TJ Stamm @talenttreegames.com · Apr 18

Starting to expand on the various spawning types and getting those systems spruced up with all the options I want. Spent some time making some decent art for them, too. Foreground-jump-in and groundhog style #ScreenshotSaturday #IndieDev #IndieGame #Unity2D #PixelArt

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TJ Stamm · Apr 18

Also, in case anyone is interested, I have been starting to put up some devlogs to try and document my progress and maybe drop some tips, tricks, and methods along the way. Not gunna lie, my video style is both nascent and evolving, but I hope to show and tell more as I go youtu.be/PAbXuUChPjc?...