Following
@studiogobo.bsky.socialCiaran Walsh @mistercw.bsky.social I do sound / code / music for videogames and once went modestly viral for a photo of a shit Christmas dinner. Head of Audio at Studio Gobo. Our latest: https://www.playstation.com/en-gb/games/lego-horizon-adventures/
Tim Symons @timfollowsyou.bsky.social Lead Producer Franchise Development @ Guerrilla | Former Nintendo 2nd Party | #SnipperClips #MetroidSamusReturns (views are my own)
Michael Howe @miketorious.bsky.social Level Designer @ Studio Gobo. Previously @ CA & SMG. RPG Lover. Disney Parks Nut. Bethesda Modding Enthusiast. Certified AI Slop Hater. All Views Are My Own. Portfolio: https://www.miketorious.com/
Andrew Schneider 🌩️🌋 @andrewschneider.bsky.social Atmospherics Lead at Guerrilla. Developing the real-time voxel-based cloud system for the Decima Engine and the Horizon franchise games. Formerly Senior FX TD at Blue Sky (not this one) Animation Studios.
Dean Antunes @deanantunes.bsky.social Business Development Manager in Video Games