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Testing Coder (aka Dyadya Sasha) @testingcoder.bsky.social · Dec 27

"Player making decisions", Chapter 9: 1) Flow is very rewarding. Conditions to get it: 1.1) Clear goals 1.2) Rapid feedback 1.3) "Just right" difficulty 2) Good game follows "drama" formula 2.1) true both for story and difficulty (think chill after boss fight) #indiegamedev #gamedesign #reading

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