;,;
www.darbotron.com
www.linkedin.com/in/darbotron
Mikkel Gjoel @gjoel.bsky.social Chair Raving Graphics Programmer
loopit.dk/publications
shadertoy.com/user/hornet
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Glenn Fiedler @mas-bandwidth.bsky.social Create an AI friend and build things with it! https://github.com/mas-bandwidth/nova
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Robert Konrad @robdangero.us Let's Get Dangerous!
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk