Stefan Diaconu @stefandiaconu.bsky.social A pasionate software developer interested in learning #C++ and #graphics programming
Angela @j-beanz.bsky.social Democratic supporter. Dog mom. Fed up with the impact of Trump's policies on our people. I love my blue state.
Print Play Protect @printplayprotect.bsky.social We make cool tabletop items :D
Cedric Guillemet @skaven.bsky.social Senior developer at Microsoft. Demoscener. Babylon.js core team. Technical Emmy Award winner with Golaem. AFOL. Personal views here!
Roberto Gracia @mountaindrop.bsky.social Family man, 3D Artist, Programmer.
11′ 11″ N @i-ping.bsky.social
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
@liswind.bsky.social @liswind.bsky.social Graphics Programmer
Amélie Heinrich @dispatchgraph.bsky.social Graphics, ML
Alex Tardif @longbool.bsky.social Senior Graphics Programmer @ Digital Extremes on Warframe/Soulframe. Previously worked on ESO, LOTRO, DDO, Infinite Crisis
Blog: https://alextardif.com/eden.html
@gleedblanco.bsky.social @gleedblanco.bsky.social
Lamogui @lamogui.bzh Graphics Programmer
@jd3d1994.bsky.social @jd3d1994.bsky.social - S Chris Stark @shellsphinx.bsky.social Senior Graphics Programmer. My opinions are mine alone (and not my employer's).
GalaPixelGames @galapixel.bsky.social I'm making a retro platformer for Game Boy Color.
Demo: https://pixel-perfection.itch.io/ninjas-way
Support us on Indiegogo: https://www.indiegogo.com/projects/--3270495/coming_soon/x/38517612
#retrogaming #GameBoyColor #chiptune
Ali Cem Kalsen @cemkalsen.bsky.social Graphics programmer wannabe | Student @ Istanbul Technical University
Ra'ad ⚡ رعد @raadaldakhil.com Hey, you. You're finally awake.
love to tinker with tech - making games whenever I can
linktr.ee/raadaldakhil
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
@codemonkkkey.bsky.social @codemonkkkey.bsky.social
Adrian Marius Popa @mapopa.bsky.social Game developer
Linkedin https://www.linkedin.com/in/mariuz/
Blog : https://mapopa.blogspot.com
Threads : https://www.threads.net/@popa_adrian_marius
Mastodon : https://mastodon.social/@mariuz
Solo Dev Making the Real-Time Deckbuilder KindFolx! 7/15 @tacopizzacats.bsky.social Wishlist here and fight for the future of humans and monsters in this exciting fast paced real-time deckbuilder on 7/15!
https://store.steampowered.com/app/1408730/KindFolx/
Discord: https://discord.gg/Yy2HzAT
Emma Miller 😁📚🍁 @emmadmiller.bsky.social Canadian Author & Creator of "The Doonies" children's book series! 📚🍁 https://thedoonies.ca
- Follow on: Bluesky, LinkedIn, Facebook, Pinterest, Instagram, Threads, Spotify
- Find our podcast on YouTube and Buzzsprout 📱✨️📚😁❤️🍁
Hakki C. Karaimer @karaimer.bsky.social https://karaimer.github.io/
Tom Keresztes @tkeresztes.bsky.social Once a coder, stays a coder.
tofubutt @tofubutt.bsky.social Cant a girl just draw 🏳️⚧️
Jonathan Stone @sheriffstone.bsky.social Lead Rendering Engineer, Materials and Shading at the Lucasfilm Advanced Development Group. Former graphics lead at Double Fine Productions. Music nerd.
Rasmus Michelsen @rmichelsen.bsky.social
@kendreem.bsky.social @kendreem.bsky.social
@jwieme.bsky.social @jwieme.bsky.social
@danholtzman.bsky.social @danholtzman.bsky.social
@mfrankpb.bsky.social @mfrankpb.bsky.social
Kyle Hayward @graphicsrunner.bsky.social Senior Rendering Engineer on Frostbite and (very)amateur photographer
Michael Nicolella @michaelnicolella.bsky.social Principal Engineer @ Epic Games. Worked on Fortnite, Destiny, Escape Plan, Fat Princess, MAG, and SOCOM. I used to run The Realm.
Dave Astle @myopicrhino.bsky.social Software engineering leader in gaming and graphics. Formerly Intel, AMD, Qualcomm. Co-founder of GameDev.net. Published author.
@gents83.bsky.social @gents83.bsky.social
@moststeph.bsky.social @moststeph.bsky.social
Hawtpixel - Darrell Flood @hawtpixel.bsky.social 650 Fonts for just *$19!* https://hawtpixel.itch.io/hawtpixel-font-firesale
Artist, Game Designer, Font Designer, Dreamer.
FontCreator user, GameMaker user, ex-GameMaker staff, ex-GMC Jam host.
Born in Ireland. Lives in Japan.
Jeff @jmsaltzman.bsky.social Engineer, artist, entrepreneur, dad, coffee drinker. Same handle on Twitter (RIP)
Euphrates (she/her) @mseuphrates.bsky.social Nurse, Educator, Writer, Mom, Nana, totally That Witch.
Isaac Besora @ibesora.bsky.social Software engineer.
Choose my aim, take one step and then the next. It had never been anything else.
Inconformista, utòpic, idealista, ingenu.
A baix a l'esquerra
@mitya22.bsky.social @mitya22.bsky.social
Mythique @mythique.bsky.social Programmer working for a small company (mainly working with Unity and C#). Interested in programming, game dev, art and electronic music.
cxreiff @cxreiff.com
Kirill @klateralus.bsky.social My name is Kirill Iaremenko and I'm a Principal Technical Animator at http://Sharkmob.com. Formerly http://Ubisoft.com, http://Avalanchestudios.com, http://My.Games- U @uncoyote.bsky.social @uncoyote.bsky.social
Vil Harvey @vilyah.bsky.social Metal Ecosystem Engineer at Apple, formerly at The Foundry and Framestore. Posts are my own opinions, not my employers.
Also at @vilya@mastodon.gamedev.place
Griindhouse @griindhouse.bsky.social - J @jubei1337.bsky.social @jubei1337.bsky.social
@bilkaz.bsky.social @bilkaz.bsky.social
Stephen Whittle @mov-eax-rgb.bsky.social Game designer, programmer, artist and hardware dev. Unreal Engine contributor. He/him.
Maurizio Cerrato @speedwago.bsky.social senior principal rendering engineer @ PlayStation
@wobey96.bsky.social @wobey96.bsky.social Flight Software Engineer II @ Advanced Space
Martin Zielinski @darthcoder1.bsky.social Well functioning anarchist.
CTO @ Zenos
Previously Co-Founder & CTO @ yaak.ai, game engine plumber @unity and @unrealengine, gamedev @yager.
Blog: https://alt-engineering.com
Mastodon: @darthcoder1@mastodon.gamedev.place
Rym Michaut @rymguerbi.bsky.social 💻 Data Scientist || 🧮 Stats Engineer || 🥑 DevRel taipy.io || 🦄 Community Growth || open-source passionate || 🧳 Travel || 📸 Photography
Stefan Zellmann @szellmann.bsky.social
Arina @aneshlya.bsky.social ISPC maintainer @Intel. All opinions are my own.
https://github.com/ispc/ispc
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
@bluespies.bsky.social @bluespies.bsky.social
Julia Guerrero Viu @juliagviu.bsky.social PhD candidate @ Universidad de Zaragoza
Computer Graphics and Deep Learning - Material Appearance and Visual Perception
💜 Women in Tech
🌼 Hakuna Matata
Mikko Haapoja @mikkoh.com Sr Staff Developer at Shopify - Sidekick, 3D/AR/VR + Metafields + Metaobjects
Gordon C @vfxgordon.bsky.social R&D Technical Artist, literally everything I do is under NDA :(
Formerly Industrial Light & Magic and Rhythm & Hues.
He/Him.
Ihor Szlachtycz 🇺🇦 @iszlachtycz.bsky.social DevTech at AMD. All opinions are my own and do not reflect that of my employer. In Canada
Jack Knobel @jackknobel.com Game Engine Tinkerer, 🇦🇺in 🇫🇮.
Senior Core Engine Programmer at Remedy Games.
Prev: Frostbite, The Artful Escape The Bards Tale IV, Trover Saves the Universe, Kieru.
Happy Sweeney 🇺🇦 @happysweeney.bsky.social Government dev currently enjoying legacy migration
Marco Castorina @marcocastorina.bsky.social Games Graphics Performance by day, aspiring composer by night. Co-author of https://www.amazon.co.uk/Mastering-Graphics-Programming-Vulkan-principles-ebook/dp/B0BKGLBN89
François Guthmann @frguthmann.bsky.social Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io
Max @maxm1412.bsky.social
@nocturndragon.bsky.social @nocturndragon.bsky.social
Nathan Hoobler @hoobler.net Pixel Pusher and Digital Illusionist
All opinions my own
Damiano Monaco @damianomonaco.bsky.social I like coding systems.
Interest in real-time graphics, #GameDev, and #SpatialAudio.
@krishnancr.bsky.social @krishnancr.bsky.social
Tom Sanocki @tomsanocki.bsky.social Building robots as VP Engineering at 1X Technologies. Previously Epic Games, Roblox, TripActions/Naven, Meta AR/VR, founder & CEO Limitless Ltd (acquired by Lytro), Bungie, Pixar.
Ray Triangle @pst723.bsky.social building territory.dev / ex-Google / ex-Nethone
Andrew Meggs @meggsomatic.tv Rendering, game engines, scalability, gratuitous over-engineering || 💼 ̶A̶v̶a̶t̶a̶r̶ GenAI Assets @ Meta || ⌛ Skyrim, Vampire Bloodlines, Warhammer Online || 🌃 Occasional retro/indie toys || 👫 @shannonin3d.bsky.social (Slang/Vulkan/WebGPU/Khronos)
Matt Yan @m4ttyan.bsky.social Senior rendering programmer at @SonySantaMonica | Previously - @Blizzard_Ent, @Warcraft
Tavian Barnes @tavianator.com Aspiring computer scientist
Polygonal Dreams ⋆ @polygonaldreams.bsky.social ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ₊‧ ୨୧ ‧₊
⠀⠀⠀⠀⠀꒰ 𝑆𝑢𝑟𝑣𝑖𝑣𝑎𝑙 ℋ𝑜𝑟𝑟𝑜𝑟 𝑓𝑎𝑛 𝑝𝑎𝑔𝑒 ꒱
⠀⠀⠀⠀⠀⠀⠀ x.com/polygonaldreams
⠀⠀⠀⠀⠀⠀⠀ 𝑖𝑔: @polygonaldreams⠀⠀ ⠀⠀⠀⠀
Tim Kane (ⵜⵉⵎoⵜⵀⵢ ⴽⴰⵏⴻ) 🏳️🌈 @tim-rex.bsky.social Hobby game dev tech tools and rendering enginer (translation: total hack with a bunch of incomplete and largely unimpressive tech demos)
@tim_rex_ in the other place
The idea that my views would not be my own is horrifying. Nuff said
Michael Kevin Spencer @aisupremacy.bsky.social Canadian in Taiwan. Emerging tech writer, and analyst with a flagship Newsletter called A.I. Supremacy reaching 115k readers
Also watching Semis, China, robotics, Quantum, BigTech, open-source AI and Gen AI tools.
https://www.ai-supremacy.com/archive
Jens @neon.moe Programming games for fun and 3D modeling software for work. Trans rights are human rights. he/him
Blog: https://blog.neon.moe/
Games: https://nc.itch.io/
Fediverse: @neon@fedi.neon.moe
Jérôme Kedzierski @jeke.fr Lead Technical Artist @ Arkane Lyon
2.35 Lover : www.jeke.fr
Michiel Roza @paramike.bsky.social Principal Optimization Programmer at Nixxes Software.
Addicted to optimizing, reading sci-fi, puns, dogs and modifying cars.
All opinions expressed here are my own.
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
ST010-14 @st01014.bsky.social Code synthesizing Carbon-Silicon based lifeform 🖥️🧬
#Coding #Math #Physics
#HPC & #AI
#RetroTech
#Aerospace
#AESTHETICS
Random #Nerdiness & #Shitposting
@jcowles.bsky.social @jcowles.bsky.social Rolled my desk over to Valve. Past: Unity ML Artistry, Xoogler, TiltBrush. Pixar GPU team: Hydra, OpenSubdiv, and OpenUSD. Closet demoscener. 日本語はまだまだ。
ph0b @ph0b.com Software Engineer
Dimitri Diakopoulos @ddiakopoulos.bsky.social I make stuff sometimes!
when i’m not blacksmithing, i shepard a research engineering team at apple