Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Andrew Helmer @andrewhelmer.bsky.social Rendering Engineer. Taking some time off. Previously Respawn (EA), Google, Luxology (The Foundry). Enthusiast landscape photographer (andrewhelmer.com/photography). All views my own. He/him.
Markus Schütz @m-schuetz.bsky.social Rendering Point Clouds @ TU Wien
Almog Segal @almogsegal.bsky.social HPC Libraries @NVIDIA. Opinions are my own.
Xavier Chermain @xavierchermain.bsky.social Researcher in Computer Graphics: physically based rendering, material appearance, computational fabrication & additive manufacturing. Inria.
Ben Beilharz @engramm.ing PhD on physically based (differentiable) rendering and material appearance modeling/perception @tsawallis.bsky.social's Perception Lab.
I also build my own renderer and enjoy participating in CTFs.
Markus Worchel @mworchel.eurosky.social Postdoctoral Graphics Researcher at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
Denis Ershov @huntlier.bsky.social Rendering Engineer at Eagle Dynamics. Opinions are my own.
Darius Bouma @dbouma.bsky.social Member of Technical Staff at AMD, previously Traverse Research
Max Slater @thenumb.at https://thenumb.at
Computer Graphics, Programming, Math, OxCaml, C++
Eric Chen @ericmchen.bsky.social PhD student at MIT. Previously at Cornell.
Originally from Queens.
Computer vision, graphics, and machine learning
echen01.github.io
John Parsaie @parsaie.bsky.social Graphics at Infinity Ward
Prev. Qualcomm Snapdragon, Unity
Zach Brockway @neverender.bsky.social Senior virtual production programmer @ Epic Games. Previously: XR/firmware @ OptiTrack. Spare time: Getting up to speed on ML.
Back in the Pacific Northwest.
Also @Zach@mastodon.gamedev.place.
Clément Jambon @clementjambon.bsky.social PhD student at MIT💻 I love Computer Graphics🎨 Previously at SNU, ETH Zurich, Nvidia, Inria and École polytechnique🔙 I run, cycle and 🍻 during my free time.
Jakub Boksansky @boksajak.bsky.social Tracing rays one by one. Caffeinist and Ray Tracing Engineer at AMD. Former Computer Graphics Researcher @CVUTFEL, ex-Nvidia. Personal account.
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Jorge Garcia-Pueyo @jgarciapueyo.bsky.social PhD candidate in Computer Graphics and Computational Imaging at Graphics & Imaging Lab, University of Zaragoza.
Alex (Alexandr) Kuznetsov @straintensor.bsky.social I'm a researcher at AMD working on improving computer graphics with the help of deep learning.
Previously: Intel Labs. PhD from UCSD with Prof. Ravi Ramamoorthi
https://alexku.me/
Mike Dereviannykh @mishok43.bsky.social CG&AI PhD Student @KIT
Now at Reality Lab, Meta
ex-EagleDynamics, ex-WellDone Games
mishok43.com
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
Wilhem Barbier @wbrbr.bsky.social Graphics engineer, currently working on Marmoset Toolbag. Previously: PhD @ IRIT, R&D intern @ Adobe, Unity
jb @jbakergraphics.bsky.social Previously Engine/Rendering Tech @idSoftware
interested in: C++/OpenGL/Vulkan/GPUs/Voxels/SDFs/Pathtracing/Photography/CpE/Electronics
Co-organizer of Graphics Programming Virtual Meetup
Project writeups, blog posts:
https://jbaker.graphics/index.html
Waterloo's David R. Cheriton School of Computer Science @uwcheritoncs.bsky.social The Bluesky account of the David R. Cheriton School of Computer Science. On a computer near you at https://cs.uwaterloo.ca/
Karl-Étienne Bolduc @bolducke.bsky.social Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics
Bernd Bickel @bbernd.bsky.social Professor at ETH Zürich, Research Scientist at Google
Sébastien Darses @sebdarses.bsky.social Math Assoc. Prof. (on leave from France)
Research: Prob / Stat / Ant
Teaching Project (non-profit): https://highcolle.com/
https://sites.google.com/view/sebastien-darses/research?authuser=0
Alain Chesnais @alainchesnais.bsky.social Past President of the ACM - acm.org
Past President of ACM SIGGRAPH - https://siggraph.org/
Past Director of Engineering, Maya - https://autodesk.com/products/maya
Stefan Ivanovski @limepixl.bsky.social Software Engineer that is passionate about computer graphics, light transport theory and rendering.
he/him/them
https://limepixl.github.io
Damien Rioux-Lavoie @riouxld.bsky.social R&D Scientist at Ubisoft La Forge focusing on light transport and fluid simulations. I like mathematics, physics, climbing, progressive musics and reading horror / fantasy / sci-fi books!
Mykhailo Moroz @michael-moroz.bsky.social Love physics simulations and rendering algorithms. Currently work at
ZibraAI as Lead 3D Research Engineer. Discord: misha.m. michaelmoroz.github.io/about/
Kaan Akşit @kaanaksit.bsky.social https://kaanaksit.com
Baptiste Nicolet @bathal.bsky.social Research Scientist @ NVIDIA
Jia-Bin Huang @jbhuang0604.bsky.social Associate Professor at UMD CS. YouTube: https://youtube.com/@jbhuang0604
Interested in how computers can learn and see.
Tim Weyrich @timweyrich.bsky.social Professor at @UniFAU, and at UCL. Visual computing, inverse rendering, point-based graphics, computational fabrication, digital humanities – Digital Reality.
Maximilian Tarpini @maxtarpini.bsky.social It's all about W÷m² and W÷Kg 🌈🚴♂️
www.rombo.tools
Atilim Cetin @atilimcetin.bsky.social Software Engineer @Apple, ex-AWS.
🌙: computer graphics, emscripten, wasm, webgpu, retro emulators
☀️: just stuff
🇨🇦 Vancouver
(Personal opinions only)
Pjbomb2 @pjbomb2.bsky.social Just a guy who likes to learn and play with graphics, with a focus on realtime pathtracing. I enjoy chatting/messages! Always looking for new opportunities
Github: https://github.com/Pjbomb2/TrueTrace-Unity-Pathtracer
Urs Hengartner @uhengart.bsky.social CS prof at University of Waterloo. Interested in security and privacy.
Victor Zhong @vzhong.bsky.social Assistant Prof at University of Waterloo, CIFAR AI Chair at Vector Institute. Formerly UWNLP, Stanford NLP, MSR, FAIR, Google Brain, Salesforce Research via MetaMind
#machinelearning, #nlp
victorzhong.com
Freda Shi @fredashi.bsky.social Assistant Professor & Canada CIFAR AI Chair, University of Waterloo & Vector Institute | Excited about "grounding" in any form | Feeder of 2 🐈 | 🏸, 🏐, 🏂 | she/her
Sujaya Maiyya @sujaya.bsky.social Assistant professor @ University of Waterloo | Data systems researcher interested in building practical private systems | Enjoy reading novels, playing video games, biking, and painting
Shannon Woods 🦡🖥️👾 @shannonin3d.bsky.social SIMD Sorceress
💼: Slang at NVIDIA: https://shader-slang.com
Slang WG Chair, Khronos
Past: Chrome, Android graphics at Google, 3D APIs at Transgaming
Fun: guitar/vox w/ https://youtube.com/@courtneysshotgunshack
👫: @meggsomatic.tv
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
@jcowles.bsky.social @jcowles.bsky.social Rolled my desk over to Valve. Past: Unity ML Artistry, Xoogler, TiltBrush. Pixar GPU team: Hydra, OpenSubdiv, and OpenUSD. Closet demoscener. 日本語はまだまだ。
pltc @pltc.bsky.social plathc.github.io
Craig Kolb @craigkolb.net Rendering research @ NVIDIA by day, computational astrophotography by night. ex-Pixar, Intel, startups, Stanford, Princeton. "Literally the worst Dad EVER!!!11!”
https://github.com/cek
University of Waterloo @uwaterloo.ca The official Bluesky account of the University of Waterloo.
Gautam Kamath @gautamkamath.com Assistant Prof of CS at NYU Courant. Co-EiC of TMLR. My group is The Salon. Privacy, robustness, machine learning.
http://www.gautamkamath.com
Kosta Derpanis @csprofkgd.bsky.social #CS Associate Prof York University, #ComputerVision Researcher, VectorInst Faculty Affiliate, TPAMI AE, ELLIS4Europe Member, #ECCV2026 Publicity Chair
📍Toronto 🇨🇦 🔗 csprofkgd.github.io
🗓️ Joined Nov 2024
Zubair Irshad @zubair-irshad.bsky.social Research Scientist @Toyota Research Institute | Prev. PhD in AI, ML and CV @GeorgiaTech | Researching 3D Perception, Generative AI for Robotics and Multimodal AI
W: https://zubairirshad.com
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Itzik Ben Shabat @sitzikbs.bsky.social 🇮🇱 Researcher / Educator / Father / Podcaster. Creator of 3D computer vision algorithms. Follow the podcast feed at @talking-papers.bsky.social
🔗 itzikbs.com
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Ana Dodik @anadodik.bsky.social Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
Dario Seyb @dseyb.bsky.social Research Scientist at Meta Reality Labs
Former PhD student at Dartmouth College
Joey Litalien @joeylitalien.bsky.social Senior Simulation SWE @ Tesla Autopilot. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering 🤝 ML. Opinions are my own.
https://joeylitalien.com
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
Emily Whiting @whiting.bsky.social Faculty in CS at Boston University working on graphics and fabrication
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Rohan Sawhney @rohansawhney.bsky.social http://www.rohansawhney.io
Lukas Lipp @lukaslipp.bsky.social Computer graphics PhD candidate at Technical University Vienna
Page: fknfilewalker.github.io
Bing Xu @bingxxu.bsky.social http://bingxu.tech
Computer graphics, Light transport, Rendering, Paintings at https://www.instagram.com/bing_xu_art
Craig S. Kaplan @isohedral.ca Mathematics, Computer Science, Art, Design, Music, Soup, Pedantry. he/him/anything
Mainly over at @csk@mathstodon.xyz, but happy to follow people here and might check in occasionally.
Seth J. Frantzman @sfrantzman.bsky.social Middle East security, defense analysis. War correspondent @Jerusalem Post; Adjunct Fellow FDD. Breaking Defense.
#ChezFrantzman Author of 'The October 7 War' and 'Drone Wars.'
Skipper. Maine. Phi Psi.
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Marcel Schaika @marcelschaika.bsky.social Artist - Video Game Developer -
I enjoy creating things
Delio Vicini @deliovicini.bsky.social Senior research scientist @ Google
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Anton Kaplanyan @kaplanyan.bsky.social Real-time and offline rendering, gamedev, GPU hw
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Tizian Zeltner @tizian.bsky.social Transporting, scattering, and measuring light. 📷 🫖 💡
Senior research scientist at NVIDIA.
Nicolas Holzschuch @nholzschuch.bsky.social Secrétaire fédéral CFDT Éducation Formation Recherche Publiques, Research Director at Inria. Author of ios_system, a-Shell and Carnets-Jupyter. 56 y.o. He/Him
Justin Solomon @justinmsolomon.bsky.social Associate prof, MIT EECS/CSAIL 💻🔬🦥🧀🏋️♀️🎼🐈🎻🏳️🌈 he/him/his
Aditya Chetan @justachetan.bsky.social PhD Student at Cornell. Working in Vision and Graphics. justachetan.github.io
Merlin Nimier-David @merl.in Senior Research Scientist at NVIDIA, formerly PhD student at EPFL.
@visegrad24.bsky.social @visegrad24.bsky.social
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
John Aziz @aziz0nomics.bsky.social Palestinian-British peace advocate and futurist.
I like playing the guitar and video games.
https://johnaziz.blog
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Esther Lin @estheroate.bsky.social CS PhD @UofT, research intern @ meta | computational imaging + photography | prev: adobe, tesla
@gadsaad.bsky.social @gadsaad.bsky.social
Shocker @bsky.rayspace.xyz Computer Graphics、特にMonte Carlo Ray Tracingに興味があります。 Dynamics Simulationもちょっとやっていました。
- https://rayspace.xyz
- https://github.com/shocker-0x15
- https://twitter.com/Shocker_0x15
Eyal Yakoby @eyakoby.bsky.social UPenn grad, incoming MIT student dedicated to combating Jew-Hate and anti-Americanism | Seen on @CNN @FoxNews @WashingtonPost, and more | Views are my own.
Mr Zyanide @mrzyanide.zyanidelab.com Ray tracing addict. ReSTIR enthusiast. RTXing Jedi Outcast / Academy.
David Levin @diwlevin.bsky.social Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
Website: www.diwlevin.com
Felix Leyendecker @felixliondagger.bsky.social 3D artist in games. currently @idSoftware, previously @Crytek. crysis, hunt showdown, quake, doom 2016 and doom eternal. thoughts and opinions are my own.
Based in Frankfurt, Germany
Bluesky @bsky.app official Bluesky account (check username👆)
Bugs, feature requests, feedback: support@bsky.app