That's a fun little arc in game history. As we moved out of wireframes, games did not just get prettier. They got more state, more rules, more feedback loops and more ways to fail faster. Play here: starblast.io
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That's a fun little arc in game history. As we moved out of wireframes, games did not just get prettier. They got more state, more rules, more feedback loops and more ways to fail faster. Play here: starblast.io
1 likes 0 replies