Survansix @survansix.com · Apr 30

Balancing localisation costs with lore is a tricky one.. On one hand, giving the player something to discover in our mushroom foraging colony sim is really gratifying. But also, I want our games to be loved all around the world. How do you approach localisation? #indiegame #gamedev #cozygame

24 likes 1 replies

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Replies

Sonicfactory · May 3

I don't bother and use very few words lol.