threesided @threesidedpolygon.com ยท Apr 13

Think I got pathing working how I want ๐Ÿคž๐Ÿ˜ฌ ๐Ÿคž #gamedev #solodev #gamemaker

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threesided ยท Apr 13

So much invisible work here. But now enemies will actually spread out along the open path, better filling the space which I much prefer. A side effect of this was making enemy waves slightly tougher since AoE effects might miss some enemies they would've otherwise hit previously