Following
@stevenatha.bsky.socialRocket Adrift Games | Wishlist SHE: Seraphim Helix Experiment! @rocketadrift.bsky.social Three-person Toronto-based indie game developer working on SHE. Wishlist - https://store.steampowered.com/app/4686060/SHE_Seraphim_Helix_Experiment/?beta=1 #NoAI #BLM #TransRights #FreePalestine
Nick Suttner @nsuttner.bsky.social He/him Brewing new videogame(s) Host @secretlivesofgames.bsky.social Co-founder @furnimatgames.bsky.social Ex-Director of Publishing @panic.com Ex-PlayStation, 1UP, etc. etc. linktr.ee/nsuttner
David Hellman @davidhellman.bsky.social http://davidhellman.art // artist from Arranger: A Role-Puzzling Adventure (video game), Braid (extremely old video game), A Lesson Is Learned But The Damage Is Irreversible (evergreen web comic), Second Quest (graphic novel) // anti-zionist Jew 🇵🇸
Nico Recabarren @cabezotta.bsky.social I make games. Game designer / Programmer. Currently working on new stuff!! Before: Arranger: A Role-Puzzling Adventure, ETHEREAL (IGF 2019 winner) and other smaller things. Mendoza. Argentina.
Arranger: A Role-Puzzling Adventure 🧩⚔️ @furnimatgames.bsky.social Arranger is out everywhere! Steam/EGS/Itch/Mac App Store Switch/PS5 iOS/Android https://arranger.quest An award-winning game by @cabezotta.bsky.social, @davidhellman.bsky.social, @nsuttner.bsky.social, and friends!
Double Fine @doublefine.com Official source of Action Posts from Double Fine Productions, creators of Psychonauts, Brütal Legend, Broken Age, RAD, and Keeper https://www.doublefine.com
Chris Totten - Little Nemo and the Nightmare Fiends @totter87.bsky.social Award-winning gamedev. Animation/games Associate Professor. Level design author. SAAM Arcade founder. Making Little Nemo and the Nightmare Fiends: https://store.steampowered.com/app/2229030/Little_Nemo_and_the_Nightmare_Fiends/
Richard Lemarchand @rich-lem.bsky.social Former Naughty Dog Lead Game Designer, now a professor in the USC Games program. Wrote 'A Playful Production Process' for the MIT Press. He/him.
Mike Dolan @mikedolan.bsky.social Making games. Working on gamedev is my primary focus, but I also work in Blender for 3D modeling and Aseprite for pixelart! Current projects: Retro FPS ImSim-lite sci-fi series, and ps1 horror.
Matt Tropiano @mtrop.net I make stuff for Doom. And code stuff. The Adventures of Square, DOOMBRINGER, TAME, DoomTools, and countless other Doom maps and mods. https://mtrop.net
Michelle Olson 🌟 @duplighosts.bsky.social Game designer who likes games with strong values, the weird and wonderful natural world, and magic sparkles 🌿✨ prev. director of Beasts of Maravilla Island 📸 🐆 mission design Last Sentinel 🤖 lead designer on Plasticity 🌳 michelle.games
Garrett Biggs @suburbansam.bsky.social https://www.linkedin.com/in/garrett-biggs-650b19337/ Third Year Game Design Student Programmer for Silliards Board game enthusiast
Cole Wehrle @colewehrle.bsky.social Creative Director at Buried Giant Studios. Designer of Root, Oath, Arcs, and lots of historical games. Focuses on strategy games with strong emergent narratives and responsive systems. Voracious reader of just about anything I can get my hands on.
Bluesky @bsky.app official Bluesky account (check username👆) Bugs, feature requests, feedback: support@bsky.app