🏬 Day 60 of Daily Game Devlogs Modeling a giant looping mall is difficult, so I'll do it procedurally! I took a slice of my giant loop, and separated it into pieces: back wall, front wall (top/bottom), ceil, floor, and two floor separators. (1/2) 🧵 #indiegamedev #godot #3d #blender #teleportman
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