Ben {chmark} Adams @handle.invalid Co-founder and CTO of Illyriad Games, 9x Microsoft MVP, contributor to Nethermind. Prev dotnetfdn board member.
@sergeymakeev.bsky.social @sergeymakeev.bsky.social
John O'Really 💜🟣🟪 @johnoreally.bsky.social Technical Artist @ NDA on NDA 🔼🔻🤺🎶
John_O_Really on Twitter
✦ Prev: Cult of the Lamb, Vampire Survivors
✦ Shaders & Real Time VFX ✨
✦ ADHD :) 💫
✦ They/them
https://johno.re
bartwe @bartwe.net I make indie games, worked on Stelumi, Staxel, Starbound and a few other.
Bartosz Adamczewski @badamczewski01.bsky.social ⚫ Concurrency, Performance, Machine Learning, #dataorienteddesign
⚫ R&I Director - I lead CS & DS teams
⚫ Making a Compiler
⚫ Links - bio.link/bartosza
Marcel Wiessler @marwi.bsky.social Building Needle Engine, Inspector, Cloud, Mirror and many other tools for devs & designers.
https://needle.tools
https://cloud.needle.tools
https://github.com/marwie
https://github.com/needle-tools
https://github.com/needle-mirror
Ritesh Oedayrajsingh Varma @rovarma.bsky.social Building Superluminal (https://www.superluminal.eu / @superluminal.eu), a user-friendly CPU sampling profiler for C/C++, Rust & .NET on Windows & consoles. Ex-Guerrilla Games (H:ZD)
Unity for Games @unitygames.bsky.social The leading platform for creating immersive and interactive 2D, 3D, and VR games on 20+ platform | unity.com
IdeaFella @ideafella.bsky.social Published #VR (stealth) & #Android #GameDev || #Blender || #OSS || Apps in #Steam (VR) & #GooglePlay (2010-) || #2D (stealth) / #3D / #XR || #Linux
Daniel Bross @brossferatu.bsky.social Technical Lead on Out of Words | Game engine tinkerer by night
Sander 🏳️🌈 @ajmmertens.bsky.social Gamedev / VR / 🇳🇱 / Building Flecs, a fast Entity Component System for C/C++ (https://discord.gg/z5aPUtqA4Q)
Simon "Darkside" Jackson @simondarksidej.bsky.social Indie community developer for the new world order. Best selling author, Windows MVP & Xbox Game Dev ambassador UK and Master Chief of @Zenith_Moon studios.
Board member of the MonoGame Foundation building.
Miguel Cepero @miguelcepero.bsky.social Voxels and ProcGen
Duncan Bell @duncanbellsa.bsky.social Lead UI/UX Designer at Rebellion. Previous projects: Atomfall, Sniper Elite 5, Evil Genius 2
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Ben @bengamble7.bsky.social Tech sommelier @ Ververica
Keeper of ducks, Builder of games
Mostly blind🦯 (its not a hiking stick),
He/Him,
All opinions my own
Nikos Patsiouras @npatsiouras.bsky.social Unity dev by day, player and tester of Adventure games at night. Opinions are my own.
website: https://npatch.github.io/
Aras Pranckevičius @aras-p.bsky.social Programmer. Worked on Unity game engine 2006-2021. Now working on Blender. Primarily over at mastodon.gamedev.place/@aras
Cyan✨ @cyanilux.bsky.social 🧙♂️ Random Shader Experiments | Hobbyist Gamedev | He/They | ✨
Unity ShaderGraph Tutorials - cyanilux.com
Harry Heath @harryheath.com software engineer / tech artist
Jacob Foshee (dotnet) @jacob-dotnet.bsky.social Long time C# .NET developer.
🐙🐈 https://github.com/jfoshee
I am jacob_dotnet on Twitter. https://x.com/jacob_dotnet
Julien Kipp @julienkay.bsky.social
Daniel Hooper @danielchooper.bsky.social Graphics/low-level/game programmer.
Made www.principle.app.
Former Apple Engineer.
https://danielchasehooper.com
I post more frequently to my x.com/danielchooper account, if you'd rather follow me there.
Ming-Lun "Allen" Chou @theallenchou.bsky.social Principal Game Programmer at Naughty Dog from Taiwan.
Math. Physics. Graphics. AI. Bunnies 🐰
Gamedev Blog: http://blog.allenchou.net
Discord: http://discord.gg/MEGuEFU
MudBun: https://longbunnylabs.com/mudbun/
BennyKok @bennykokmusic.bsky.social ComfyDeploy (S24) - Make ComfyUI accessible to everyone. Deploying ComfyUI http://comfydeploy.ing to Prod and dev tools
Ryan Flaherty @hughflaherty.bsky.social
Xor @xordev.com Building FragCoord.xyz
xordev.com
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
ameye @ameye.dev rendering/tech art 🖍️
love outlines
from 🇧🇪 currently living in 🇬🇧
ameye.dev
bgr @bgrz.bsky.social Game developer | https://x.com/_bgr_
@superjuande.bsky.social @superjuande.bsky.social
Matias (a.k.a. マティ/ 马蹄) @nattomaki91.bsky.social 3D Software engineer @ Catenda, ex Funcom/Dimension10/Retrogene/Kongsberg.
I'll be posting about Chinese language learning, Japanese, game development, books, food, and travel!
My open source projects:
https://github.com/mlavik1/UnityVolumeRendering
Mike Voorhees @mvoorhees.bsky.social
Alberto Jaspe @ajaspe.bsky.social Researcher on Computer Graphics and Visual Computing (specially realtime rendering, SciViz and Digital Heritage). Interested in nature, music production, physics, Monkey Island, Oxford commas, and tennis.
https://albertojaspe.net
Rubén Garat @rgarat.bsky.social Currently working on Cleared Hot, Worked on Cleanup Crew at Magical Beast Games, Was Lead Programmer at Ironhide Games 2013-2022, also @rgarat at twitter
Oscar @osc.sh Tech lead 💻 • DEV CONTENT
Antarctica contractor 🐧
First person to deploy NodeJS in Antarctica (unverified)
📍 London 🇬🇧 (but now Riga 🇱🇻)
@mendelmonteiro.bsky.social @mendelmonteiro.bsky.social Professional cat butler
Gauthier @gauthier-cassany.bsky.social Software Engineer, Game Developer
Willy Brauner @willybrauner.com Front-end developer, driven by design.
Former lead front-end @ cher-ami.tv.
Musician, drummer.
Based in Lyon, France.
Freelancer
↳ https://willybrauner.com
↳ https://github.com/willybrauner
Antoine Blanchet @antoineb0.bsky.social Father, Climber, Programmer
Currently Senior Dev @ Unity
dennis lam @computing.bsky.social i live in the bay area and work in fintech. stream of consciousness account. here for a fun time
Dan Goodayle @dannygoodayle.com Game Dev based in 🇬🇧, Brighton
Engineering + Unreal + Planes + YouTube + Motorcycles
Currently: Running hiddenstate.games
Prev: S. Eng Manager 2 @ Zynga / Take2, Just a Pixel co-founder, Brighton Game Collective
seri @seritools.bsky.social overflowing all the buffers · 🦀 rustacean · reversing · retro pcs · dnb enthusiast · anime · @seri@hachyderm.io
Nerbert Fekkes @artofcode.bsky.social Game Programmer at Climax Studios
www.artofcode.nl
Daniele Giardini (Demigiant) @demigiant.com Games+comics writer+coder+artist. Wrote Still There, drew Football Drama, illustrated some Risk of Rain LPs and stuff, made DOTween, Goscurry, etc. Any/Any
Website: demigiant.com
Insta: instagram.com/demigiant
@dsuoch.bsky.social @dsuoch.bsky.social Austrian in CALEEFORNEEA (again). Michael Clayton of GPU programming. Goosfraba ...
Ciro Continisio @ciro.continis.io Game designer/coder, lecturer at times, full-time meme.
In the past: coherence, Unity (making Gigaya, Open Projects, Unity Playground). Also been making games (UFHO2, Slybots: Frantic Zone... ?) and Unity tools.
He/him/lui/'iss 🇮🇹
Catalin Moldovan @andun.bsky.social Loves computer graphics. Programmer by trade. Geek at heart. Interested in technology. Ex Twitterverse lurker (https://x.com/catalinmoldovan).
Ago @stiniuk.bsky.social A gamer, a dad and an ageing geek. Chief Commercia Officer at GSC Game World. @stiniuk on all SM
Andrea Int. @andreintg.bsky.social Game dev / tools
Co-founder unbound_io
Made a unity plugin called clayxels
Designed an escape-roguelike called nauticrawl
Mostly posting my hobby projects here.
Jasper Flick @catlikecoding.com Dutch developer and tutorial writer for Godot and Unity.
https://catlikecoding.com
Giuseppe Navarria @techdesign.rocks Tired of the AAA industry. Started a new london-based indie studio @weareunderdog.bsky.social
| prev. Splash Damage / Gears Tactics, Gears of War franchise. Passionate retrogamer. He\Him.
Jonathan Chambers @joncham.bsky.social Developer @ Unity Technologies (http://unity3d.com), House Renovator, Speaker of Pittsburghese
Claudia Doppioslash @doppioslash.bsky.social Principal Graphics Programmer
Rendering, PBR, ProcGen (Houdini, Blender), Tools, Optimisation, Photography, UE5, camera lens simulation
Rust, C++, C#, Python
Author of "Physically Based Shader Development for Unity 2017", Apress
Davide Barbieri (PeevishDave) @peevishdave.bsky.social Father. Game developer from Rome, Italy. Lover of narrative games. Directed/coded/designed Still There and Blockstorm.
Website: www.peevos.art
Samwise Game Dialogue Writing Tool: samwise.dev
Hamish Zerbinati @nertomaros.bsky.social IT/AU - Senior LD/GD. Worked on Avatar FoP, Star Wars Outlaws, Mario+Rabbids Spark of Hope, former QA - Historical reenactor, love boardgames & ttrpgs. Occasional streamer https://www.twitch.tv/nertomaros
Sigurdur Gunnarsson @siggigg.bsky.social Lead AI Programmer, Unreal Engine at Epic Games
Unreal Engine Game Developer - Gameplay, AI, VR.
Past: Hyperion Realms, Wargaming, Klang Games, CCP Games.
Atelier Valkrysa @valkrysa.bsky.social 12+ year professional software witch.
Boricua Americana. Game Dev. Databases. Back-End Services. Opinions only my own. 💖💜💙
Gareth Lewis @gdlewis23.bsky.social Writer of wrongs, villain of my own story, and generally awful human being (due to lack of practice). A jumble of anxiety, too many thoughts, toxic neediness, and contagious awkwardness.
My writing is 100% natural stupidity.
Probably not a real person.
Ben Sims @arycama.bsky.social Senior Programmer.
Graphics, C++, C#, Shaders, Unity, Unreal, PC, Console, Mobile, cats.
github.com/arycama
mastodon.gamedev.place/@Arycama
twitter.com/BenSimsTech
Dom3D @dom3d.bsky.social 3D NSFW Stuff in Blender
Here you can find all my art in full resolution.:
https://3dporndude.com/sites/dom3d/
porn3dx.com/Dom3D
https://mega.nz/folder/Tuhn3KrA#Qy30wVKjb9wG1f81-cCZUw
Liam Cary @liamcary.bsky.social Staff Game Programmer at ArcadeXR, bringing arcade games to new mediums. Check out Arcade Legend on Meta Quest and Arcade Online on any web browser
Pjbomb2 @pjbomb2.bsky.social Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities
Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
Meetem @meetem.bsky.social Rendering Engineer | C# lover and Unity Performance Maniac. | 🇺🇦 переможе
https://meetemq.com/
Barnaby Smith @abarnabyms.bsky.social Writing about music, literature, art and cinema. Sometimes poems.
33 1/3 Oceania book on Crowded House: https://www.bloomsbury.com/au/crowded-houses-together-alone-9798765105153/.
Album released in 2020: https://brigadoon.bandcamp.com/album/itch-factor
dan @danabra.mov иногда это странно
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
@colonthreee.bsky.social @colonthreee.bsky.social
Will Goldstone @willgoldstone.bsky.social Snr Design Director @unitygames Unity nerd since 2006. Indie Dev, Delorean nerd, Author, SYNTHWΔVE artist. Views mine! he/him. @willgoldstone on the twits.
@thiagoklafke.bsky.social @thiagoklafke.bsky.social
Eric Hu @erichu.bsky.social vp design @cohere.com
@_erichu from twitter
https://erichu.info
@tmthomsen.bsky.social @tmthomsen.bsky.social
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Ikaros' Loot @ikarosloot.bsky.social Irish Gamer posts the best Video Game deals at time of Post!
No affiliate links
ikarosloot@gmail.com
Nic Barker @handle.invalid Open source developer & programming educator.
github.com/nicbarker for my projects.
https://www.youtube.com/@nicbarkeragain for programming videos.
ex engineering @canva & game dev @cerebralfix
Lucas Miller @lucas.rustltd.com Founder @ RustLTD • 2D, Texture & Web work for Hot Dogs Horseshoes & Hand Grenades • Now working on @dunderbeckgame.com, turning magical creatures into sausages • He/Him
Giorgio Pomettini @pomettini.bsky.social Used to make games for a living, now I make games for fun! 🕹️
Biromantic ace, neurodivergent 🦀 He/him
Propic by @nannasaurus.bsky.social
https://www.giorgiopomettini.eu/