Miguel Moreno @mmorenos95.bsky.social Level Designer at The Game Kitchen.
https://linktr.ee/mmorenos95?utm_source=linktree_profile_share<sid=630f3b04-9c02-40da-950d-cf9b890
Nacho Requena Molina @nachomol.bsky.social Juntaletras. Dirijo @revistamanual.bsky.social, indies en @hablemosdevj.bsky.social y ya me salen demasiadas canas. Productor @preludethegame.bsky.social
Christian Xavier @tetepolo.bsky.social Fiel defensor de los bidés, dejar el carro en su sitio y del papel de cocina.
Amante de la cultura. Especialmente del cine y videojuegos, que es de lo que más suelo hablar.
Odio a Nacho Cerrato y a la IA.
Fan de nada, amante de muchas cosas.
José Manuel Bringas @tildom.bsky.social Ex periodista de videojuegos, pero no pasa nada porque ahora trabajo en comunicación de videojuegos. Rolero desde 1992. También en https://avalon20.blogspot.com/
El BOE nuestro de cada día @elboenuestrodecadadia.es Lo más relevante que pasa por las páginas del Boletín Oficial del Estado de un vistazo, cada día, con @civio.es. De las manitas de @belmonte.bsky.social y compis. Porque lo que no llega al BOE es propaganda ;)
linktr.ee/elboenuestro
Enrique Cabeza @qapitan.bsky.social Art & Creative Director & Writer of Blasphemous I & II, and The Last Door at @thegamekitchen
Contact: ecabeza@thegamekitchen.com
Antoine @antoinehou.bsky.social Research Scientist @Ubisoft
Github: http://github.com/ahoudard
neural rendering, deep learning, image processing, optimal transport.
Sam Gage @samgage.com VR / Game Designer & Developer. Director at Engage Software. Tomato grower 🍅
Fracked, PlayStation VR Worlds, Mad Factory, EyePet & Friends, Silent Hill: Shattered Memories
BAFTA
https://youtube.com/@scampleton
Blades of Fire @bladesoffire.bsky.social Forge your legend in this all-new single player action-adventure from MercurySteam and 505 Games. Launching on Steam May 14th, 2026. OUT NOW on Epic, PS5 and Xbox X|S. ESRB rating: M
Knoebel @knoebel.bsky.social Gaming-, Popculture- & Industry news🌿
All filler, no killer 🌿 Vibe Posting 🌿 FCKNZS 🌿
(GER/ENG) 🌿 Everything is going to be okay 🌿 Human RSS Feed 🌿 sometimes I post food 🌿 Twitch.tv/Knoebelbroet 🌿 https://linktr.ee/Knoebel
Abel Pajares Pardo🔻 (Open commission) @abelpajares.bsky.social ✉️ pajarespardo@gmail.com
🔗linktr.ee/Etbaal
Mi Kofi > https://ko-fi.com/abelpajarespardo
Galerías de trabajos
> http://cara.app/pajarespardo
> http://www.instagram.com/pajarespardo
@sudwig.bsky.social @sudwig.bsky.social
Alex 🦅 @outoftheboxplugins.bsky.social I develop SDKs and tool integrations for Unreal Engine. Sharing tips on C++, plugins and editor extensions I discover along the way.
Stephen Totilo @stephentotilo.bsky.social Reporter covering video games at Game File (gamefile.news). Previously launched games coverage at Axios and MTV News. Was Kotaku EiC. stephen(at)gamefile(dot)news he/him
Nick Crosgrove - Gameplay Engineer for Hire! @occultgamedev.bsky.social Looking for my next gig in games!
Creative & Gameplay Lead at FateBound
Former Senior Gameplay Engineer at Question Games
Husband, Dog Dad, He/Him
Daniel Schroeder @dan5sch.bsky.social Making pretty pictures with GPUs
https://blog.danielschroeder.me/
Andras Ketzer @fluidninjavfx.bsky.social FluidNinja is real time, responsive fluid simulation for Unreal Engine.
URL: unrealengine.com/marketplace/fluidninja-live
MoonGlint - #Echoes Of The Living# @devmoonglint.bsky.social 🦉🐺👉Indie Studio of 2 People 👈🐺🦉
Indie Game Developer
Developer of Echoes of The Living 🧟🕷💀
https://store.steampowered.com/app/2173460/Echoes_of_the_Living/
Hillsguy @hillsguy.bsky.social hi hemlo i struggle with developing videogames
my games: https://samael-kethill.itch.io
Matthew Wilde @skilful.bsky.social Visual Effects Developer at Valve
dslightingengine @dslightingengine.bsky.social DSLightingEngine is a renderer replacement for DS2/DS3.
Discord : https://discord.gg/uwaXYDmTyS
Donations: https://ko-fi.com/ragevitamins, https://www.patreon.com/c/DarksoulsLightingEngine
LinkedIn : https://www.linkedin.com/in/ganesh-mamadapur-45395064/
Refold @refoldgames.bsky.social Refold is a trusted game technology partner and games studio located in Stockholm.
Joseph Anderson @andersonjph.bsky.social Streamer. Youtuber. Writer. Thinker. Breather.
Dylan Browne @dylanbrowne.bsky.social Lead Artist Special Projects at Wētā FX, Ex #VFX at Modelfarm, RSP, Mr.X & Mill Film. Melting GPUs is my passion
http://imdb.com/name/nm2278940/ He / Him
linktr.ee/dylanbrowne
#NoAI #PhysicalMedia
Opinions are soley my own and do not represent my employer
Adrián de la Torre @adritake.bsky.social Graphic programmer at @thegamekitchen.bsky.social on @tsomgame.bsky.social
Nana 🎮🌱 @nanagamedev.bsky.social ㅤShe/Herㅤ ୭̥⦆ Spanish gamedev and creative mindㅤ ░▋( Game Designer at TequilaWorks )❚❙❘⠀nanagd.com
@sandevid.bsky.social @sandevid.bsky.social
John Johanas @johnjohanas.bsky.social Creative Director at Tango Gameworks / Director on Hi-Fi RUSH, The Evil Within 2, The Assignment & The Consequence.
@artgerm.bsky.social @artgerm.bsky.social
Alex K @tychobolt.bsky.social Senior Level Designer- J JakeRocket @jakerocket.bsky.social
@jobdevs.bsky.social @jobdevs.bsky.social
@charlescoxart.bsky.social @charlescoxart.bsky.social
@witchergame.bsky.social @witchergame.bsky.social
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
María Grandury @mariagrandury.bsky.social Founder @SomosNLP 🚀 | HuggingFace Fellow 🤗 | Researcher focused on responsible, inclusive and open-source NLP 💚
Dan Goodayle @dannygoodayle.com Game Dev based in 🇬🇧, Brighton
Engineering + Unreal + Planes + YouTube + Motorcycles
Currently: Running hiddenstate.games
Prev: S. Eng Manager 2 @ Zynga / Take2, Just a Pixel co-founder, Brighton Game Collective
@esankiy.bsky.social @esankiy.bsky.social
Guillaume Pastor @pasgui.bsky.social Associate Lead Programmer @Ubisoft
Prev: Programmer @DONTNOD_Ent on #Banishers #TellMeWhy #LifeIsStrange2 #CaptainSpirit #Vampyr
@Cnam_Enjmin former student
Ludovic Denoyer @ludovicdenoyer.bsky.social Lead agent research at H, full professor on sabbatical, ex Ubisoft, ex Meta FAIR
Puente4Podcast @puente4podcast.bsky.social Puente4Podcast el podcast de fantasía y ciencia ficción en el que descubrirás un rincón en el que compartir tus aficiones y explorar nuevos mundos.
https://www.youtube.com/channel/UCgIHIhM0CmCWOFe0qWt2eBg
https://linktr.ee/puente4podcast
Gonzalo de Pedro @razorworks.bsky.social
Hugo Sáez @hugosaez.bsky.social Escribo sobre cómo tomamos decisiones y su influencia en digital y en publicidad. Puedes leerme en Mind Tricks, mi newsletter: http://mindtricks.substack.com
Grison beatbox @grisonbeatbox.bsky.social Human beatbox and Live Loop sessions
Petri Levälahti @berduu.bsky.social Lead Cinematic Artist at EA. I make and take screenshots. All tweets are quotes from the movie Commando (1985).
Imanol @agimanol.bsky.social
Joseph Anderson @josephanderson.bsky.social
Blight: Survival @blightsurvival.bhvr.com Blight: Survival is a PvE Action-Horror Game set in a brutal medieval world.
Wishlist on Steam: https://bit.ly/blightsurvival
Join our Discord: https://discord.gg/blightsurvival
Brant Fitzgerald @brantfitzgerald.bsky.social
William Faucher @williamfaucher.bsky.social Unreal Engine Artist, Photographer
Canadian-born 🇨🇦 Norway-based 🇳🇴
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Oliver Mackenzie @oliemack.bsky.social Video producer/writer, contributor at Digital Foundry. Past work at various news companies and nonprofits.
Antonin Raffin @araffin.bsky.social Researcher in robotics and machine learning (Reinforcement Learning). Maintainer of Stable-Baselines (SB3).
https://araffin.github.io/
Edu Cueto @educueto.bsky.social Senior Game Designer
Dav @dav-z.bsky.social Lead Technical Designer at Guerrilla 🏹🤖
Previously at DeepSilver Dambuster Studios 🧟♂️
Game dev, squats, nerdy stuff and flamenquines 💃
📍Andalusian en Amsterdam
🇬🇧🇪🇸
Daniel Parrado (Ézhor Malkávar) @ezhor.bsky.social Porting programmer @thegamekitchen.bsky.social
Formerly: Tamagotchi Adventure Kingdom ||| Chess Club VR ||| Alex Kidd in Miracle World DX ||| Green Phoenix
Chemagalante @chemagalante.bsky.social Productor en Under the Bed games.
Enric Quilabert @equilabert.bsky.social Programmer at The Game Kitchen
Worked on Ninja Gaiden: Ragebound
Javi Monfort @javimonfort.bsky.social Making games at @comboi.bsky.social | Prev. QA at Lollipop Robot, Campero Games, Inverge Studios and Unusuall | Published 'Detrás del videojuego' | 📍 Castellón
Hugo Cortell @cortellhugo.bsky.social Born to design, forced to develop.
Best known for delivering underwhelming experiences or not at all.
Alejandro González @waaghman.bsky.social Si no sabes programar, no sabes informática. Mandamás de Milkstone y adicto al Rocket League.
Ana Trujillo @annia-deetz.bsky.social Everything fascinates and annoys me at the same time
🎮 Producer at @thegamekitchen.com
David Fernández @davidfman.bsky.social Senior Designer at Rovio
Profesor en @ENTI_BCN
🍑 https://www.instagram.com/david_fman
🦖 x.com/F_DaVid_A
📼 www.youtube.com/dfreecritical
🦝 twitch.tv/dfreecritical
Hunt: Showdown @huntshowdown.com Official Bluesky page for Hunt: Showdown from
Crytek
ESRB RATING: MATURE
Blood and Gore, Violence, In-Game Purchases
Privacy Policy - https://www.crytek.com/privacy
Alexelcapo @alexelcapoyt.bsky.social Me gusta jugar a videojuegos
Pilar G Marchante @pilargmarchante.bsky.social 🧬 Bioinformatics PhD student
🔎 Transposable elements in development and disease
📌 @herassr.bsky.social lab in GENYO (Granada, Spain)
Bea Morales @beamorales.bsky.social Senior Environment Artist working in #videogames | Tengo un huerto 🌾 y muchos libros por leer | Opinions are my own.
@tlooman.bsky.social @tlooman.bsky.social
Jean-Sebastien Guay @slinkyinvasion.bsky.social Technical Art Director at Epic Games. Worked on Fortnite, Assassin's Creed Valhalla, Origins, Unity, AC3, Splinter Cell Conviction, Double Agent & Chaos Theory.
Daniel Holden @theorangeduck.bsky.social Animation & Machine Learning at Epic Games. Ex Ubisoft La Forge. Programmer & Occasional Writer. https://theorangeduck.com/
Silent Hill 2: Enhanced Edition @whereallbegins.bsky.social Project account for Silent Hill 2: Enhanced Edition. SH2:EE is a remastering project for the original Silent Hill 2 (2001) PC game.
Moth Doctor @mothdoctor.bsky.social Technical Director at Fool's Theory. Working on The Witcher 1 remake. Recently released The Thaumaturge.
Awarded with #BAFTA for #EthanCarter.
Ghislain Girardot @ghislaingir.bsky.social UE content creator, specialized in tech art. I don't share my opinion much.
Stefan Pijnacker @stefanpijnacker.bsky.social 24 yo Game Developer, Dutch
Junior Graphics Programmer @ Massive Entertainment
4th Year Games Student @ BUas
Passionate about Game Development and Computer Graphics, currently investigating Terrain rendering & Volumetrics with DX12
David Erosa @erosa.bsky.social Producer of Blasphemous 2 at The Game Kitchen
Alex Battaglia @dachsjaeger.bsky.social Ray Tracing Radical, Turok Technophile, Crysis Cultist, Motion Blur Menace and PC Police Officer for @Digitalfoundry. Wird auch Hermann genannt.
KAMI @okamigames.bsky.social Gaming News and Discussion
https://linktr.ee/okamigames
Angel @angeltoka.bsky.social Miau
Muzska @muzska89.bsky.social Principal contribuidor europeo al ratio pajas/minuto. No estoy borracho.
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Alex Medina @unrealer.bsky.social Mr. Evrart is helping me find my bio. 3D Artist. Game developer. Blender main. 90% memes. @unrealer__ on Twitter.
Proxidist @proxidist.bsky.social
BaityBait @baitybait.bsky.social Hablo de videojuegos en diferentes plataformas, pero sobre todo en formato vídeo
https://www.youtube.com/@SrBaityBait
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
BenjaFriend @benjafriend.bsky.social He/Him | Senior Engine Programmer @EpicGames
Emilio López @redorav.bsky.social Senior Graphics Programmer R*
Also Hangar 13, Playground, Tt Games
Dei/Deum
Views/opinions my own, obviously
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
INDUSTRIA 2 @bleakmill.com Small international indie dev team. Made the Narrative FPS INDUSTRIA, now making INDUSTRIA 2.
bleakmill.com
DarknessFX @drkfx.bsky.social Developer, Gamer, Maker, Coolhunter, Adventurer! PT,EN
GameDev ToolMaker at https://github.com/DarknessFX .
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
@okami13.bsky.social @okami13.bsky.social
Grant Johnson @warheart.bsky.social Principal Graphics Programmer at Creative Assembly. Alien: Isolation Sequel. Prev. Hyenas, Halo Wars 2. Views are my own. Building #quackdebugger
Pedro A. Castillo @pacastillo.bsky.social nací, crecí (un poco), y ¡por aquí vamos!- G @giantsparrow.bsky.social @giantsparrow.bsky.social
Stayd @stayd.bsky.social Self-taught lighting artist, graphics programmer, and game developer.
He/They
TWWW | Flames of Old | AMNESIA '98 | Skyblivion
Regner @regner.blok-andersen.com Keyboard smashing monkey (builds, deployment, automation, infrastructure).
Previously Splash Damage, Offworld Industries, CCP, United Front Games- A Alex Chen @alexkineticflow.bsky.social
Harrison Kinsley @sentdex.bsky.social GPUs and Tractors