Atari @atari.com The official account for Atari.
⚡️ Futuristic since forever.
🕹️ Join the Discord: discord.gg/atariclub
🕹️ Bubsy 4D Demo: https://link.atari.com/DemoBubsy
John Romero @johnromero.bsky.social FPS is my DNA. Working on a new shooter. Find Romero Games at https://t.co/d7iJN1tvGy
Mike Turitzin @miketuritzin.bsky.social Building a game/engine based on signed distance fields
~ Past: rendering lead @figma.com, indie VR dev, founder @ Workflowy, search backend @ Google, Quake modder
miketuritzin.com
baldurk @baldurk.bsky.social Working on RenderDoc (https://github.com/baldurk/renderdoc) a PC graphics debugger.
Erin Catto @erincatto.bsky.social I created Box2D. I enjoy all kinds of programming, but specialize in physics and animation. Working on The Legend of California.
Bloom & Gloom Games @bloomandgloom.bsky.social Game studio in Malmö, Sweden. Building an ambitious, systemic and cozy open world action adventure.
Web: https://www.bloomandgloom.games/
Chairman George @superbunnyhop.bsky.social Been on Japanese TV. YouTuber, Snake Eater, Journalism & A/V Production. He/him/George
Youtube: bit.ly/3TZoU2p
Patreon: bit.ly/2BmKoOk
Audiobooks: tinyurl.com/22r3mcz4
Twitch: twitch.tv/superbunnyhop
Stream VODs: tinyurl.com/yfjr6szu
http://geosaga.net
Chet Faliszek @chetsucks.com I make games - co-op games - Left 4 Dead, portal, etc - now The Anacrusis.
Josh Sawyer @jesawyer.bsky.social Director of Pentiment, Pillars of Eternity I & II, Fallout: New Vegas. Studio Design Director @ Obsidian Entertainment. 🇺🇸EN/🇩🇪DE ♂
Interview/conference inquiries to pr@obsidian.net
Sideways @sideways440.bsky.social I talk about music. A lot.
SungWon Cho @prozdishere.bsky.social voice actor | represented by CAA | prozdkp@gmail.com
Oskar Stålberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
Red Letter Media @redlettermedia.com Milwaukee, WI based humor related and entertainment adjacent content creators. The world's only unfluencers.
Splendid Failures @splendidfailures.bsky.social Short games - Well crafted
We’re a team of four experienced game developers in Gothenburg, Sweden.
Currently working on our studio’s debut game: A Corporate Machine. Wishlist on Steam now: https://store.steampowered.com/app/4664300/A_Corporate_Machine/
Eskil Steenberg Hald @quelsolaar.bsky.social C programming, creativity and game development.
Gnista Games | 🧊Mysticore Announced!🧊 @gnistagames.bsky.social Mysticore: Towers & Timber is a 1-4 player survival strategy game. Wishlist: https://s.team/a/3754970
~ Solo indie studio by @ollhax.bsky.social ~
Tom Forsyth @tomforsyth.bsky.social Gfx coder and chip designer. He/him/3Dlabs/Muckyfoot/RAD/Valve/Oculus/Intel/Rec Room/Riot.
mastodon.gamedev.place/web/@TomF
Daniel Bloodworth @dbloodworth2.bsky.social Video Games PR at Ukiyo Studios
Managing Editor at Easy Allies
Formerly GameTrailers, G4, Nintendo World Report
Covering video games since 1994.
Jason Schreier @jasonschreier.bsky.social Reporter at Bloomberg | co-host of Triple Click | New York Times bestselling author of Play Nice + Press Reset + Blood, Sweat, and Pixels | Email: jschreier@gmail.com | Signal: jschreier.10
Stormteller Games @stormtellergames.bsky.social We're Stormteller Games! 🌩️ Passionate indie devs from stormy Gothenburg - from fresh talent to seasoned vets ⚔️ Creators of Lost In Random: The Eternal Die.
Guillermo del Toro @realgdt.bsky.social I make movies. I watch movies. I love movies.
daniel:// stenberg:// @daniel.haxx.se I write curl. I don't know anything. I am @bagder@mastodon.social
Weekly email at https://lists.haxx.se/listinfo/daniel
unreal🌱garden @unreal-garden.com Unreal Engine community site · New tips twice a day · https://unreal-garden.com/
Brian Karis @briankaris.bsky.social Engineering Fellow at Epic Games. Author of Nanite.
Hank Green @hankgreen.bsky.social Long Time Internet Guy
Lindsay Ellis @lindsayellis.bsky.social contact: christopher at nebula dot tv
localthunk @localthunk.com Literally a fool
Creator of Balatro ( @playbalatro.com )
Business/Media: balatro@playstack.com
Blog: localthunk.com
Direct contact: localthunk.contact@gmail.com
🇨🇦
Omar @ocornut.bsky.social programmer of things and stuff. dear imgui https://github.com/ocornut/imgui / the dragon’s trap / dreams / tearaway / pixeljunk shooter / soul bubbles / meka. Paris, France https://www.miracleworld.net
Ari Arnbjörnsson @flassari.bsky.social Senior Software Engineer, Developer Relations at Epic Games.
Former Lead Programmer on #Returnal for #PS5 @Housemarque.
https://ari.games for my presentations!
Sebastian Aaltonen @sebaaltonen.bsky.social Building a new renderer at HypeHype. Former principal engineer at Unity and Ubisoft. Opinions are my own.
Brandon Jones @trailerjones.bsky.social Writer. Substack: The Friends Guide to Horrible Things. My kid's book (Read it Again!) and debut novel (Whirly World) are on sale now. Co-Founder: EasyAllies, GameTrailers. He/him.
Olle Håkansson @ollhax.bsky.social Indie game developer, creator of the SteamWorld series. Now head of @gnistagames.bsky.social
@hagerhink.bsky.social @hagerhink.bsky.social Senior UX Designer at Paradox Development Studios - here to have a bad time (synthesizer playing)
Oliver Elm @flyboyelm.bsky.social Game developer, artist and author based in Gothenburg, Sweden
@klauslyngeled.bsky.social @klauslyngeled.bsky.social
Brjann Sigurgeirsson @brjannsigur.bsky.social Founder of Image & Form and Thunderful, responsible for the SteamWorld games. Addicted to chess and karaoke.
Ray @raysan5.bsky.social Passionate about gamedev technologies. I create things. Created raylib, raygui, rres and many other tools/libs at raylibtech. FOSS at: http://github.com/raysan5
dannyodwyer @dannyodwyer.bsky.social maker of video game documentaries @noclip, alternative game coverage @noclip_2, selling out with style @SecretTape and F1 chat @shiftf1podcast. Irishman inside an American.
Vladimir Komarov @vrkomarov.bsky.social Graphics programmer at Lesta Games (prev Wargaming St. Petersburg)
Here I post about computer graphics and my engine/renderer
mastodon.gamedev.place/@VrKomarov
https://x.com/VrKomarov
Johan Peitz - picoCAD 2 is out! @johanpeitz.com #pixelart and #lofi enthusiast obsessing over small games with big pixels.
Get picoCAD 2 - https://s.team/a/3675940
Wishlist Icy Tower - http://s.team/a/3014860
Get the inside scoop with my newsletter:
💌 https://apskeppet.se/newsletter.html
Peter Broqvist @broqvist.bsky.social Narrative and 3D/Tech Art on the SteamWorld games and The Gunk. Now working on a new Splendid Failure with good friends.
Sean Barrett @nothings.bsky.social 🏳️🌈 ally, BLM, gamedev (Thief, Promesst), original Indie Game Jam cofounder, popularized C header-file-only libs w/stb. he/him
Larry, I'm on DuckTales.
https://nothings.org
Mathias Wahlin @fohx.bsky.social Part indie gamedev working on an unannounced game, part graphics programmer at https://www.capture.se. Used to work on bigger games, ex demoscene, (@fohx on Twitter, etc.)
Sebastian Schöner @sschoener.bsky.social Programming! - previously at Epic Games, Unity Technologies, Paradox Dev Studios
https://blog.s-schoener.com
TimOfLegend @timoflegend.bsky.social Hi! I'm Tim Schafer!
Founder, Double Fine Productions
Official DF account: @doublefine.com
Please report bugs to http://support.doublefine.com
Press: pr@doublefine.com
Stewart Lynch @stewartlynch8.bsky.social 10x Editor, FramePro, FastFind, VMem, Ex Lionhead.
Low level core coder, tools, tech, perf.
https://10xeditor.com
Tobias Nilsson @tobot.bsky.social Artsy game developer. When not trying paint, I'm in the forest riding bikes or watching sci-fi flicks. Art directed The Gunk and most SteamWorld games. https://www.instagram.com/tobiasritar/
Jarl Larsson @jarllarsson.bsky.social ᕕ( ᐛ )ᕗ Graphics- and game programmer.
Worked on #thegunk , #steamworld heist & dig2
Making a #vulkan renderer in my spare time.
Kenney @kenney.nl ✨ Creating public domain game assets for over 10 years!
www.kenney.nl
Y/CJ/Y @ycjygames.bsky.social I IF II I T I I ( xxxx ) II Y I FI T II
#seasalt #postvoid #taaotlh
#KeepDriving
https://linktr.ee/ycjygames
Per "Perolus" Hasselström @perolus.bsky.social Stalking in the shadows by the light of the moon - Shaver of yaks, amateur everything. he/him
http://mixcloud.com/Perolus/
Svenska,English,日本語
John Wordsworth @johnwordsworth.bsky.social Game developer and tech leader in Sweden. All about Game Dev, TTRPGs, and board games. Working on a Tabletop RPG and a video game. Former Tech Director at Paradox Interactive. Maths PhD Survivor.
Pelle Cahndlerby 🌱 #Ultros @cahndlerby.bsky.social Writer, Narrative Designer, and Cosmic Muse on ULTROS with El Huervo & Hadoque | Creative Audio Director shaping the musical identity of Gimmick! 2 with David Wise | https://linktr.ee/cahndlerby
Former SteamWorld Loremaster – he/him
Jakob Wahlberg @jakobwahlberg.bsky.social I like making games.
Gameplay, Animation, Tech Art & low effort graphics.
Made Go Mecha Ball.
Prevously: Image & Form, Moon Studios
Robert Olsén @rawbert.bsky.social I play all kinds of games. Occasionally make games. I try to be kind, respectful and optimistic.
Game Designer & Co-Founder at Splendid Failures, working on "A Corporate Machine".
Formerly Game Designer at Thunderful Games (and previously Image & Form).
Research Witch Naifu @sukebandeka.bsky.social She/her, A Fake Geek Girl. I work with games. I like anime+general trash. I like my boys crying in robots and my girls magical. Profile pic by
citruslucy.
Dev Karnal Fridén @hestkraft.bsky.social Publishing of Video James, and Video Friends.
Olov Redmalm @olovr.bsky.social I try to tell stories. Co-founder of MoonHood www.moonhood.se. Co-Director and Writer of The Midnight Walk. Co-created & Directed Lost in Random, Ghost Giant and other things. He/Him
𝔄𝔤𝔷𝔇𝔢𝔊𝔯𝔢𝔶🧙VGen Comm up! @agzdegrey.bsky.social Ello! I make art and sorcery⟡
She/They
SWE/PL/ENG
🖌 2D/Game Artist // Freelancer
✨🧙♂️✨
🌙 http://www.agzdegrey.com
🌙 https://vgen.co/AgzDeGrey
🛍️ https://www.etsy.com/shop/FettBirbMarket
⟡ #soulsborne ⟡ #art ⟡ #knight ⟡ #witchart ⟡ #FFT ⟡ #Suikoden
🚫N.FT/A.I
Karin Rindevall @karrey.bsky.social Animator, Illustrator and Comic Artist. (The Din | The Passenger)
Swedish Game Dev Veteran (Animation | Art ** The Gunk | Steamworld Games).
Currently working on an unannounced feature film.
Available for work beginning of 2027.
www.karinrindevall.com
Carl-Henrik Skårstedt @spacemoguls.bsky.social Game Developer, Maker of retro games both new and old! And Paradox Interactive during normal business hours.
https://linktr.ee/spacemoguls
SpaceMoguls.com/Games
Alta/RBS^TSL
The Midnight Walk - Out now on Switch 2, PC & PS5! @moonhood.bsky.social Multi-award-winning studio MoonHood makes games in clay! The Midnight Walk is OUT NOW on Switch 2, Steam, and PS5!
Petter @petterv.bsky.social Game Developer, writing and programming and stuff.
CK3, Curious Expedition 2, Terra Nil, Haste: Broken Worlds, Saint Ghizard
Dan Olson @foldablehuman.bsky.social Documentarian
Freya Holmér @freya.bsky.social 🎮 tech artist/shader sorceress/math dork
🌐 acegikmo.com
🎥 youtube.com/@acegikmo
🏗️ Shader Forge / Shapes / https://half-edge.xyz
📡 ex-founder of Neat Corp
🪡 neoluddite
my kids:
🥪 @toast.acegikmo.com
🥗 @salad.acegikmo.com
🐈⬛ @thor.acegikmo.com
Shams jorjani @shamsjorjani.bsky.social CEO Arrowhead Game Studios and video game "enthusiast". Still not a vampire.
Mat Piscatella @matpiscatella.bsky.social Senior Director and Video Game Industry Advisor at Circana. Formerly of Activision and Warner Bros Games. Kaboom! Bucket Brigade member since 1982.