threesided @threesidedpolygon.com · Jun 18

Been getting a lot done with this project! I can now program questlines, cutscenes, day/night cycles pass, and more. As a treat I've done some environment art to mix it up. Here's my SUPER rough first pass at the day/night lighting #gamedev #indiedev #godot

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threesided · Jun 18

Do people like seeing this early in-progress development? I feel like I really love it, but that's the game *developer* in me talking more than the game *consumer*