Gwen @starshine.dev · Apr 27

I might need to set up a "camera preference quaternion" to get the nudger right, but right now I'm using a composite system and using a plane to block camera movement past an inflection plane.

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Gwen · Apr 27

Rn I'm at the point that I have to program some meta systems, and like ability triggers (anonymous events register themselves in a battle event and get logged, I'm using that for story sequencing) and do some design work figuring out the language for CLEAN, CRITICAL, and JUSTIFIED.