Jank @jank.cool The first good website about PC games. https://www.jank.cool/
Simeon @pixelforgedev.bsky.social 24 years old gamedev. berserkkkkkkkkkkkk
Kimmo Lahtinen @gimblll.com Indie games since 2014 (Sektori / Day Repeat Day / Barbearian / Drift'n'Drive / etc.), and 13 years at Housemarque before that (Resogun / Outland / Dead Nation / etc.)
https://www.gimblll.com/
Lars Thießen @larstofus.bsky.social Senior Gameplay Programmer and former gamedev professor.
he/him
Blog: https://larstofus.com/
DMs are open.
Small is Beautiful making Mega Drill @smallisbeautiful.bsky.social Wishlist Mega Drill on Steam!
https://store.steampowered.com/app/3967560/Mega_Drill__World_Domination
We're a small start up #indiedev studio. Most of our games are free and can be played on itch.
https://small.itch.io
Jeremy Laumon @jeremy.laumon.name Rendering Hardware Interface Lead 🎉 @Guerrilla
Blog: https://danglingpointers.com
Asset Cooker (build system for game assets): https://github.com/jlaumon/AssetCooker
Mike Rose @mikerose.bsky.social That guy from No More Robots
mike at nomorerobots dot io
@nomorerobots.io
Zi @majormcdoom.bsky.social Canadian indie VR dev / founder @cozycubegames.bsky.social.
Wishlist 🐧Penguin Festival🐧: https://store.steampowered.com/app/3552090/Penguin_Festival/
Past: Owlchemy Labs. Proud husband and shiba dad.
- 🚫 gen AI
- 🚫 genocide
- ✊ trans rights
Ian McQue @ianmcque.bsky.social artist of sorts
Jim Trinca @jimtrinca.bsky.social video producer @ IGN
I like star trek and playing rad video games
Jonathan Cooper @jonathan.gameanim.com Award-winning game developer. Animated Mass Effect, Assassin's Creed, Uncharted, The Last of Us series and more. Wrote GAME ANIM: Video Game Animation Explained. Shipped Apple Vision Pro.
gameanim.com
Tea Monster Games / PsychicParrot (Jeff) @psychicparrot.itch.io PsychicParrot, a tea monster making games for PC, console and occasionally ZX Speccy!
http://www.teamonstergames.com
#IndieDev #IndieGames #VideoGames
Multisystem @multisystemfpga.bsky.social Home of Multisystem gaming products and more. We design and manufacture a range of Retro Gaming, Classic Computer and Vintage Arcade products - Designed by Heber Ltd. (UK) https://shop.heber.co.uk/
rob pike @robpike.io Long career as a dilettante at Bell Labs Research and Google, mostly building weird stuff no one uses, but occasionally getting it right, such as with UTF-8 and Go.
IANistor @ianistor.bsky.social AAA Technical Artist, love anything procedural and/or anything that saves time in game dev.
🎨 https://www.artstation.com/nistorandrei
👨💻 https://github.com/ianistor
👀 https://www.fab.com/sellers/IANistor (UE tools)
👀 https://ianistor.gumroad.com/
Ed Zitron @edzitron.com British, But In Las Vegas and NYC
ezitron.76 Sig
Newsletter - wheresyoured.at
https://linktr.ee/betteroffline - podcast w/ iheartradio
Chosen by god, perfected by science
CEO at EZPR.com
Sean Davies @berkbig.bsky.social Technical Director at Rare working on Sea of Thieves | Bafta Member |
Previously Sackboy, LittleBigPlanet 3, Outrun 2006 and more at Sumo Digital
Claire Blackshaw @evilkimau.bsky.social Creative Programmer and VR junkie.
Personal Account. Technical Director @ FP ex Adobe / Mm / Sony / Climax among others
Alex Moore @oldestpingu.bsky.social Lead Designer on Rogue Trooper • AvP2010 • The Persistence & many moore
Founder and Design Director of @mooregames.co.uk
Victor Careil @phyronnaz.bsky.social Pushing voxel technology forward at Voxel Plugin using Unreal Engine
You can DM me on discord @ phyronnaz
My blog: https://victorcareil.com/- H Henry Goffin @hgoffin.bsky.social Just some guy in Seattle. Fan of mystery movies and cream cheese on hot dogs. I know a thing or two about software and technology and entertainment and art. I care way more about user experience than is reasonable or healthy. Currently @ AWS.
Ben Porter @eigenbom.bsky.social Game developer for life. I made MoonQuest and many other things. AAA gamedev by day. On the web at https://bp.io. Also https://mastodon.gamedev.place/@eigenbom.
Change my profile pic: https://bp.io/app/avatar
Historically: https://twitter.com/eigenbom
Antoine Ladouceur @toniodouce.bsky.social 👨🎨 Senior Level Designer at Highdive (past Compulsion Games and Cloud Chamber)
🎮 11 years of fun with Unreal Engine
Daniel @torkar.studio Technical Artist and Programmer, PC hardware enthousiast, and gamer.
Currently Senior Tech Artist at Behaviour Interactive.
Made: Deliver us the Moon and Deliver us Mars.
Opinions are my own.
www.torkar.studio
Bizibee Interactive @bizibeeinteractive.com 🎮 Indie game studio behind SHEEP, Condition Unknown and The Nest.
Wishlist The Nest on STEAM
store.steampowered.com/app/4980170/The_Nest/
Indy Ray @scatteredray.bsky.social Graphics Programmer at Telltale Games. Previously Amazon, LucasFilm and FunBits. he/him.
Drake Blue Games @drakeblue.bsky.social Indie game developer and duck superhero.
https://drakeblue.com for more details.
https://drake-blue.itch.io/ for the games.
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
gamon @gamongames.bsky.social Game Designer and Game Developer.
Kevin Miller | Voice of Sly Cooper @thekevinmiller.com thekevinmiller.com/links
Voice Actor + Voice Director + Voice Acting Coach
Hauke Thiessen @haukethiessen.bsky.social Senior Tech Artist @Deck 13, previously Limbic Entertainment
Gamedev Tools Enthusiast
📝 Blog: https://haukethiessen.com/
🖼️ Portfolio: https://www.artstation.com/haukethiessen
Also on Mastodon: @haukethiessen@mastodon.gamedev.place
joemag @joemag.games Lead game designer at Redux Games, 3D printer, mad scientist. opinions mine. Ex-Blizz, Niantic and Riot.
prev known as joemag_games or joemag3D
he/him
Andy Robertson @geekdadgamer.bsky.social Digital Play Journalist for Forbes, BBC, Guardian. Brings games to unusual spaces, festivals and cathedrals. Makes cool stuff:
📕https://mybook.to/whatwashidden
📘https://mybook.to/taminggaming
🎯http://www.ludocene.com
🔎http://www.familygamingdatabase.com
Sophie Smart @loxeni.bsky.social 🌸 Founder at Blossom Arcade (indie game self-publishing support)
www.blossomarcade.com
🌱 Prev at No More Robots, Sumo Digital, Coatsink
🏳️🌈 Prev Leadership Team at Out Making Games
⚔ Limit Break Star Mentor
🎮 BAFTA Games Member
⭐ MCV 30 under 30
She/Her
Vanan A. @rezonated.bsky.social Game Programmer @ Stairway Games
Peter Hansen @pitecohansen.bsky.social Brazilian game dev based in Brighton, UK
Previously Head of Tech at FuturLab (PowerWash Simulator 1 & 2), currently working on some cool stuff :)
Escolhido do Botafogo também!
Jeff Ward @fuzzybinary.bsky.social Staff Software Engineer - Flutter and Game SDKs at Datadog. Game industry ex-pat (Bethesda, Orbus, Fire Hose). Hobbyist indie dev and board game design. Dart embedder.
See more content on Mastodon:
https://mastodon.gamedev.place/@fuzzybinary
Joe Wintergreen @joewintergreen.com video game dev. weird west, influx redux, much much more
buy influx redux: https://store.steampowered.com/app/867150/InFlux_Redux/
internet blog on the internet: https://www.joewintergreen.com/
friendly dev chat: http://discord.gg/TyexPhe
he/him
Richard Oz @richardoz.bsky.social Italian Artist and Solo Game Dev cooking spaghetti code 🍝
Working on some stuff
https://linktr.ee/RichardOz
Jamie Dale @jdale88.bsky.social Principal Programmer at Epic Games working on UE and UEFN
Sam Swain @sam.apparance.uk A child of the procedural generation. Long-time tools coder off of
the games industry. Worked on Fable, NMS, Gloomhaven. Building crazy proc-gen technology: www.apparance.uk 👈 Try Unreal & Unity plugin for free!
he/him ▪ forever 42 ▪ surrey, uk ▪ no AI
Rob Lloyd @roblloyd.bsky.social Game dev as a hobby, not a lot going on otherwise. Currently using Godot
He/Him
Andrew Willmott @andrewwillmott.bsky.social Machynlleth / London
Graphics / Systems / R&D
Work: Helioflow, Odyssey, Wayve, Football Manager, Spore, SimCity, Sims
https://github.com/andrewwillmott
https://www.andrewwillmott.com
https://soundcloud.com/radiator-8/albums
Richard @benjymous.bsky.social 'Veteran' from the AAA games industry, building small games and geotechnical engineering software. he/him.
sing-song ding-dong, and Triston, both available now on @play.date catalog and itch.io
https://play.date/games/studios/com.grapefruitopia/
Keith Judge @keefjudge.bsky.social Lead programmer - does a lot of Unreal Engine coding. Cats, Coding, Sci-Fi, Occasional TTRPG. Neutral Good, maybe? | Opinions mine not my employer's
Kyle Lautenbach @kylelautenbach.bsky.social Senior Technical Designer & Programmer. Currently at Gunzilla! Solo Dev @Major7thGames. Unreal Engine generalist. Working on secret stuff in UE5. My opinions are my own. He/him.
Kieran Nee @kierannee.bsky.social A Technical Director at Epic Games making fun stuff in UEFN.
Proud dad, crap runner.
Prev: The Movies, Fable 2, Fable 3, Fable Heroes, Gears Pop, Fall Guys & more. Co-founder of Bit by Bit Games
Keith Evans @kaynsd.itch.io Keith. Technical Designer & Game Developer. [he/him/his]
C# Programmer and Systems Architect.
Procedural Generator Generator.
Technically Swedish Now.
Dilettante and Dabbler. Possibly a Wizard.
Mastodon: [@kaynSD@peoplemaking.games]
Itch: [kaynsd.itch.io]
a stinky ox 🐂 @stinkyox.bsky.social I am an ox that makes games and lightsynths. Recreational shepherd.
Chris Harper @techart.bsky.social Lead Tech Artist at Soul Assembly | Doodler, gamer and purveyor of fine internet goods | LinkedIn http://bit.ly/linkharper | (he/him)
Lara ~ Making BIBDU @bibdu.bsky.social (She/her) Game dev / Artist making a hand painted Irish Mythology game called BIBDU
🦆🌾🌻🇮🇪
Saoirse don Phalaistín 🇵🇸
Links: https://linktr.ee/ratandmonkey
NO AI.
Human Made with paint, paper & godot.
Dave Zak @commongrapefruit.bsky.social Founder, code generation pioneer and cook, living on the beautiful island of Guernsey
Branislav Grujic @grujicbr.bsky.social co-founder & cto alphachannel
graphics & engine & tools @playtankhead.bsky.social
Former Lead Graphics Programmer
Philip Bak @philipbak.bsky.social Programmer | Epic Games | Fortnite
Dan Marshall @danthat.bsky.social Director of BAFTA-winning indie game studio Size Five Games
EARTH MUST DIE | Lair of the Clockwork God | The Swindle | Behold the Kickmen | Ben There, Dan That! | Time Gentlemen, Please! | Gun Monkeys | Privates | Gibbage
www.sizefivegames.com
Ash McConnell @slowtoast.com Proud Dad / Indie Game Developer / Coder (Angular atm). Motorsport fan. Lover of all things tech / clean energy / EV bore
http://slowtoast.com
Grady @arrangedgodly.com Musician and Game Developer
Avid Fan of Ableton and Godot
Keith O'Conor @keithoconor.bsky.social CTO & Technical Director at Romero Games
Previously 3D Tech Lead at Ubisoft MTL (Far Cry, Watch_Dogs) & graphics coder at Radical (Prototype)
#irishgamedev
He/him
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
Laura E. Hall @lauraehall.bsky.social Mysteries, puzzles, adventures. I make games, write books & preserve immersive history. PDX. They/she
Immersipedia coming soon 📖
PLANNING YOUR ESCAPE (Simon & Schuster), KATAMARI DAMACY (Boss Fight Books)
✨ lauraehall.com
🔎 cfia.org
🎙️ secretlives.games
Mima @pixelmima.bsky.social Lead pixel artist on Grave Seasons | Pixel artist on Forlorn Memories | Contact: mima.pixel@gmail.com
Other: https://linktr.ee/pixelmima?utm_source=linktree_profile_share<sid=cebcfa44-b417-40fb-a91f-8af55f427051
Tanya X. Short @tanyaxshort.bsky.social Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
Fellipe @fellipemartins.com Artist for video games - Wanderstop / Go Mecha Ball / Super Leap Day / Alice: Madness Returns
Working on Hand of God / Idle Marbles and other delights
#indiedev #gamedev #conceptart #BRart
www.fellipemartins.com
Derek Yu @mossmouth.bsky.social https://mossmouth.com/
Dom2D 💜 @dom2d.bsky.social Art, game design, doodles.
Here for nice/cute/weird board games, video games, illustrations, and pals. Worked on Dig Dig Dino, Bomb Busters, Flinthook, Dig! Dig! Dino!, Geek Mind, BioGems, Where's Waldo, and so on!
Derek Lieu - Game Trailer Editor @derek-lieu.com 🎬 Game trailer editor who made trailers for:
Half-Life Alyx, Among Us, Psychonauts 2, Riven, Spelunky 2, Firewatch, Dead Cells, Viewfinder, Stray Gods, and more!
He/him
https://dereklieu.carrd.com
Gregorios Kythreotis @eteogreg.bsky.social Director @eteogames.bsky.social • Creative Director of Sable
eteogames.com • Director at Shedworks
Grace Bruxner @gracebruxner.bsky.social ive decided to post……. gracebruxner.com for work stuff
Jan Willem Nijman @jwaaaap.com Game designer: Dustbiters, Disc Room, Minit, Nuclear Throne, Ridiculous Fishing, Luftrausers, Super Crate Box, and many more. 100% of @vlambeer.com.
www.jwaaaap.com
桜井 政博 / Masahiro Sakurai @sora-sakurai.bsky.social ソラ(Sora)代表 ゲームデザイナー/ゲームディレクター
『星のカービィ』『大乱闘スマッシュブラザーズ』など。
とりあえずアカウント作ってみました!
Lu Nascimento @lunascimento.art Art director/Co-founder/Gremlin @bunnyhug.games
Worked on Moonglow Bay, Overthrown, Loco Motive, Wargroove, Assemble with Care, Timespinner, etc
♿ 🏳️🌈 🇧🇷 in the 🇬🇧 • they/them
Booked til Jan '27
🎨 https://lunascimento.art
📧 lunascimento.art[@]gmail.com
🚫AI
🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Johan Vinet @johanvinet.com 👨💻Game Developer & founder @CanariGames / 🎮Creator of CASTAWAY: http://castawaythegame.com and LUNARK: http://lunarkthegame.com
Tiani Pixel @tianipixel.bsky.social she/her | 🏳️⚧️🏳️🌈
Game dev/Pixel Art/3D
Made UNSIGHTED, working on ABYSS X ZERO: https://store.steampowered.com/app/2872300/ABYSS_X_ZERO/
Simon S. Andersen ✈️ GAMESCOM @snakepixel.art Pixel artist | illustrator | Creator of Owlboy and Vikings on Trampolines | CO-CEO of: http://dpadstudio.com
MY NEXT GAME: https://www.vikingsontrampolines.com/
My links: https://linktr.ee/snakepixel
My artwork: https://www.snakepixel.art/
Mike Bithell @mikebithell.bsky.social Director of video games. Currently Vampirium: 1997, previously Thomas Was Alone, Subsurface Circular etc etc
waneella @waneella.bsky.social Pixel artist.
Prints and links: http://waneella.com
https://www.patreon.com/waneella
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Alex Kanaris-Sotiriou @kanaratron.bsky.social Indie Developer/Director @ Polygon Treehouse (Mythwrecked & Röki) • BAFTA Breakthrough 2021 • BAFTA Games & The Game Awards nominee • 2 x BAFTA Juror • Industry speaker & mentor • He/him
Dundee (Scotland)
https://www.polygon-treehouse.com/
Brandon Sheffield @brandon.insertcredit.com Director of @necrosoftgames.com, panelist on the @insertcredit.com show, recovering journalist, and resident of the city of Oakland California.
Victoria Tran ✨ @victoriatran.bsky.social ✨ Comms Director @ Innersloth/Outersloth/Among Us
✨ Wholesome Games organizer
✨ Forbes 30u30, Adweek's Creative 100
✨ Get my book Mastering Community Management: https://www.victoriatran.com/book
✨ My newsletter: https://www.victoriatran.com/newsletter
Jon Davies 🦖 🔜 Gamescom @sovanjedi.bsky.social Pixel Artist (derogatory) worked on Super House of Dead Ninjas, Binding of Isaac, Inmost, Cursed to Golf, X-Men ‘97, Marvel: Cosmic Invasion. #pixelart
🚫NFTs/AI/Crypto
👍Dinosaurs.
Portfolio: jontendo.format.com
Ko-Fi: https://ko-fi.com/sovanjedi
Wren Brier @wrenegade.bsky.social Creative Director of Unpacking📦, currently taking a break from game dev to enjoy other things life has to offer.
Lucy Blundell 💜💚 Wishlist Ace & Aro: Heart-to-Heart on Steam! @kinmoku.bsky.social Independent Game Developer – Made One Night Stand and VIDEOVERSE, now working on Ace & Aro: Heart-to-Heart | IGF | Indie Cup | Previous EA Chillingo | Brit residing in Germany | Invisibly disabled | She/They 🖤🩶🤍💜
www.kinmoku.games
Tyler Glaiel @tylerglaiel.com Programmer / Game Designer. Closure, The End is Nigh, Bombernauts, The Basement Collection, Succubox, Fracuum, Aether, and more! Current Project: Mewgenics!
tylerglaiel.com
Nath @headwaregames.bsky.social Creator of Hollowbody, Chasing Static & Guard Duty.
www.headwaregames.com
Phil Giarrusso @rephildesign.bsky.social Pixel Artist/Designer
Currently: Art Direction on 'Neath'
---
🎨 rephildesign.com
Jay Tholen @jaytholen.net https://jaytholen.net lead designer, writer, artist, & composer for Dropsy, 1999 web sim Hypnospace Outlaw, & Slayers X. Clickteam software oldhead. follower of Jesus. husband of Katie. dad. 70s prog/fusion/zeuhl guy. Braunschweig, DE / Florida
Rodrigo Monteiro @amzeratul.bsky.social CTO at Chucklefish, Lead Programmer/TD on Witchbrook and Wargroove (always involved in game design too!).
Created Halley Game Engine & Aegisub.
BAFTA Member. He/Him. 🇬🇧🇵🇹🇧🇷🇪🇺
Jorge M. Carvalho 🐳 Wishlist Townseek on Steam! 🧭 @jorgegamedev.com Portuguese Game Developer 🎮 He/Him ✨ Co-Founder and Lead Developer at @whalesandgames.com 🐋 Working on #townseek, an exploration-trading game! Wishlist at s.team/a/1659360! 🧭
Noel Berry @noelfb.bsky.social Sometimes, when I'm in the right mood, I make video games and art. Or something.
Made Celeste with friends, working on City of None and Jumper at EXOK.
www.noelberry.ca
FrankenGraphics @frankengraphics.bsky.social Ellen creates NES games, tools & pixels.
https://frankengraphics.itch.io/
https://ko-fi.com/frankengraphics
https://patreon.com/frankengraphics
AnderssonKev @anderssonkev.bsky.social Unity Freelancer (Level Design + Programmer) - kevin@whykev.com
Game Developer at WhyKev - https://whykev.com/
Making PaperKlay @paperklay.bsky.social
GoMechaBall | TaniNani | Hoplegs | Alwa's Awakening | Alwa's Legacy | Flipping Death | Zombie Viking
Ted Martens @tedmartens.bsky.social Artist & Indie Dev. Cadence of Hyrule, Crypt of the NecroDancer & Amplified DLC, Pixel Fireplace, Hexels co-creator.
Pixel Fireplace 🪵🔥
Steam: s.team/a/2678480
Itchio: https://hammertail.itch.io/pixel-fireplace
shana 😋 (andreia gaita) @shana.spoiledcat.com Making games, hacking tools, porting stuff. ex-GitHub, ex-Unity, ex-Xamarin, indie dev, unity ninja, open source hacker. she/her.
https://spoiledcat.com
https://blog.worldofcoding.com
https://mastodon.gamedev.place/@shana
https://github.com/shana
David Capello @davidcapello.com Programmer 🐱 https://davidcapello.com
Working on @aseprite.org
Alex Rose @alexrosegames.bsky.social Indie dev, made Super Rude Bear Resurrection
10 time medallist in Ludum Dare
Console porter (Recompile, SWOTS, Passing By, Cluedo, Ticket to Ride)
Physicist, lectured dynamics at Technikum Wien
My 40 jam games: alexrose.itch.io
Site: alexrosegames.com