Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
𝕳𝖔𝖗𝖗𝖔𝖗𝖈𝖚𝖑𝖙𝖚𝖗𝖎𝖘𝖙 🇨🇦🦇🥀🕸 @horrorculturist.bsky.social Gothic gardening, goblincore, dark art, horror, weird music. 🌿🍁🍂🎃
Agnostic atheist. Nyctophile. AuDHD. Demi-Pan. They/them. | Contrary to internet lore, I am not lost, sorrowful, despairing, trapped, drowning, falling, or stuck in a maze. (You OK?)
Snarlifax @snalifax.bsky.social 114 520 € (Cent quatorze mille cinq cent vingt euros) 🫰💵 🎰💲👛💰😆 Tout ça pour un photomontage "Super Nanny" ! 😝🥴😜🤪🤣😅😂 publié une seule et unique fois le lundi 27 février 2017
mdr #114Kvs5K #8ans #Supernanny #Dinguerie #Quérulence #Quérulent #Quéruleux
nicholascelt.bsky.social @nicholascelt.bsky.social Storyteller 🎬 Bringing the epic fantasy saga of Nick Celt to life. Every world, every battle, created with Technology. Follow the adventure ⚔️
Natalie Reed @natalie-reed.bsky.social Editor @ yespress.io
PRESENCE @presencexr.bsky.social PRESENCE is a Horizon Europe collaborative project oriented at providing intuitive and hyper-realistic Extended Reality (XR) experiences by bringing real humans into interactive virtual world.
Iramone Icmul @iramone-icmul.bsky.social Les photomontages c'est criminel, c'est comme un viol ! #StopPhotomontage !
Hommage aux victimes des photomontages de l'affaire quantic dream ! #quanticdream #photomontages #harcelement ¡No pasarán!
Ilyena Hirskyj-Douglas @ilyena.com Lecturer (Assistant Professor) at the University of Glasgow creating interactive and internet-enabled systems for animals. www.ilyena.com
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Snarlifax @snarlifax.bsky.social 114 520 € (Cent quatorze mille cinq cent vingt euros). 🫰💵 🎰💲👛💰😆 Tout ça pour un photomontage "Super Nanny" ! 😝🥴😜🤪🤣😅😂
publié une seule et unique fois le lundi 27 février 2017...
mdr #114Kvs5K #8ans #Supernanny #Dinguerie #Quérulence #Quérulent #Quéruleux
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
KlaesLab @klaeslab.bsky.social 🔬 KlaesLab | Neurotechnology & BCI
Advancing brain-computer interfaces, neuroprosthetics & human-robot interaction. 🎯 klaeslab.de
CG Dev @cg-dev.bsky.social Also mastodon.gamedev.place/@_cg_dev
Formerly twitter.com/_cg_dev
Rick Skarbez @rickskarbez.bsky.social Virtual reality, board games, sports and cats. Originally from the US of A, now residing in Naarm (Melbourne Australia).
Never let a computer tell me shit.
@thequantumplan.bsky.social @thequantumplan.bsky.social
Dr. Mar Gonzalez-Franco @twimar.bsky.social Computer Scientist and Neuroscientist. Lead of the Blended Intelligence Research & Devices (BIRD) @GoogleXR. ex- Extended Perception Interaction & Cognition (EPIC) @MSFTResearch. ex- @Airbus applied maths
Geonsun Lee @gsunlee.bsky.social CS PhD student @UMD | she/her | VR/AR & HCI
rux @ruxruxrux.bsky.social Creative Technology + Spatial Computing + NUI • Magic Windows & Mixed-Up Realities @ITP_NYU
01@ humanos.xyz
kids, food, bicycles
past: @Google @IDEO @Havas @EyeWriter •
https://linktr.ee/ruxruxrux
Isidor @isidor.rs I make Extremely detailed music! Immerse yourself into my futuristic soundscapes, I am a boundarypushing synthwave producer at #NewRetroWave Your own music guide!
Supported by Reveal Sound!
DM for mix and master!⬇️
My music
https://hyperfollow.com/Isidor
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Simon Bunker @simonabunker.bsky.social Senior Lighting Technical Director @Netflix Animation Studios. I also build robots
Ana Serrano @anaserrano.bsky.social Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
Michael Wiesing @vrneuroscience.bsky.social He/Him.
Postdoc @EventLab @UniBarcelona
Open VR environments for research (CC0): gitlab.com/eventlabprojects/openenvironments.
VR research feed: https://bsky.app/profile/did:plc:wkncjmnqrxjmx7dskjju2nii/feed/vrcademicsky
http://tinyurl.com/27p67z27
Nels Numan @nels.dev Research intern at Google, CS PhD candidate at University College London, exploring (outdoor) collaborative mixed reality at the intersection of #HCI, #GenerativeAI, and #CSCW | Previously at Niantic Labs, Microsoft Research, IBM, TNO Research
nels.dev
Yukang Yan @yukang.bsky.social Assistant Professor at University of Rochester. #HCI
BEAR Lab: https://rochester-bear-lab.github.io/
Kathrin Gerling @kathringerling.bsky.social Professor at KIT, Germany (http://hci.iar.kit.edu). Research on human-computer interaction, accessibility, VR, and games (preferably Quake 3). ERC StG AccessVR and Real-World Lab Accessibility (http://accessibility.kit.edu). she/her
Katja Rogers @katjesjes.bsky.social assistant prof @university of amsterdam, digital interactions lab, she/her
Leon Kroczek @leonkroczek.bsky.social Social affective neuroscience in and outside Virtual Reality. PostDoc at Regensburg University. MPI CBS alumnus
Yiqin Zhao @yiqinzhao.bsky.social Yiqin (Yi-Chin) | PhD candidate @wpicakelab | Augmented Reality Researcher
bulo studio @bulostudio.bsky.social Bulo studio is an independent game development studio, working on the SHMUP CREATOR, a shoot 'em-up creation tool.
#shmup #STG #demoscene
https://store.steampowered.com/app/1289520/SHMUP_Creator/
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
⠀⠀⠀⠀⠀꒰ 𝑆𝑢𝑟𝑣𝑖𝑣𝑎𝑙 ℋ𝑜𝑟𝑟𝑜𝑟 𝑓𝑎𝑛 𝑝𝑎𝑔𝑒 ꒱
⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
Dave Elder @drgr4f1x.bsky.social Principal Graphics Programmer at Bit Reactor. Previously Deviation, Hi-Rez, Sucker Punch, Tripwire, CCP
Noxlor || Indiedev @noxlor.bsky.social Ahoi, I am Sebastian, a solo indiedev from Germany and enjoy developing games during my free time || Creator of the puzzle game 'Strawb' 🍓
www.noxlor.de
Andrea Int. @andreintg.bsky.social Game dev / tools
Co-founder unbound_io
Made a unity plugin called clayxels
Designed an escape-roguelike called nauticrawl
Mostly posting my hobby projects here.
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Rebecca Fernandez O'Shea @rebeccafernandez.bsky.social Senior Graphics Programmer at Nixxes Software @nixxessoftware.bsky.social Previously TT Games and WeirdBeard Games. A member of Port Jackson Greens and the Sustainable Transport branch of Climate Change Balmain/Rozelle.
Jonathan Garrett @jonnyblahblah.bsky.social lead engine programmer at Insomniac Games, focusing on animation tech - my team develops the animation, cinematics, physics and destruction systems that underpin all our games
David Lenaerts @derschmale.bsky.social Freelance VFX & graphics developer.
Lizard dad, dog dad, cat dad, neurodivergent, abuser of musical instruments.
https://www.derschmale.com/
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Mr Zyanide @mrzyanide.zyanidelab.com Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
Mustafa Korkmaz @mukork.bsky.social Senior Engine Programmer @rockstargames.com | Previously: @splash-damage.bsky.social and @mountandblade.taleworlds.com
nicebyte @nicebyte.bsky.social the only good anime pfp acct · http://gpfault.net
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Rostyslav Dzinko @rostyslavdzinko.bsky.social 🇺🇦 Technical Director @FragLab (#Shatterline), PhD (Automation), Programming (C, C++, Nim, Python), GameDev, UE5, Compilers, AI, Computer Graphics, Rendering, Optimization
Charles Lefebvre @frozeninmtl.bsky.social Made in France. Exported to Australia. Frozen in Montreal.
Senior AI programmer @EpicGames