Etienne Pouvreau @smolware.dev · Apr 1

Not a lot of visually interesting things going on atm (for now). Regardless, here's an update: every pixel on this gif was drawn through my own scripting language ! Re-writing nemo-lang with a stack vm is really paying off, integration is going SO smoothy this time ! #gamedev #programming

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Etienne Pouvreau · Apr 1

Making my own engine's api for my own language is actually really fun! what the code looks like:

Nistal Talson · Apr 3

Annual contract value is a vanity metric without net revenue retention.