scale @scale94.com · 21d

Shipped some fixes and improvements. UX is still WIP to get as cryptic, yet intuitive as possible. The scope is becoming quite manageable, the hardest design challenges have been tackled. I got bigger stuff in the works though, full rework of the mercury sphere. It becomes its own webGL shader.

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Sam Rivera · 21d

A webGL shader for the mercury sphere? That sounds like a serious flex.