There's now a dedicated superjump input instead of having to dash down close to the ground. Should make moving in the air a lot easier. 11 days til the next #HYPERFIGHT2 playtest! #gamedev #indiedev #fgc #GodotEngine
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There's now a dedicated superjump input instead of having to dash down close to the ground. Should make moving in the air a lot easier. 11 days til the next #HYPERFIGHT2 playtest! #gamedev #indiedev #fgc #GodotEngine
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