Konstantin Khomyakov @kkhomyakov3d.bsky.social Senior SWE - DirectX rendering backend at Unity. Previously Varjo, Wargaming, Blend4Web.
Opinions and thoughts are my own, etc.
Tommy Thompson @tommy.aiandgames.com That Scottish AI and games guy...
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Founder of @aiandgames.com
Game AI Programmer & Consultant
Public speaker, educator, nuisance
BAFTA Connect
He-Him, PhD
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Weekly Newsletter: aiandgames.com
YouTube: youtube.com/@aiandgames
REEVALUATE EU Project @reevaluate-project.bsky.social An EU funded project that provides tools for prioritization, contextualization, 3D modeling and reuse of cultural heritage to empower museums and the public to collaborate in making heritage accessible, inclusive and secure. Visit us at "reevaluate.eu".
⿻ yoshemitzu 吉 @yoshemitzu.bsky.social Freelance gig worker for over 10 years. Trying to make the music thing finally happen. Near Tupelo, MS.
Leave the Internet better than you found it.
In order to lead, one must learn to follow.
https://linktr.ee/yoshemitzu
Mr Wilson @mrwilsonda.bsky.social PT of Maths, Numeracy and Technologies
Scotland 🏴
Thibaud Gayraud @awkwardnaut.bsky.social Exploring the awkward once again! It's time for the clouds to go and let the blue sky in!
Anchel Labena @anchel.com Just a Spanish guy living in Denmark but working in Sweden, making Ubisoft games at Massive Entertainment! Feature Producer on Avatar: Frontiers of Pandora, avid gamer and tech nerd.
Anne Toole @amely.bsky.social Creator, ALLES LIEBE, ANNETTE; writer, Netflix's CANNON BUSTERS, WGA winner HORIZON ZERO DAWN, & Emmy-winner LIZZIE BENNET DIARIES. Former IGDA Board.
Rémi Verschelde @akien.bsky.social @godotengine.org project maintainer & @w4games.com co-founder (he/him).
Free and #opensource software advocate. #indiedev and #Linux gaming. Frenchman in Copenhagen.
Also on: @akien@mastodon.gamedev.place.
StabAlarash @stabalarash.bsky.social Game dev
- web: http://stabalarash.com
- itch io: https://stabalarash.itch.io
Matt McDonald @lordzargon.bsky.social Rendering performance enthusiast
Principal Tech Artist at Blazing Griffin
Tech Art consulting & outsourcing
Prev: nDreams, Azra Games, Alta Reality, Maze Theory, Jagex, Totem Arts
Unity, Unreal & others, shaders, VR, Maya, Python, C# et al
Oliver @tomcat0815.bsky.social A cat's roommate, engineer, Rheinland, Germany, he/him
Trinket Tom | Battle Suit Aces OUT NOW @tom.trinketstudios.com Battle Suit Aces coming Oct 7!! https://store.steampowered.com/app/2870530/Battle_Suit_Aces/
President/Programmer of Trinket Studios. Battle Chef Brigade,
Battle Suit Aces; Previously Wideload/Disney; Tall; He/him; tom@trinketstudios.com
Martin Vigneron @drach.bsky.social French/German. Sysadmin at day, insomniac at night. Likes Mountains and Cats. Former VR-dev. Made some Quake3/4 mods/tools.
Bertrand Carré @bertrandcarre.eurosky.social Game engine programmer, technical director pretending to know what I'm doing with smarter people around me 😀
Current work is with Unreal 5.5+, but also helping Mediatonic with Fall guys.
https://bento.me/bertrandcarre
Stewart Lynch @stewartlynch8.bsky.social 10x Editor, FramePro, FastFind, VMem, Ex Lionhead.
Low level core coder, tools, tech, perf.
https://10xeditor.com
Aitor Tejedor @aitortejedor.com Expert Cinematics Programmer at Activision.
Prev: Ubisoft Massive, CD PROJEKT RED, Kaia Studios.
Worked on Star Wars: Outlaws, Avatar: Frontiers of Pandora, Cyberpunk 2077.