FurryTrailblazer @jddinbobo.bsky.social Wherever we go, we leave paw prints and unforgettable memories.
@cvaucher.bsky.social @cvaucher.bsky.social
Andreas Birkigt🦋 @andreasbirkigt.bsky.social Katzenmensch in Ausbildung.
Grüner.
Gegen Rassismus. Gegen Faschismus. Gegen Schwurbler. Gegen Dummheit. Für Anstand. Für Integration. Für Gleichberechtigung. Für die Zukunft. Ohne wenn und aber.
No re-follow without vetting.
Arbitrary DM replies only.
Nigel J W @nigeljw.bsky.social GPU Software Architect at Arm. Previously, Unity, PlayStation, and Qualcomm.
My opinions do not represent any of my current or past employers.
@jplkn.bsky.social @jplkn.bsky.social
Koly @kolyasisan.bsky.social Graphics programmer @ Ice-Pick Lodge, IIDX enjoyer & lousy shitposter. There's barely anything professional on this account. Greatly dislike the current invasion of ukraine.
graeme @graemephi.bsky.social grum. i work (maths stuff) in games / vfx. also @graeme@mastodon.gamedev.place
Leand_r @buckethat.bsky.social interested in all things computer graphics
Alan Hickman @fahickman.bsky.social GPU performance engineer. Ex game dev.
@tomascabrerizo.bsky.social @tomascabrerizo.bsky.social
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Eric Alzheimer @eric-alzheimer.bsky.social
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Andrea Dall'Alba @andreadallalba.bsky.social Rendering Engineer at 31st Union 🐻🎮, previously in Milestone 🏍
Graphics enthusiasts 👾
European 🇪🇺
Pablo Zurita @pzurita.bsky.social Principal Rendering Engineer. Opinions are my own.
Blog: https://irradiance.ca
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
Dan Fowler @danfowler.net แดนฟาวเลอร์
Thomas Griebel @thomas-griebel.bsky.social Rendering Engineer, 12years. Taking a break
Past work: id Software, Raven, and Ready At Dawn & Sanzaru @ Meta.
Games: DOOM, Call of Duty, VR
Madison, Wisconsin
http://github.com/tgriebel/
Vicki Ferguson @ GDC @vickiferguson.bsky.social Principal Technical Director @ Respawn
Formerly EA, Ubisoft
Karl-Étienne Bolduc @bolducke.bsky.social Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics
Pema99 @pema99.bsky.social Senior Graphics Engineer, Lighting Team @unity.com.
Check out my stuff at http://github.com/pema99 and https://pema.dev
Interested in all things graphics, VR, language dev and functional programming.
@pemathedev on Twitter/X.
Don McCurdy @donmccurdy.com Graphics, data visualization, and web technologies at Bentley Systems. Contributor to #glTF, #threejs, and #3DTiles. he/him.
Brooklyn, NY.
@gazafamilyresponse.bsky.social @gazafamilyresponse.bsky.social Campaigning on and off the water to end the illegal Israeli blockade of Gaza and for freedom of movement for all Palestinians
https://paypal.me/savelives542
Josh Steffen @joshsteffen.com
@anniesmith152.bsky.social @anniesmith152.bsky.social
@ceruleite.bsky.social @ceruleite.bsky.social Activision, previously at Unity, Bungie, AMD/ATI
all opinions my own.
Real-Time Rendering Enthusiast. But let's be honest - all rendering. and some ML.
Adam Ce @adamcelarek.bsky.social PhD student at cg.TuWien.ac.at, maintainer AlpineMaps.org.
Interests: physically based rendering, Gaussian splatting, 3D mapping, hiking, skiing and paragliding.
Ats @atsk.bsky.social Tech and lighting artist / game dev and VR generalist.
He/him
@shijian123.bsky.social @shijian123.bsky.social Live every ordinary day brilliantly and let your future self thank you for your present self.
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
@wumohu.bsky.social @wumohu.bsky.social
Ethiopia Beyond @talksmart.bsky.social Exploring the untold beauty, culture, history, innovation, and spirit of Ethiopia.
Sharing authentic stories, breathtaking places, people, traditions, and the new face of Africa’s rising destination.
From ancient civilizations to modern transformation — E
John @johnv.bsky.social Artist, spatial computing good friend.
@ndrewfrost.bsky.social @ndrewfrost.bsky.social
Academy Software Foundation (ASWF) @aswf.io The home for open source development for VFX and animation across the motion picture and media industries. ASWF projects include MaterialX, OpenColorIO, OpenEXR, OpenVDB, OpenTimelineIO, Open Shading Language and more. www.aswf.io.
Ivo Pavlík @ivopavlik.bsky.social
@cgonzoo.bsky.social @cgonzoo.bsky.social Graphics,
Kimberly Mitchell @kimberly019.bsky.social Just a soul in search of sunsets"- J Jasper Bekkers @jasper-bekkers.bsky.social Founder & CTO of Traverse Research, Graphic Programming Conference co-organizer. Ex SEED & Frostbite
@beckywilliam1.bsky.social @beckywilliam1.bsky.social
@olivia289.bsky.social @olivia289.bsky.social
Les Mood @greentechnetwork.bsky.social Creator | Entrepreneur | Instructor | Connector | CEO of GreenTech Network
On LinkedIn? 👇
https://lnkd.in/gApKGXcz
🌎 GreenTech Talks Newsletter:
https://lnkd.in/gGUwTbVm
Full Length 📹 on YouTube:
http://bit.ly/42uL5EO
#greentech #sustainability
Martin Vigneron @drach.bsky.social French/German. Sysadmin at day, insomniac at night. Likes Mountains and Cats. Former VR-dev. Made some Quake3/4 mods/tools.
Project Echo FPS @projectechofps.bsky.social Reviving the greatest era of the FPS Tactical Arena Genre.
Join the community: https://discord.com/invite/jzzaP73zYQ
YouTube: https://youtube.com/@projectechofps?si=MeUd_fs_o0vAnkQL
#fps #gaming #newgame
@mef-af.bsky.social @mef-af.bsky.social
Grégory Pakosz @gpakosz.bsky.social 🤿 In between realities at
❤️ C — (Oh my) tmux — Vim
🤯 Opinions are my own
⚠️ With more threads comes great responsibility
🇫🇷 Nantes / Paris
🐘 https://mastodon.gamedev.place/@gpakosz
⚫️ https://black.bullshit.site/gpakosz
Warren Moore @warrenm.bsky.social 3D graphics engineer specializing in mobile and AR. Author of “Metal by Example” - J @jpickrell.bsky.social @jpickrell.bsky.social
Jamie Portsmouth @jamportz.bsky.social Rendering Engineer at Autodesk.
Eldonedwards @eldonedwards.bsky.social I am a business researcher. I am also very interested in artificial intelligence and business and education and medicine. Also, I am very interested in popular culture and music. I strive to live a simple healthy life. DTM and CBI.Score counselor.
@alikathy17.bsky.social @alikathy17.bsky.social
@yamoskrap.bsky.social @yamoskrap.bsky.social
David Wong @davidwrx.bsky.social Currently @ Apple VPG, ex-Sledgehammer Games, ex-Havok
@etamster.bsky.social @etamster.bsky.social Interested in AI, GPUs and all things compute
Karl Smith @karl-smith.bsky.social #Interim Consultant #CIO #CTO | #AI #Transformation #OrgDesign #Governance | #Strategist and #ThoughtLeader | #EU #UK Citizen | Thinkers360 Top 50 Overall #Globally and Top 10 in #EMEA https://organisational-design.com
@meshula.bsky.social @meshula.bsky.social
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
Maciej Halber @mhalber.bsky.social I fail at Computer Vision
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
qmaqdk 🇪🇺 @qmaqdk.eurosky.social Flippin' them bits
Güney @guneyco.bsky.social software engineer in the lost new world
Myriam Beauvais @beammyup.bsky.social 🎮 Technical Product Manager
🔹Rendering and Psychophysics
🔹Co-founder of Montreal ACM SIGGRAPH
🔹1/3rd Shinies and Shadows
@Unity
xQuantic Dream, xRoblox
She/Her
@richardg4.bsky.social @richardg4.bsky.social 30 years in game development. Working on my own Proc-gen UGC MMORPG for fun and for my kids. Working on consumer electronics to pay the bills but not talking about it.
Chris T. @readyuser.one Makes films, designs stuff, reads scifi, paddles kayaks. Dangerously woke chronic pain/CIDP pt. with espirit up to here. PFP art by @dochackenbush.bsky.social
Hongzhu Zhao @hongzhu.bsky.social Senior Technical Artist @ Respawn Entertainment
@saschawillems.bsky.social @saschawillems.bsky.social Application developer by day, open source developer and Khronos contributor by night. Maintainer of the Vulkan and OpenGL and hardware databases at https://www.gpuinfo.org
Thomas Decroyère @tdecroyere.bsky.social Freelance software engineer.
Working on Elemental graphics library and Kanso (small micro kernel OS).
https://github.com/tdecroyere
@nocturndragon.bsky.social @nocturndragon.bsky.social
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Albert Rodriguez @unclefirefox.bsky.social Computer Graphics @ CLO Virtual Fashion
Sven Andersson @andsve.xyz Engineer @ Figma - prev game and engine dev @ King and Defold
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
@aa256ug.bsky.social @aa256ug.bsky.social - E @evilliam.bsky.social @evilliam.bsky.social
Have A SPU-ky Halloween, Everyone @okonomiyonda.bsky.social 一所懸命HW設計者のふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUと家庭用ゲーム機の設計、うちの猫(ニュートリノ+コスモス)、百人一首、競技かるた、お箏の演奏、ゲーム開発、抹茶+和菓子
投稿は私個人の意見で、会社を代表するものやない
https://fpga.maisonikkoku.com
Semiconductor Engineering @semiengineering.bsky.social Deep insights for the chip industry.
semiengineering.com
Hot topics: semiconductor, EDA, advanced packaging, hardware, low power, HPC, hardware security, automotive chips, embedded, edge computing, semiconductor manufacturing, chip design, VLSI
Márton Bán @martonban.bsky.social Junior C++ Developer - Aspiring computer graphics devloper - Hobby tech artist - https://linktr.ee/martonban
Thomas Jelonek @thomasjelonek.bsky.social Founder: envision.ai, more-ideas, cortex machina.
Dieter @dieter-debaets.bsky.social Senior Rendering Engineer WetaFx
Prev Unity, Graphine, Buas
Shiva Kannan @shivakannan.bsky.social Audio Tech | XR | Engineer @ Dolby