Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.
Gabriel Peyré @gabrielpeyre.bsky.social CNRS researcher at ENS
David Aerne @meodai.bsky.social Self-employed Design & Interaction Developer at Elastiq Ltd.
Independent researcher exploring color perception, palette tools, and interface design through prototyping.
antirez @antirez.bsky.social Reproducible bugs are candies 🍭🍬
I like programming too much for not liking automatic programming.
Max @maxbittker.bsky.social mammal with hobbies
Mia Farrow @miafarrow.bsky.social ICE OUT
Rune Skovbo Johansen @runevision.bsky.social Indie game developer, procedural generation enthusiast, Dane in Finland. I made Eye of the Temple, now working on The Big Forest.
📍 Turku, Finland
🔗 https://runevision.com
https://www.youtube.com/c/runevision
https://mastodon.gamedev.place/@runevision
Don McCurdy @donmccurdy.com Graphics, data visualization, and web technologies at Bentley Systems. Contributor to #glTF, #threejs, and #3DTiles. he/him.
Brooklyn, NY.
Morten Vassvik @vassvik.bsky.social Simulation and rendering nerd. Co-founder and CTO @JangaFX
Working on EmberGen and more.
Discord: vassvik @vassvik@mastodon.gamedev.place
Melanie Mitchell @melaniemitchell.bsky.social Professor, Santa Fe Institute. Research on AI, cognitive science, and complex systems.
Website: https://melaniemitchell.me
Substack: https://aiguide.substack.com/
あずま @sngazm.image.club 技術、デザイン、制作、表現についておしゃべりするポッドキャストのほうをやらせていただいております
https://cast.image.club
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Nikita Lisitsa @lisyarus.bsky.social He/him
I teach C++ & computer graphics and make videogames
Working on a medieval village building game: https://youtube.com/playlist?list=PLSGI94QoFYJwGaieAkqw5_qfoupdppxHN&cbrd=1
Check out my cozy road building traffic sim: https://t.ly/FfOwR
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
Ricky Reusser @rreusser.bsky.social Math, graphics, maps, trail running. he/him
https://rreusser.github.io/notebooks/
Inigo Quilez @iquilezles.bsky.social Math & Art Videos.
* https://youtube.com/Inigo_Quilez
* https://iquilezles.org
Created Shadertoy, Pixar's Wondermoss, Quill, and more.
Patrick Kidger @patrickkidger.bsky.social 🚀 Doing something new. Curing uncured diseases.
🧪 antibodies+AI, neural ODEs, open-source JAX ecosystem.
👨💻 ex-{Cradle, Google, Oxford}.
📍 Zürich, Switzerland
Lorena A Barba @labarba.bsky.social Engineering professor, computational scientist, jazz buff, techie, academic writer & font geek. Faculty director of the GW Open Source Program Office.
https://lorenabarba.com
www.linkedin.com/in/lorenabarba- M Michael Zingale @michaelzingale.bsky.social computational astrophysicist
open source tool developer
professor
blower upper of stars
can recite π to 2 decimal places from memory
star wars fan
coffee aficionado
https://zingale.github.io
Dan F-M @dfm.io Retired computational astrophysicist
Interpretability at Anthropic; prev Google DeepMind, Simons Foundation, Journal of Open Source Software
(he/him)
https://dfm.io // https://github.com/dfm
mcc @dryad.technology glitch girl — I do not trust this place and would prefer you follow me on Mastodon: https://mastodon.social/@mcc — A mixtape for you: https://bsky.app/profile/dryad.technology/feed/listening-to — Avatar by @urnash.com — 🏳️⚧️🏳️🌈 — she/her
patricio gonzalez vivo @patricio.io Research Engineer.
Author of https://thebookofshaders.com/, https://lygia.xyz/ and https://pixelspiritdeck.com
Mas:@patricio@merveilles.town
Web: patriciogonzalezvivo.com
Wilhem Barbier @wbrbr.bsky.social Graphics engineer, currently working on Marmoset Toolbag. Previously: PhD @ IRIT, R&D intern @ Adobe, Unity
Axel Paris @axelparis.bsky.social Research scientist at Adobe. PhD in Computer Graphics. Founding member of Newhead Studio. Interests: large-scale environments, implicit surfaces, physics simulation, sustainability.
Web: aparis69.github.io
=> Opinions are my own.
He/Him. Write in 🇨🇵 🇬🇧
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Dave Pagurek @davepagurek.com Toronto artist and computer graphics programmer. I help maintain p5.js and its WebGL mode. Will probably answer your graphics questions if you ask 👀
@flaneur2024.bsky.social @flaneur2024.bsky.social maintainer of SlateDB
loves Rust, Datasys, Cloud Infra, AI
https://flaneur2020.github.io
Jaume Sanchez Elias @thespite.bsky.social Web Dev, pixel burner - WebGL · WebXR - UX/UI at Google Deepmind
Damien Seguin @dmnsgn.me Applied Computational Thinking.
Computational Designer, Generative Artisan, Cheese Enthusiast.
Co-creator of https://nodes.io/ with https://variable.io/.
Links: https://dmnsgn.me/links
colour-science @colour-science.bsky.social Colour Science for Python
kyndinfo @kyndinfo.bsky.social Kenichi Yoneda
http://kyndinfo.notion.site
http://instagram.com/kyndinfo
Artist/Designer. Big tech + Part-time freelancing
Björn Ottosson - making Island Architect @bottosson.bsky.social Making Island Architect, a cosy town building game. Also game programming teacher and consultant. Previously 10 years at Frostbite and EA DICE. Creator of Oklab.
Whishlist now!
https://store.steampowered.com/app/3079100/Island_Architect
Nao Tokui @naotokui.bsky.social
Nervous System @nervo.us a generative design studio that works at the intersection of science, art, and technology. follow @nervousjessica.bsky.social + @nervousjesse.bsky.social for more frequent updates https://linktr.ee/nervous_system
FLUFFLOP @flufflop.com Creative team living with a lovely bun. Specializing in simple rabbit pixel art, illustrations, apps and handmade stuff
https://flufflop.com
Michael Bronstein @mmbronstein.bsky.social DeepMind Professor of AI @Oxford
Scientific Director @Aithyra
Chief Scientist @ProximaBio
ML Lead @ProjectCETI
geometric deep learning, graph neural networks, generative models, molecular design, proteins, bio AI, 🐎 🎶
Francis Williams @iamfranciswilliams.bsky.social Just a guy trying to write for a living.
Ruben Wiersma @rubenwiersma.nl Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zürich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
Andreas Longva @andlon.bsky.social Previously: Researcher and PhD candidate @ RWTH Aachen University, now probably disabled by Long COVID.
Physics simulation, mathematics, software and science
andreaslongva.com
Jeremie Dumas @jedumas.bsky.social Senior research engineer at Adobe, working on geometry processing and physical simulation, sometimes improving our build system. Current interests include boardgames, hiking, woodworking, traveling, dancing, music, and photography! Opinions are my own.
Nicholas Sharp @nmwsharp.bsky.social 3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
personal website: nmwsharp.com
Emily Whiting @whiting.bsky.social Faculty in CS at Boston University working on graphics and fabrication
David Coeurjolly @dcoeurjo.bsky.social Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
Tobias Pfaff 🦛 @tobiaspfaff.bsky.social Research scientist at NVIDIA. Learned physics models, generative video & more.
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Ana Dodik @anadodik.bsky.social Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
Rohan Sawhney @rohansawhney.bsky.social http://www.rohansawhney.io
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
Craig S. Kaplan @isohedral.ca Mathematics, Computer Science, Art, Design, Music, Soup, Pedantry. he/him/anything
Mainly over at @csk@mathstodon.xyz, but happy to follow people here and might check in occasionally.
Tzu-Mao Li @tzumaoli.bsky.social https://cseweb.ucsd.edu/~tzli/
computer graphics, programming systems, machine learning, differentiable graphics
Paolo Cignoni @aloopingicon.bsky.social Research Director at CNR, head of Visual Computing Lab
Messing with small triangles for ages.
Guilty of providing the community with many buggy, but hopefully useful, tools
David Levin @diwlevin.bsky.social Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
Website: www.diwlevin.com
Chris Offner @chrisoffner3d.bsky.social Student Researcher @ RAI Institute, MSc CS Student @ ETH Zurich
visual computing, 3D vision, spatial AI, machine learning, robot perception.
📍Zurich, Switzerland
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
Towaki Takikawa @yongyuanxi.bsky.social outerport.com (yc s24)
former research scientist @ nvidia
systems, ml, graphics, llms, and data
personal web: tovacinni.github.io
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Michiel van de Panne @mvandepanne.bsky.social UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
Maneesh Agrawala @magrawala.bsky.social Forest Baskett Professor of Computer Science and Director of the Brown Institute for Media Innovation at Stanford.
http://graphics.stanford.edu/~maneesh
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
Jessica Rosenkrantz @nervousjessica.bsky.social artist, designer, programmer. Co-founder of Nervous System, a generative design studio that plays with code, science & digital fabrication
http://n-e-r-v-o-u-s.com
Grant Sanderson @3blue1brown.com Math videos
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Valentin Deschaintre @vdeschaintre.bsky.social Doing research at Adobe in Computer Graphics/Vision/ML on appearance & content authoring and generation. I also like photography, and baking, but I try to keep it under control!
https://valentin.deschaintre.fr
Samuel Vaiter @samuelvaiter.com CNRS Researcher
website: https://samuelvaiter.com
Vidit Nanda @viditnanda.bsky.social Professor of Mathematics at Oxford and Fellow of Pembroke College:
people.maths.ox.ac.uk/nanda
Bastian Grossenbacher-Rieck @pseudomanifold.topology.rocks Dad · Geometry ∩ Topology ∩ Machine Learning
Professor at University of Fribourg 🇨🇭 · ELLIS Scholar 🇪🇺
🏠 https://bastian.rieck.me/
🏫 https://aidos.group
☕️ https://ko-fi.com/pseudomanifold
⁉️ https://admonymous.co/pseudomanifold
Jesse Louis-Rosenberg @nervousjesse.bsky.social Cofounder and Chief Science Officer at Nervous System. Computational designer interested in geometry, fabrication and simulation. Also jigsaw puzzles, ultimate frisbee, and ceramics
https://nervo.us
Julie Digne @jdigne.bsky.social CNRS Researcher in Geometry Processing at Liris, Lyon
(views are my own)
https://perso.liris.cnrs.fr/julie.digne/
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
Jia-Bin Huang @jbhuang0604.bsky.social Associate Professor at UMD CS. YouTube: https://youtube.com/@jbhuang0604
Interested in how computers can learn and see.
Nicolas Bonneel @nbonneel.bsky.social CNRS research director in computer graphics, part time assistant prof at Polytechnique
Dr. Martin Skrodzki @msmathcomp.bsky.social Assistant professor (academic track) at the Computer Graphics and Visualization group of TU Delft, working in the field of #illustratingmath, #dataviz, and #mathart. (he/him) Personal Website: https://ms-math-computer.science
Roberto Toro @r3rt0.bsky.social Into brain development and evolution (+open science, generative art, genomics, music, 🇨🇱...). If you have questions about mechanical morphogenesis, I have more!
https://orcid.org/0000-0002-6671-858X
Alison Martin @alisonmartin57.bsky.social 3D weaver - bamboo, textile, paper
https://www.nytimes.com/2019/07/29/science/math-weaving-bamboo.html?smid=nytcore-ios-share&referringSource=articleShare
Hanusa Design @hanusadesign.com Turning mathematical concepts into wearable art. We make Mathematical Jewelry, first modeled using computational software and then 3D printed for you. Supporter of all things #mathfashion. Proudly NYC. Meet the artist @mathzorro.bsky.social
N. Thuerey's research group at TUM @thuereygroup.bsky.social Professor @ TUM | Making numerical methods and deep learning play nicely together | Fluids | Computer Graphics
Mohamed Sayed @mohamedsayed.bsky.social Senior Research Scientist @ Niantic
I work on depth estimation, 3D reconstruction, and derivative applications.
masayed.com
DGtal @dgtal.bsky.social Digital Geometry Tools and Algorithms Library
DGtal.org, https://github.com/DGtal-team/DGtal
C++/python library for digital data geometry an d topology processing.
Alexa Schor @bsky.alexaschor.com Computer graphics PhD student @Yale. she/her 🏳️🌈
alexaschor.com
Daniele Panozzo @danielepanozzo.bsky.social danielepanozzo.com
Tim Weyrich @timweyrich.bsky.social Professor at @UniFAU, and at UCL. Visual computing, inverse rendering, point-based graphics, computational fabrication, digital humanities – Digital Reality.
Yağız Aksoy @yagizaksoy.bsky.social Computational Photography Lab @ SFU
https://yaksoy.github.io/
Kartik Chandra @kartikchandra.bsky.social I'm a PhD student at MIT CSAIL.
More about me: https://cs.stanford.edu/~kach
Aron Monszpart @amonszpart.bsky.social Research Scientist at Niantic
Interests: CV, ML, DL, 3D reconstruction, image matching, Gaussian splatting, rendering
Konstantin Rusch @tkrusch.bsky.social AI faculty @ ELLIS Institute Tübingen & Max Planck Institute for Intelligent Systems. Heading the Computational Applied Mathematics & AI Lab (CAMAIL)
Prev: MIT CSAIL + ETH Zurich
https://camail.org/
Lukasz Kaczmarczyk @likask.bsky.social Prof. of Applied Computational Modelling at #GlasgowUniversity in #GCEC. Created & developed #MoFEM http://mofem.eng.gla.ac.uk.
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
Emmett Lalish @elalish.bsky.social Rogue geometer. Aerospace-turned-software engineer.
Blog: elalish.blogspot.com
Art: www.thingiverse.com/emmett/designs
20%: manifoldCAD.org
Justin Solomon @justinmsolomon.bsky.social Associate prof, MIT EECS/CSAIL 💻🔬🦥🧀🏋️♀️🎼🐈🎻🏳️🌈 he/him/his
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Brandon Jones @toji.dev WebGPU/WebXR/WebGL Dev @ Google. He/Him
"The downfall of modern civilization." - Joystiq
Personal site: https://toji.dev
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Steve Krouse @stevekrouse.com
Tom MacWright @macwright.com bikes, runs, makes val.town, writes macwright.com, open source, geo, music, sewing and other stuff.
twitter archive: https://bsky.app/profile/archive.macwright.com