Konstantin Khomyakov @kkhomyakov3d.bsky.social Senior SWE - DirectX rendering backend at Unity. Previously Varjo, Wargaming, Blend4Web.
Opinions and thoughts are my own, etc.
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Vahan @sosoyan.com VFX Lighting, Graphics Programming and GameDev
http://sosoyan.com
sägi @vjsagi.bsky.social Artista Multimedia
@esselte974.bsky.social @esselte974.bsky.social Winning starts with beginning.❤🎁👀 https://linktr.ee/ericdrulavip
https://trafficadbar.com/esselte?prof=1
Lionel Lemarié @hikey.org Rendering, ray tracing, Metal API.
DJ.Huang @dj-huang.bsky.social Lead Technical Artist
Bernat Muñoz @shashclp.bsky.social Grumpy programmer. Demoscener. I (try to) make machines produce faster and more beautiful pixels
Chris Webb @chrispewebb.bsky.social LEGO® Party!
Lead Technical Artist @ SMG
Graphically inclined programmer
ex 5Lives, Defiant
lycium @lycium.bsky.social path tracing (LuxRender, Indigo, Corona, Redshift), fractals (Chaotica), maths, music 🕺, dogs 🐶
https://lyc.deviantart.com/gallery / https://lyc.deviantart.com/gallery/scraps
Parsa @sighpaa.bsky.social Interaction Designer
https://github.com/parsaa74
https://parsaazari.xyz
Cameron Royal @cameronroyal.bsky.social Principal Engineer @RiotGames // Previously @CCPGames
Anthony Murphy @anthonysometimes.bsky.social Animating things - in real-time, if possible.
Jean-Christophe Gatuingt @wullon.net Co-founder @Visibrain.com (Social Listening)
#socialmedia #demoscene #music #Paris #Bitcoin- N @non-defini.bsky.social @non-defini.bsky.social
dave c @dncc-me.bsky.social
Christoph Peters @momentsingraphics.bsky.social Graphics researcher at TU Delft. Formerly Intel, KIT, NVIDIA, Uni Bonn. Known for moment shadow maps, MBOIT, blue noise, spectra, light sampling. Opinions are my own.
https://MomentsInGraphics.de
Micha Mettke @vurtun.bsky.social Engine/Lead Tools Programmer at Keen Games. Interested in Engine/Game/Tool/System programming and API design.
Krisso @krisso.bsky.social Jumping up and down the stack @Microsoft. Application and game development, 3D graphics and the demoscene.
Mattias Peresini @mattiasperesini.com Founder of 3D animation studio @pointflottant.com
Motion design tutorials on https://mattrunks.com
French 3D artist living now living in Kuala Lumpur.
#cinema4D #arnold #nuke #cloudinfra
@remka3d.bsky.social @remka3d.bsky.social 3D artist, motion designer / instagram.com/remka_3d
Michele Fabbri @ab3.net 2D vector graphics rendering engines R&D @ www.mazatech.com
👉 Atheist • Europeist • Nerd
#computational #geometry • #graphics #algorithms • #OpenVG • #SVG • #generative #AI • #demoscene • #retrocomputing • #boardgames • #18XX • #scifi
From Italy 🇮🇹
Mihails Jegorovs @mefix.bsky.social Creative Director @ UltraHorse Ent. Working on SquadBlast, a pvp platformer run and gun shooter.
Thomas Hooper @tdhooper.bsky.social Code artist. Graphics programmer (ex Jumpship Studio). Web developer (ex Last.fm). he/him
mastodon.gamedev.place/@tdhooper · x.com/tdhooper · stainlessvision.com
Karim @karimazrem.bsky.social
Dylan Hallegraeff @dylanhallegraeff.bsky.social Ontwerpt remisebeveiligingssystemen, lasertechnicus, hardcore tekno producer, dj, vj, lj, Tweede Kamer kandidaat Piratenpartij, demoscene.
Patrick Connor @patrickconnoruk.bsky.social Music
Computer graphics
shahar @shahar2k.bsky.social 3d generalist, Game enthusiast, weird but friendly.
I love solving weird problems on a tight schedule.
Ordinaire X @ordinairex.bsky.social Audio-Visual Charlatan 🌌
wrrrrn @wrrrrn.bsky.social
@andrewjdr.bsky.social @andrewjdr.bsky.social Programmer, Cocreator http://Nira.app
Onlyawalker @onlyawalker.bsky.social
Tuan Kuranes @tuankuranes.eurosky.social cpu, gpu : Freelancing
Ex: @sketchfab @fab @epicgames
Computer graphics from c64 to ungodly number of shader processor on modern 3d rigs
Only cpu/gpu/dev/gamdev/vfx content
@mabaro.bsky.social @mabaro.bsky.social
Ken Hu @kenhu07.bsky.social ________(:з」∠)________
Graphics Programmer
@lewiskylewhite.bsky.social @lewiskylewhite.bsky.social
Dale Weiler @graphitemaster.bsky.social Rendering and systems at @JangaFX. A knight afraid to fight, they call me Sir Render.
My opinions reflect an unholy reality
John White @aliasbinman.bsky.social Engineer @ Rive . ex - Meta, Roblox, Epic, Microsoft, EA, Gremlin
Josh Newton @nooneswatching.bsky.social BrandStudio @adobe
nooneswatching.me- J @jakubfiser.bsky.social @jakubfiser.bsky.social
@fuflnus.bsky.social @fuflnus.bsky.social
xdaniel ♜ @xdanielart.bsky.social Graphic designer focused on 3D and web/addons/game programing.
ESP | ENG INFP-T
@thomasdeliot.bsky.social @thomasdeliot.bsky.social
Rich Forster @dickyjimforster.bsky.social Ex-SIE R&D West SDK Game Tech: PhyreEngine, SDK, Sharing VR. Father, Programmer, Player. My views! Also @dickyjim@mastodon.gamedev.place
a chaos of fools @achaosoffools.bsky.social saving apples for ryuk and 002- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Ray Campbell Lupton @rcl.studio Award winning brand & digital designer. Omnipresent (Based in Glasgow. Scotland).
rcl.studio
Ladislav Petruš @dwnstrmr.bsky.social I've seen things you would not believe. Also at @dwnstrmr@petrus.sk.- B @basvanbergen.bsky.social @basvanbergen.bsky.social
Marshall Robin @mrobin604.bsky.social graphics & lighting
formerly @ naughty dog
Bartosz Lipiński @bartoszlipinski.bsky.social Video Games Engine/Rendering Programmer. Head of Technology @11bit Studios.
@ahahahakaff.bsky.social @ahahahakaff.bsky.social
François Durieu @francoisdigitel.bsky.social Broadcast Technician | Specializing in vMix & Blackmagic Design | Workflow & automation wizard | Working for Rift .lu | My views are my own
Wolfgang Engel @wolfgangfengel.bsky.social Graphics Programmer, CEO at The Forge Interactive
https://theforge.dev/
https://github.com/ConfettiFX/The-Forge
RedFX @redfx.bsky.social Hey, I'm Nick, a realtime vfx artist from NZ. Looking forward to getting in touch with my fellow devs!
Erik Jansson @caffeineviking.net Senior Graphics Programmer at Remedy Entertainment's Northlight rendering team. I post about real-time computer graphics, GPUs and code optimization. Fantasy and sci-fi book aficionado and anime/manga connoisseur. 日本語OK!
Anton Kaplanyan @kaplanyan.bsky.social Real-time and offline rendering, gamedev, GPU hw- W WillP @willpgfx.bsky.social Senior graphics programmer II on T4 at Blizzard.
Personal account.
https://willpgfx.com
Sylvain Meunier @meuns.bsky.social Graphics developer working for EA on Frostbite (ex AMD, DONTNOD_Ent, Quantic_Dream and Ubisoft). This is my personal account !
@mel.dog @mel.dog audio-visual artist • creative technologist • dog
🔞 • NO AI
https://mel.dog
Elizabeth @icetigris.bsky.social Lead Rendering Engineer at That's No Moon. Prev: Epic, Unity, Disbelief, PlayStation, Intel. Agender GPU goblin. They/Them
Ben Houston @ben3d.ca Personal. https://ben3d.ca Serial Entrepreneur. Founder: https://LandofAssets.com (product photos for eCommerce), https://Threekit.com (3D for eCommerce), http://Clara.io (online 3D editor), Exocortex, and Frantic Films Software.
Peter McEvoy @mcpete.bsky.social Software engineer and currently pursuing a PhD within passive microwave remote sensing. Gothenburg, Sweden.
I like pretty things and understanding how things work. Computer Vision, Graphics, Physics, and Tinkering. http://peter.mcevoy.se
ChristinaC.🏳️🌈🏳️⚧️ @christinacoffin.bsky.social Ex-AAA Rendering+Optimisation Programmer
TechArtist, Designer. Stylized Art.
#indiedev #gamedev 🏳️⚧️
Shader Illusionist
AssassinsCreed2 / FarCry2 / BF3 / MidnightClub 2+3
#NoAI
She/Her
SoCal girl living in 🇸🇪
mastodon.gamedev.place/@ChristinaCoffin
Jack Hale @jackhale.bsky.social Notch Product Specialist and Proud Father of two Birds 🐦
🎨 - jokcreates.com
Robert Anderberg @bobbydigitales.anderberg.co.uk Code janitor/CEO at ControlZee making https://dotbigbang.com prev: Google, Linden Lab, Paragon Studios, CCP, Realtime Worlds, Absolute Studios, DC Studios, Steel Monkeys. Like making fun things that let people make fun things.
Pekka Väänänen @pekkavaa.bsky.social Avid reader, computer graphics fan and atmospheric jungle beats enjoyer. Demoscene: cce/Peisik.
Blog at https://30fps.net/
Sam Birley @evilsmeevil.bsky.social Director of Technology @ Magnopus | Formerly Creative Assembly | Views Mine | He/Him
Razvan Oita @razvanoita.bsky.social Senior Graphics Programmer @ Behaviour Interactive
previously @ Gameloft
he/him
<3 graphics/physics/math/comics
turbo-nerd
Hard Rock @hardrockcode.bsky.social Game developer, programmer. starsdev.com
Robbie Ierubino / NeuralMaker @robbieierubino.bsky.social Graphic Artist / Motion Design / Autism Advocate / Electronica Music Producer
https://linktr.ee/robbieierubino
@leoncaet27.bsky.social @leoncaet27.bsky.social
Riley Labrecque @rileylabrecque.com Partner Engineer at Final Strike Games with a focus on Engine Tech, Online, Build, and DevOps.
Previously wrote documentation for Valve
Once upon a time I made Steamworks.NET
🌲Seattle
Sander van Rossen🇺🇦🇪🇺 @logicalerror.bsky.social Previously at Unity, Roblox, Briganti.
Level design tools Realtime-CSG https://bit.ly/4ngBclb & Chisel: http://bit.ly/3Z1mohh
Creator of Zombie Gunship and Gunship X
GDC speaker: http://bitly.ws/au5r
Portfolio: http://bit.ly/3KFdRfb
Grégory Pakosz @gpakosz.bsky.social 🤿 In between realities at
❤️ C — (Oh my) tmux — Vim
🤯 Opinions are my own
⚠️ With more threads comes great responsibility
🇫🇷 Nantes / Paris
🐘 https://mastodon.gamedev.place/@gpakosz
Jobbies @jobbies.bsky.social Sometimes I run.
Omar Shehata @omarshehata.bsky.social Ithaca, NY.
https://prosocialengineering.org/
Eric Lengyel @ericlengyel.bsky.social • Creator of Radical Pie equation editor, Slug Library, C4 Engine
• Math / gamedev author
• Geometric algebra researcher
• Former Naughty Dog, Apple, Sierra
A N T O N @a-n-t-o-n.bsky.social Indie Game Developer Currently working on a mistake /// former Lead Game Designer, project leader and 3D Artist /// 🇳🇱/🇺🇦
Mathieu 'p01' Henri @p01.bsky.social ⚡ http://www.p01.org/
🌘 Technical speaker, Creative coder, Size Optimizer, Demoscene artist on the web, Atari and pico8
🌞 Principal Software Engineer, Test Automation lead at Microsoft
Promit⚡Roy @promit.bsky.social Graphics/Game engine dev. Previously Neuroscience @ Johns Hopkins. Building interactive physics-driven experiences for brain health and neuro patient care. https://neuroanimation.com/
MAK @makramd.bsky.social ⚠️Actively looking for work⚠️
Freelance & Consulting work.
Photogrammetry
Environmental tech artist
GFX & rendering historian
http://www.artstation.com/makram
https://mastodon.gamedev.place/@makram
David Lenaerts @derschmale.bsky.social Freelance VFX & graphics developer.
Lizard dad, dog dad, cat dad, neurodivergent, abuser of musical instruments.
https://www.derschmale.com/
François Guthmann @frguthmann.bsky.social Your friendly neighborhood Guthmann | Computer graphics enthusiast | GPU Dev Tech at AMD. Opinions are my own.
http://frguthmann.github.io
Jacco Bikker 🎦 @jbikker.bsky.social Interests: Graphics 🖼️, Game development 🕹️, Retrodev (MSX / MSX2) 👾. Ray Tracing 📈! Also interested in, but not posting on: Teaching 🎓, piano 𝄞, marriage 🧑🏻🤝🧑🏻, Christianity ✝.- K @kobolin.bsky.social @kobolin.bsky.social
Pierre Nagorny @a1rb4ck.bsky.social Machine Learning @artanim_mocap. #VR, real-time #animation, markerless #mocap. @a1rb4ck@mastodon.social @a1rb4ck
David Sena @biovf.bsky.social Senior Mobile Platform Engineer @Epic Games
Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
Connor Harmon @connorharmon.bsky.social Awesome projection mapper, ready to do weird stuff
Existing around the internet
connorharmon.com
Ray Dey @raydey.bsky.social SMTS @ AMD working on GPU driver performance. Graphics, GPU and Shader enthusiast. Opinions my own, etc.
Jilt @jilt.bsky.social lecturer - media artist - electronic musician
Head of Immersive Media bachelor at Netherlands Film Academy
Averse of the Meta
http://robotfunk.com
The Graphics Dude @gpujeff.bsky.social Vive les bisounours !
Guillaume WERLÉ @666uille.bsky.social Rendering Architect
aka Guille / Cocoon #demoscene
Brian Jackson @jaxz.in A Dad that blabbers about home automation too much.
Francis Stokes @francis.codes Exploring the Low Level on YouTube as Low Byte Productions
Firmware Engineer
Father x2
(he/him) 🇬🇧🇳🇱
Bryan McNett @bryanmcnett.bsky.social graphics @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch 2002-2007. 日本語OK. opinions are mine
Mike Evans @mikeev.bsky.social GPUs from fs to ms @ AMD / Interests: GFX, AI, RTL / Prev: AuthenTec (Digital HW), NASA, GaTech Grad, F1 fan. Views & statements are 100% mine.
A0a @skjaero.bsky.social #Computer #Graphics, #CGFX, #GameDev, #AI coder, #demoscene
I fancy a delta-wing hang-glide any time of day.
@Skjaero@mastodon.gamedev.place
Formerly @ Larian Studios, Playlogic, twitter, Facebook, LinkedIn, insta, icq, irc
Philip Hammer @phammer.bsky.social principal engine programmer @ id software |
graphics & engine code for idTech | DOOM: The Dark Ages
opinions are my own
Jonathan Burke @iridiumgamedev.bsky.social Director. Co-head of technology @SantaMonicaStudio. Wearer of many hats, both figuratively and literally.
SMS.playstation.com
https://www.mobygames.com/person/428372/jonathan-burke/
https://twitter.com/IridiumGameDev