Crump @crumpsbeard.bsky.social Solo developer specializing in the creepy cozy genre
The Dream Collector on Steam: https://store.steampowered.com/app/3862440/The_Dream_Collector/
Harmony Turbines @harmonyturbines.bsky.social Empowering everyday homeowners with clean, renewable wind energy through innovative wind turbines. 🌬️🌱🏡
www.wefunder.com/HarmonyTurbines
https://HarmonyTurbines.com
#WindPower #CleanEnergy #GreenLiving
Solarpunk Era @solarpunkera.bsky.social
Ruebi🌀🦋 @ruebixcube.bsky.social Ruebi💙
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Writer
Storyteller
Filmmaker
And more!
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Creator of ‘The Sphinx Codex’
Coming Soon
@simonangeldorff.bsky.social @simonangeldorff.bsky.social - K K @kryoo.bsky.social Game designer 🫠
he/him
Osman Ahmed @osayami.bsky.social Linux & Foss advocate , content creator
D-16
صانع محتوى عن تطوير الالعاب ، البرمجيات الحرة و مفتوحة المصدر ، لينكس و صناعة البرمجيات
Community manager at Sudanese Game Collective
Andrew Yourtchenko @ayourtch.bsky.social LLM/agents experiments, Rust, 3D-printing and active mobility. Release manager for VPP. Data centers&local AI liker. GLP-1 is fine. Opus 5.0 can write songs: https://on.soundcloud.com/DIf0UfdAHoU4o3kXd7 ; All my opinions here are only mine
Geoffroy Warin @geowarin.bsky.social Web Dev & Game dev
Sergey Rekuts @srekuts.bsky.social
Aleks! @ajlity.bsky.social Game dev flavored person. I program computers real good.
I will probably never post, but I promise I'm not a russian spam bot.
Could a spam bot game jam this hard? https://tavoe.itch.io
Gamma @gammagames.bsky.social He/him, 30s, nerd, programmer, writer. I like making things! No ai 🚫
#indiedev
Wishlist my game about growing plants on demon guts -> https://s.team/a/3943110/
#Playdate Pomodoro timer: https://play.date/games/pomo-post/
Chris Robbins @mobino.bsky.social MR - Gaming - Film - Development - Data - Cheese on Toast
NotNite @notnite.com jack of all trades, master of none. she/her. programmer, modder, reverse engineer, dataminer, shitposter. https://notnite.com/
NainRouge420 @nainrouge420.bsky.social
Steve @stevegwh.bsky.social UK-based game designer/programmer. Working on the MMORPG "Brighter Shores".
Jman100 @jman100.com Owner of The Mobile Report. I run the T-Mobile Discord and spend too much money on 3D printer filaments.
🏳️🌈
https://tmo.report/
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
Nikos Patsiouras @npatsiouras.bsky.social Unity dev by day, player and tester of Adventure games at night. Opinions are my own.
website: https://npatch.github.io/
Zino @zino2201.bsky.social 22 | Engine Programmer @ Asobo Studio
I write a lot of C++ and Rust
Stuart McKie @scottishgamedev.bsky.social Rendering Engineer @EA, F1 Addict, Gaming Fiend🌈
https://linktr.ee/scottishgamedev
Josh @notex.app - M Mikael Hermansson @mikael.hermansson.io 🇸🇪 Developer at W4 Games, working on #GodotEngine. Previously at Frostbite, Avalanche and others.
philpax @philpax.me creative engineer · Rust, gamedev/modding, reverse engineering, writing, AI, XR, etc
a better world is possible · 🇦🇺🇸🇪🏳️🌈
Sam Birley @evilsmeevil.bsky.social Director of Technology @ Magnopus | Formerly Creative Assembly | Views Mine | He/Him
Gus Lanzetta @guslanzetta.bsky.social Writer/Talker
Stuart McVicar @stuartmcvicar.bsky.social GPU Engineer - Qualcomm Graphics Research. Previously Dead Space, Godfather 2, Dante's Inferno, Heatseeker, Heroes of the Pacific. Amiga tragic. Opinions are my own. (he/him).
Johannes Hirche @kaffeewolf.bsky.social Dev at Embark Studios, former gamedev educator and graphics researcher
@kaffeewolf@mastodon.gamedev.place
ameye @ameye.dev rendering/tech art 🖍️
love outlines
from 🇧🇪 currently living in 🇬🇧
ameye.dev
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
Maarten van der Gaag @mgaag.bsky.social Technical Art Director at Guerrilla Games
Alex @partiallydisassembled.net Programmer @studiodrydock.com, previously EA Melbourne. Also on https://twitter.com/AHolkner
XY01 @xy01.bsky.social Creative Technologist / Creator / VR dev lead @ Flaim Systems / Tech art / Shaders
Ben Sims @arycama.bsky.social Senior Programmer.
Graphics, C++, C#, Shaders, Unity, Unreal, PC, Console, Mobile, cats.
github.com/arycama
mastodon.gamedev.place/@Arycama
twitter.com/BenSimsTech
Mathias Wahlin @fohx.bsky.social Part indie gamedev working on an unannounced game, part graphics programmer at https://www.capture.se. Used to work on bigger games, ex demoscene, (@fohx on Twitter, etc.)
Michael Bailey @mimus.bsky.social Project Technical Director at Creative Assembly working on Alien: Isolation 2.
Prev. Games: The Quarry, Halo Wars 2, Alien: Isolation, DiRT series.- V @vinht.bsky.social @vinht.bsky.social
Engin Cilasun @sparsevoxel.bsky.social Principal Software Engineer at Blizzard
Prev: Activision/Avalanche/Starbreeze/Simbin
(WoW/CoD/JustCause3&4/Rage2/Syndicate/Race Pro)
github.com/ecilasun/tinysys
github.com/ecilasun/sandpiper_hw
@the_cilasun@mastodon.gamedev.place
u/Not_Computer
Rob "Xemu" Fermier @xemu.bsky.social He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, Millennia, and lots of others.
MIT grad, founder at Irrational Games & C Prompt Games.
Next project: TBD!
Simonschreibt @simonschreibt.bsky.social ⭐VFX Portfolio: https://www.artstation.com/simont
📝Game Art Tricks: https://simonschreibt.de/
💌Newsletter: https://simonschreibt.de/newsletter/
🌳Linktree: https://simont.de/
👋Discord: https://discord.simonschreibt.de
🚀My game: https://tinyurl.com/p3d9vtb9
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.