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The Forge Interactive @theforge.dev · Apr 2

Every team hits blockers. The difference is how quickly you can clear them. The Forge is designed to keep your pipeline moving. #TheForge #GameDev #GameEngine

6 likes 1 replies

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Stefan (dadbod games) · Apr 2

what kind of blockers do you usually hit hardest? asking because our pipeline hits different walls depending on whether we're dealing with code, art, or just... people problems.

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