Smitner🔜 GAMESCOM @smitner.studio · May 10

A sneak peak into the development of indie games:

5251 likes 41 replies

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Replies

Alex 'Sonius' PG · May 10

Innovation

Michael · May 10

GOTY

57E · May 10

Not fully accurate though. Something should also spin on the wrong axis while simultaneuosly changing size for some reason.

Lightspoon · May 11

This has made me laugh far more than expected.

upto56percent · May 11

this deserves some kind of short film award

Madman Ezekude · May 10

So far, so good! 👏 By undertaking electrical circuit projects like these, we develop basic coding skills! 💡

Cyan · May 11

Imagine this with that one song from Interstellar for full effect.

@standstill-digital.bsky.social · May 10

That is the most accurate depiction I have ever seen. This is how I will explain what I do to non-programmers from now on.

Lena · May 11

That's great xD Very accurate.

Non-Stop-Infinite-Wuh-Oh · May 11

I... Huh.

Shimeji [ART FIGHTING!] · May 10

what the shit

Möwenfels | Marcus N. · May 11

Having coded the tiniest amount, content like this is finally hiLARIOUS to me. Exellent :D

Generic "TITILATING" Firedemon | Demon Sentinel Jester · May 11

Then when you go to flip the 2nd switch again, it starts to spin too.

✨ 𝓐𝓷𝓪 ✨ · May 11

Truth 🤣

Floatzel/Smeargle/vulpix · May 10

Like that time i made a simple pong game for class and for no reasin i could discern the enemy paddle started becoming more and more time lagged

Joey · May 10

Lmao Also this workflow looks familiar

tallawk · May 11

I keep coming back to this, and playing it again, and laughing out loud.

ShinoSarna · May 10

final version: - added pegs to prevent battery and switch from spinning - hired a small guy to spin the dan by hand If you turn the switch off everything breaks and we don't know why.

Ahmet Kamil Keleş 🎮🖥️🎃 · May 10

Every game looks more fun when physics are involved, indeed.

Lachlan Blackmore · May 11

I was not expecting that and chuckled loudly.

Valdarko Strange Games · May 11

and when you fix it, the players go: "you ruined the game and my life"/"why don't you listen to the players feedback man" 🙃

Philip Eloy · May 11

Oh. Yeah. Yeah that tracks. XD

Caio · May 10

omg @down.blue

YuklliiColas · May 11

ultimately. HOW-

🔞SnowBnnuy · May 11

All software really 😭

IS · May 10

Mm sweet sweet exploits🤌🏼

Homie Koyomi · May 11

And this is why despite concerns, I'm still pretty excited for H3VR2. Getting out from under a decade of tech debt with that knowledge in hand will hopefully make a much better experience. Fingers crossed.

Nagasadri · May 10

I'm stealing this code for my game.

David McGruff · May 10

Very true, once tried to make a system where you can place something on a grid and I found 3 incorrect solutions and then bricked the entire script in a way I couldn't even figure out what was wrong lol

Ryusui · May 11

reminds me of this

Ryuhza · May 11

bits as far as the eye can see

⭐Nebula Emolga⭐ · May 10

As a rookie game graphics student, watching the programmer of our game work feels excactly like this 😭