Acerola @acewola.bsky.social apex oregon body snatcher
Main: @acerola.gg
Don McCurdy @donmccurdy.com Graphics, data visualization, and web technologies at Bentley Systems. Contributor to #glTF, #threejs, and #3DTiles. he/him.
Brooklyn, NY.
@lafilley.bsky.social @lafilley.bsky.social
Sebastian Lague @sebastianlague.bsky.social Currently debugging...
Suboptimal Engineer @suboptimaleng.bsky.social ๐จ๐พโ๐ป Indian-American Software Engineer
๐พ Computer Graphics YouTuber (25k+)
โค๏ธ Shaders, Anime, Gaming, Running
brennan @brennan.computer unlicensed back alley alchemy
digital โ physical, 3D and AI research. living in a world of magic and vibrance
Jacco Bikker ๐ฆ @jbikker.bsky.social Interests: Graphics ๐ผ๏ธ, Game development ๐น๏ธ, Retrodev (MSX / MSX2) ๐พ. Ray Tracing ๐! Also interested in, but not posting on: Teaching ๐, piano ๐, marriage ๐ง๐ปโ๐คโ๐ง๐ป, Christianity โ.
Brian Breiholz @brianbreiholz.bsky.social Web & Game Dev | building Animagica - the Animation Blueprint Editor for three.js & the Web
Find older Posts on: https://x.com/BrianBreiholz
Dan Greenheck @dangreenheck.bsky.social dangreenheck.com. Previously Navigation @BlueOrigin, OneDrive iOS @Microsoft. Now I help people build awesome 3D content for the web.
P. Martin Ortiz ๐ง @beardscript.bsky.social Building the Game Engine for #threejs at rogueengine.io
Hology Engine @hology.bsky.social Create 3D/VR experiences with Hology Engine, powered by web technologies. Website: hology.app
Bruno Simon @bruno-simon.bsky.social Creative developer โข Freelancer โข Teacher โข 3D lover โข https://bruno-simon.com โข http://threejs-journey.com
Kenney @kenney.nl โจ Creating public domain game assets for over 10 years!
www.kenney.nl
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Xor @xordev.com Building FragCoord.xyz
xordev.com
Verekia ๐ฎ ManaBlade.com @verekia.com ๐ WebGameDev.com
๐ฎ WebGamer.io
๐ฎ ManaBlade.com
๐โโ๏ธ Verekia.com
๐ฆ JavaScript / TypeScript game dev
3๏ธโฃ Three.js โข React Three Fiber
#threejs #r3f #gamedev #indiedev
Eric Lengyel @ericlengyel.bsky.social โข Creator of Radical Pie equation editor, Slug Library, C4 Engine
โข Math / gamedev author
โข Geometric algebra researcher
โข Former Naughty Dog, Apple, Sierra
Andy Ray @andrewray.me Creative full stack developer and engineering manager. Typescript, React, Next.js, Three.js, WebGL, Golang. Dabble in compilers. License plates, biking, Vim.
Blog: https://andrewray.me
Creator of Shaderfrog https://shaderfrog.com/2
He/him
Maxime @maxime.bsky.social ๐ซ๐ท in ๐บ๐ธ
NYC ๐ฝ
Frontend tango.us
Three.js, Shaders, React, Next.js
Thoughts and learnings on https://blog.maximeheckel.com
Work on https://maximeheckel.com
Kenny.wtf @kenny.wtf Big planet terrain stuff. Building https://geomancer.kenny.wtf, a #procgen google earth for your fantasy worlds.
Daniel Esteban @danigatunes.bsky.social I make stuff
Anderson Mancini @andersonmancini.bsky.social Creative developer from Brazil ๐ง๐ท CTO @neotix. XR / AR / VR Three.js evangelist and teacher.
VoR @sketchpunk.bsky.social โจ IK Necromancer
๐จ Wannabe 3D Modeler
๐ฅ Javascript Developer
๐ฅ Open Source Enthusiast
๐คช Wakadoodle Extraordinar
@sketchpunk@mastodon.gamedev.place
Bluesky @bsky.app official Bluesky account (check username๐)
Bugs, feature requests, feedback: support@bsky.app