SleepySwan Studios @sleepyswanstudios.com · Jun 27

OMTC Bug Fix! After weeks of dealing with an animation stutter in the new AI system, we have finally identified the cause. We're not entirely sure why this stutter was happening, but we think it's a combination of the AI's pathfinding and Godot's look-at function. #godot #gamedev

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SleepySwan Studios · Jun 27

This is what the animation looks like now. No more stutter!