🐔 Brian Bucklew 🐔 ₑͤ>∿<ₑͤ ∞🌮 @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. 🏆IGF Narrative. 🚀Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Alan Wolfe @demofox.bsky.social Invented spatiotemporal blue noise, created Gigi rapid graphics prototyping & dev platform.
https://github.com/electronicarts/gigi
25+ year game dev, and graphics researcher.
Tech blog:
https://blog.demofox.org/
Destroy what destroys you.
Robin Green @fatlimey.bsky.social Programmer at Pacific Light & Hologram
Pants Pants Revolution @pantsrevolution.bsky.social A nerdy news site for (mostly retro) video games, free games, emulation, linux, tech and stuff. Welcome to the revolution of pants.
SaiyanWarrior2000 @saiyanwarrior2000.bsky.social Pokémon trainer who plays video games, plays soccer, exercises, & makes new friends to play online with. Half American & Half Brazilian. I’m a single and straight guy.
Josh Jersild @joshjers.drilian.com I've been programming for way too long
Also sometimes I write or perform music
Mostly I talk about random bullshit
(he/him)
https://drilian.com/
https://cathoderetro.com/
https://procyongame.com/
https://www.youtube.com/@Drilian
dslightingengine @dslightingengine.bsky.social DSLightingEngine is a renderer replacement for DS2/DS3.
Discord : https://discord.gg/uwaXYDmTyS
Donations: https://ko-fi.com/ragevitamins, https://www.patreon.com/c/DarksoulsLightingEngine
LinkedIn : https://www.linkedin.com/in/ganesh-mamadapur-45395064/
Bing Xu @bingxxu.bsky.social http://bingxu.tech
Computer graphics, Light transport, Rendering, Paintings at https://www.instagram.com/bing_xu_art
💥Seriously🚀Scientific💥 @seriouslysci.bsky.social Science teacher, remastering classic educators like Bill Nye, Richard Feynman and David Attenborough in 4K, with new science news, puzzles and live feeds updated often..
🚀 seriouslyscientific.com
Ivo Pavlík @ivopavlik.bsky.social
Solo Dev Making the Real-Time Deckbuilder KindFolx! 7/15 @tacopizzacats.bsky.social Wishlist here and fight for the future of humans and monsters in this exciting fast paced real-time deckbuilder on 7/15!
https://store.steampowered.com/app/1408730/KindFolx/
Discord: https://discord.gg/Yy2HzAT- V Victor @vgp.bsky.social Senior Rendering Engineer at Next Level Games
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Profolus @profolus.com Explainers on business and markets, science and tech, health and medicine, and society and culture. www.profolus.com
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
Diogo Teixeira @diogovtx.bsky.social Co-Founder & Graphics R&D at Amplify Creations, Game Developer, worked on Disco Elysium, Rust, Decay of Logos, Brink.
Retro gaming, Homebrew and Demoscene enthusiast. RTS, RPG fan. Son of the 80s.
opticfluorine | Sovereign MMORPG Engine @sovereignengine.com Developer of Sovereign Engine, an open source 2.5D MMORPG engine. https://sovereignengine.com | https://github.com/opticfluorine/sovereign
#gamedev #mmorpg #programming #software #gaming
Relic Abyss ✨EA out now!✨ @relicabyss.bsky.social 🇵🇭 Anime inspired Bullet Heaven RPG! 🎨@pixlwalkr.bsky.social
✨Wishlist: http://s.team/a/3017760
💼Presskit: https://linktr.ee/RelicAbyss
📬blas@relicabyss.com
Blake Courter @bcourter.bsky.social Incubating engineering software startups. Applying SDFs to design and manufacturing problems by generalizing them to fields with unit gradient magnitude (UGFs).
https://www.blakecourter.com/- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Dr. Cat Lambert @risky-on-rocks.bsky.social Asst. Prof in risk/science/environmental communication at Northeastern University | Studying climate, hazards, renewable energy, and how humans make sense of it all
Minerva VonSchatz, a kawaii cottage crone @apfelmusser.bsky.social If I were a witch I'd ride on a Swiffer™. so tired I fell asleep in an MRI machine. I always forget I'm lactose intolerant. artwork @parrottarot 日本語もいいです
@davidr9.bsky.social @davidr9.bsky.social 🇫🇷 Game Dev / Technical Artist
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Tobias A. Franke @thefranke.bsky.social Principal Game Engine Architect at Huawei. Previously: Senior Graphics Engineer at Unity, Research Scientist at Fraunhofer, Tech-Priest at Cult Mechanicus.
https://tobias-franke.eu/
@bravesirandrew.bsky.social @bravesirandrew.bsky.social Tools, rendering, and optimizations game developer. Part time lurker. Previously at Unity
David Svez @daveranan.bsky.social Game Designer, Film Director, Producer, Product Manager, Writer. Debugging my consciousness.
Working on things
Personal hellsite: https://davidsvez.com/
Lilyvess @lilyvess.bsky.social