Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Jennifer Gable @jennifergable.bsky.social 🌎🏟️🎪🎫Touring Headliner Viral🦠Comedian, Lol0nKillTony,Funny0r😵,Special ‘6 DRINK MINIMUM’ 300K+ Views on YouTube!🤣🫳🎤JenniferGableOfficial.com PHILLY 10/29! FL 4 Shows! Denver 5 Shows! 🎟️🎫& Subscribe: https://bnds.us/4otirb 2nd📺🃏🍿⛲️
lark @lark.tngl.sh software engineer with an interest in graphics research
https://tangled.org/lark.tngl.sh
Leand_r @buckethat.bsky.social interested in all things computer graphics
@alexgouvatsos.bsky.social @alexgouvatsos.bsky.social
Xavier Chermain @xavierchermain.bsky.social Researcher in Computer Graphics: physically based rendering, material appearance, computational fabrication & additive manufacturing. Inria.
Andrew Tinits @amtinits.bsky.social Independent research | formerly @uwaterloo.ca, google, meta | computer graphics + machine learning
https://tinits.com/
Marilyn Keller @marilyn-keller.bsky.social Postdoc @ETH, CGL | Learning Human anatomical models | Interested in CV, CG, and VR.
https://marilynkeller.github.io/
Francisca Gil-Ureta @f-gil.bsky.social 3D graphics & visualization for science and cultural heritage. How interactive 3D changes what experts can see and explain. CENIA · PUC Chile
Antoine Chan-Lock @antoine-cl.bsky.social PhD simulation scientist @INRIA Sophia Antipolis
Now working on Cardiac fluid simulation. Lattice Boltzmann, differentiable simulation, physics-based interpolants.
Formerly working on hyperelastic deformation, mirostructures and homogenization.
Sapere Aude
Boyang Zhou @boyzhou.bsky.social aka Boe
big fan of the earth
UW CSE🔜UMich
boezzz.com
11′ 11″ N @i-ping.bsky.social
garry @silly-solomon.bsky.social software engineer & perpetrator of thoughtcrime
David Abuín Eichinger @davideichinger.bsky.social I enjoy playing with family, reading science fiction and history, gardening, board games, and hiking. I'm a father, husband, Navy veteran, and graduate student studying Robotics at George Mason University.
Mastodon: https://scicomm.xyz/@David
Shrisha Bharadwaj @shrishabharadwaj.bsky.social Ph.D student at the Max Planck Institute for Intelligent Systems advised by Michael J Black. Forest child. She/her.
https://sbharadwajj.github.io/
Jahan Khan @jahanthemon.bsky.social
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Jenna Kang @jenjenzies.bsky.social PhD student @ NYU (computer graphics + human vision)
jennakangg.github.io
@lagrang.bsky.social @lagrang.bsky.social
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
Imanol Munoz-Pandiella @imanolooo.bsky.social Professor a la UPC-BarcelonaTech i membre del grup de recerca ViRVIG. M'agrada el 3D, la fotografia i la natura.
Rasim Akhunzianov @rakhunzy.bsky.social 3D reconstruction, volumetric video
@niravaana.bsky.social @niravaana.bsky.social Tracing a Ray at a time @Qualcomm. https://github.com/niravaana
Jorge Garcia-Pueyo @jgarciapueyo.bsky.social PhD candidate in Computer Graphics and Computational Imaging at Graphics & Imaging Lab, University of Zaragoza.
Alex (Alexandr) Kuznetsov @straintensor.bsky.social I'm a researcher at AMD working on improving computer graphics with the help of deep learning.
Previously: Intel Labs. PhD from UCSD with Prof. Ravi Ramamoorthi
https://alexku.me/
M0TH @danymotilla.bsky.social I fucking love art and programming.
https://mothcodes.bearblog.dev/blog/
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Mike Dereviannykh @mishok43.bsky.social CG&AI PhD Student @KIT
Now at Reality Lab, Meta
ex-EagleDynamics, ex-WellDone Games
mishok43.com
Nicolas Violante @nviolante.bsky.social Postdoc at Imagine, ENPC
Previously PhD at GraphDeco Inria
Philippe Weier @weiphil.bsky.social PhD student at graphics.cg.uni-saarland.de working on light transport simulation. Ex rendering researcher at Weta Digital.
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
Reza Masoumi @dashreza7.bsky.social
@wnvehkob.bsky.social @wnvehkob.bsky.social
ish @iishh.bsky.social
Daryl Zuniga @darzu.bsky.social Loves gpu programming, compilers, optimization, and building things from scratch.
https://mastodon.gamedev.place/@sprig, https://darzu.io, https://sprig.land
Rendering Engineer at Bitshift Entertainment
Comi @cominu.bsky.social A passionate indie game craftsman, fluent in coding and hand gestures 🤌
Deeply in ❤️ with Game tech, Compilers, Weird music.
💬 🇬🇧 🇮🇹 🇪🇸
📍 Granada, Spain
Tim Korecky @trkorecky.bsky.social Senior lead rendering engineer at EA. Prev Iron Galaxy. Sims, Battlefield, FIFA, Madden, Skyrim, Elder Scrolls Online, Crash Bandicoot.
@tjheuvel.bsky.social @tjheuvel.bsky.social - I @inglobe.bsky.social @inglobe.bsky.social
Bruno Opsenica @bruops.bsky.social Graphics Programmer. He/Him
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Olivier Therrien @volfaze.bsky.social R&D Graphics Programmer at CDRIN
@sunbubble.bsky.social @sunbubble.bsky.social
Henro @henrokriel.bsky.social
Özgür Toprak @ozgurtoprak8303.bsky.social Kurdischer Politiker und Aktivist
Soziologie der Universität Eskisehir, Abteilung für Lederbekleidung der Universität Usak.
ZÜRICH🇨🇭
X Mein Konto &: @komunalistx
Geekuillaume @besson.co Founder @ Modddif, working on 3D, web, Generative AI and lot more
@tomzhou.bsky.social @tomzhou.bsky.social
Darsh Kaushik @darshk.bsky.social MSc CS student @ UdeM/Mila with Prof. Noam Aigerman| Neural Geometry and 3D Vision
Jimothy @ai-youngboy.bsky.social Software engineer, AI lover, gym rat
Alain Chesnais @alainchesnais.bsky.social Past President of the ACM - acm.org
Past President of ACM SIGGRAPH - https://siggraph.org/
Past Director of Engineering, Maya - https://autodesk.com/products/maya
CG Dev @cg-dev.bsky.social Also mastodon.gamedev.place/@_cg_dev
Formerly twitter.com/_cg_dev
Daniel Belmes @danielbelmes.bsky.social Film Camera Enthusiast and software engineer.
@chloroauric.bsky.social @chloroauric.bsky.social trans 🏳️⚧️, web, javascript, p2p, decentralisation, activitypub, rust, c, c++, browsers, react, design systems, linux
@mfbaranow.bsky.social @mfbaranow.bsky.social
Griindhouse @griindhouse.bsky.social
Drew Whitehouse @drewwhitehouse.bsky.social Scientific Visualisation Programmer.
NCI VizLab, National Computational Infrastructure, Australian National University.
Interested in all things HPC and CG.
Vimeo: https://vimeo.com/user100884632
Instagram: https://www.instagram.com/drew.whitehouse/
Aditya Chetan @justachetan.bsky.social PhD Student at Cornell. Working in Vision and Graphics. justachetan.github.io
Jorge Condor @jcondor.bsky.social PhD student in Computer Graphics at USI Lugano, Switzerland under Prof. Piotr Didyk. Photographer in my spare time.
https://arcanous98.github.io/
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
Zaphos @zaphos.bsky.social Currently making geometry tools and algorithms at Epic Games.
https://jimmylands.com/
https://howtobeatree.com/
https://jimmylands.com/experiments/kissing/
David Jourdan @dj0urdan.bsky.social Postdoc @ UC Berkeley - Morphing Matter Lab
Computer Graphics // Fabrication // Simulation
https://djourdan.netlify.app/
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
Ykitwana @ykitwana.bsky.social An internet journal where I think too hard by accident.
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Ivo Pavlík @ivopavlik.bsky.social
Elena Garces @elegarces.bsky.social Computer Graphics & Vision @ Adobe
Alexis Crickx @cricky84.bsky.social R&D Rendering Engineer - Snowdrop 3D Programmer @ Ubisoft
Marzia Riso @marziarice.bsky.social Postdoctoral Researcher @ Inria Université Côte d’Azur
Ned Letcher @ned.sh Data science, AI/ML, analytics, visualisation. Naarm/Melbourne @thoughtworks, #dataBS, #Python, #NLP, #DuckDB, & assorted whimsical miscellania
Damien Rioux-Lavoie @riouxld.bsky.social R&D Scientist at Ubisoft La Forge focusing on light transport and fluid simulations. I like mathematics, physics, climbing, progressive musics and reading horror / fantasy / sci-fi books!
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb- S Sila @sila999.bsky.social Husband & Dad, Researcher (Shape Analysis & 3D Deep Learning), BVB supporter, struggling Baduk/Go/Weiqi player, Lover of all things Anime, Books, Weightlifting and World Cinema.
Could eat Pad Kra Pao every single day for the rest of my life.
DAFT-E @daftai.bsky.social
Jan Held @janheld.bsky.social 💻 PhD student in 3D understanding and novel view synthesis | Currently visiting student in Kaust 🌴
Nusret Ozates @nusretozates.bsky.social ML/Ops Engineer | MS at Koc University studying Computer Vision in Pathology | Working on NLP in the industry | Google Cloud Certified - Professional ML Engineer- A Jaruchimix @argocan7.bsky.social There is someone in my head but it’s not me!
Bielou @bielou.bsky.social Phd Student in Computer Graphics, Simulation, Animation, Weather System, Rain and Wind
Mykhailo Moroz @michael-moroz.bsky.social Love physics simulations and rendering algorithms. Currently work at
ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
George Tziralis @gtzi.bsky.social aligning interests at https://marathon.vc
https://www.linkedin.com/in/tziralis/
Kenneth Chiu @kjw-chiu.bsky.social Assoc. Prof. of Computer Science at Binghamton University. Science groupie. Also parallel computing, AI4Science. I mainly reply, haphazardly and eclectically. Expect silly jokes, random things that I found interesting, etc.
Blue 🟦 @bluekamandy.bsky.social Educator
Origamist
Media Artist
Spatial Computing
Creative Technologist
Tools for Creativity, Education, & Thought
Senior R&D Prototyping Software Engineer @
He/They 🏳️🌈
Opinions, posts, and likes are my own.
Chris Offner @chrisoffner3d.bsky.social Student Researcher @ RAI Institute, MSc CS Student @ ETH Zurich
visual computing, 3D vision, spatial AI, machine learning, robot perception.
📍Zurich, Switzerland
Niall Horn @niallhorn.dev R&D: {Graphics, ML, Simulation, XR}| XYY, ASD, ADHD, DCD, Disability Rights | Prev: VFX Industry: {ILM/Disney, ScanlineVFX, Framestore} | Now: Health Career Break
jochemla @jochemla.bsky.social CTO @ Iconem
Playing with city-scale 3d scans & maps, gis, real-time rendering, OSS/open-data ❤️
activating @jochemla@mastodon.social | @jochemla.bsky.social
Nelipuu @nelipuu.bsky.social https://github.com/nelipuu
Tim Weyrich @timweyrich.bsky.social Professor at @UniFAU, and at UCL. Visual computing, inverse rendering, point-based graphics, computational fabrication, digital humanities – Digital Reality.
Craig Reynolds @craigreynolds.bsky.social Unaffiliated researcher, retired software guy. Interested in computational models of natural complexity, especially collective motion and camouflage coevolution. Graphics, animation, evolutionary computation.
https://www.red3d.com/cwr/
George Bolba @gikster.bsky.social - Rendering Intern @TriumphStudios
- Blog/Portfolio: gikster.dev
- 21, he/him
- From 🇷🇴
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Abdullah Amr @abdullahamr.bsky.social Interested in Computer Graphics, Compilers, and Machine Learning- A Andrea @andrearendering.bsky.social Real-time rendering enthusiast.
Opinions are my own.
Associate Graphics Engineer at Digital Legends Activision
Tw: @AndreaRendering
Miolith @miolith.bsky.social 🇨🇵 French programming dork stumbling into computer graphics, currently VR/AR engineer.
Look at my cool site https://miolith.com/
@fernandomv3.bsky.social @fernandomv3.bsky.social
Gi @gimoody.bsky.social Sad artist/programmer cat.
I make pretty pixels