Andreas Maier @akmaier.bsky.social Father of Two, Professor in Computer Science at FAU Erlangen Nuremberg
Paul Rösler @roeslpa.bsky.social Assistant Prof. for Real-World Cryptography at FAU Erlangen-Nürnberg.
Worked at NYU, TU Darmstadt, and Ruhr Uni Bochum before.
https://roeslpa.de
Martin Hundhausen @mhundhausen.bsky.social Physicist, Energiewende-supporter
Youtube-Kanal:
https://www.youtube.com/c/MartinHundhausen
IEEE Spectrum @spectrum.ieee.org The latest technology news and analysis from the world's leading engineering magazine.
Bernd Bickel @bbernd.bsky.social Professor at ETH Zürich, Research Scientist at Google
Jari Laiho @jarilaiho.bsky.social Architect, design studio WHO ARE YOU ltd
Marc Stamminger @mcstammi.bsky.social Professor for Visual Computing
Valentin Braeutigam @valentinbraeutigam.bsky.social
Georg Glasze @gglasze.bsky.social Working Group Cultural/Political/Digital Geographies & Chair of Cultural & Political Geography @FAU; German Committee of the International Geographical Union
Ute Verstegen @uteverstegen.bsky.social Archaeologist and Art Historian. Chair of Early Christian Archaeology @UniFAU. 🏺
Jorge Condor @jcondor.bsky.social PhD student in Computer Graphics at USI Lugano, Switzerland under Prof. Piotr Didyk. Photographer in my spare time.
https://arcanous98.github.io/
Aditya Chetan @justachetan.bsky.social PhD Student at Cornell. Working in Vision and Graphics. justachetan.github.io
Mashhuda Glencross @mashhuda.bsky.social
Der Postillon 📯 @der-postillon.com Ehrliche Nachrichten - unabhängig, schnell, seit 1845
Ivo Pavlík @ivopavlik.bsky.social
Stephanie Evert @schtepf.bsky.social Computational Corpus Linguistics @unifau.bsky.social | https://www.stephanie-evert.de/ | trans woman 🏳️⚧️ | music: violin, electric guitar, more to come | married to Sean | pronouns: she/her | views: my own 🏳️🌈
Elena Garces @elegarces.bsky.social Computer Graphics & Vision @ Adobe
Randall Munroe @xkcd.com - K Shreya Kapoor @kapoorshreya18.bsky.social PhD Student @ Cognitive Computer Vision Lab, FAU Erlangen-Nüremberg
Mathias Harrer @mharrer.bsky.social PhD Student @ FAU Erlangen-Nürnberg, Institute for Digital Reality
Point Rendering and Novel-view Synthesis
reality.tf.fau.de/staff/m.harrer.html
Joachim Hornegger @hornegger.bsky.social Computer scientist, currently president of FAU Erlangen-Nürnberg.
Kenneth Chiu @kjw-chiu.bsky.social Assoc. Prof. of Computer Science at Binghamton University. Science groupie. Also parallel computing, AI4Science. I mainly reply, haphazardly and eclectically. Expect silly jokes, random things that I found interesting, etc.
Anthony Steed @profvr.bsky.social Professor of VR, AR, XR and related concepts at University College London. Interested in presence, plausibility, interactivity, social environments, devices. Also games, puzzles, cocker spaniels and mountains.
Andrew Davison @ajdavison.bsky.social From SLAM to Spatial AI; Professor of Robot Vision, Imperial College London; Director of the Dyson Robotics Lab; Co-Founder of Slamcore. FREng, FRS.
Wim Vanroose @vanroose.bsky.social HPC, solvers, optimisation, PDE, mathematical modelling
Martin Nicolas Everaert @everaertmartin.bsky.social PhD student in #EPFL 🎓
AI/image generation 🤖
#EPFL #CentraleSupélec #LyceeSaintLouis alumni
Reposts ≠ Endorsement
https://martin-ev.github.io/
Prof Michaela Mahlberg @michamahlberg.bsky.social Corpus Linguist, Discourse Analyst, Victorianist, Climate Science & Climate Discourse, Host of the Life & Language podcast, President of the Dickens Society
https://michaelamahlberg.com/
Omer Shapira @omershapira.com Graphics ∩ Vision, Electronic Elsewheres. AI for XR @ Meta. Previously : NVIDIA {Research, Omniverse XR, Robotics}, much before that VR, VFX & TV.
Thinkpiece Piñata & Artist inbetween.
Opinions? No
📍Brooklyn/TLV
https://omershapira.com
mmalex @mmalex.bsky.social synth tinkerer (plinky); nvidia research (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
U.S. Graphics Company @us.graphics Engineering graphics.
usgraphics.com
Bart Wronski 🇺🇦🇵🇸 @bartwr.bsky.social Engineering, Computer Graphics, Art, DSP, ML
Culture, Techno, Industrial, and Electronic Music.
Research Scientist at NVIDIA.
Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt).
Politically leftist. He/they.
https://linktr.ee/bartwronsk
Nicolas Holzschuch @nholzschuch.bsky.social Secrétaire fédéral CFDT Éducation Formation Recherche Publiques, Research Director at Inria. Author of ios_system, a-Shell and Carnets-Jupyter. 56 y.o. He/Him
Matt Keeter @mattkeeter.com ✨ Weird CAD and graphics research
⚙️ Embedded software and Rust
🌎 Cambridge, MA
🏠 mattkeeter.com
Max Liani @maxliani.bsky.social Tracing rays at NVIDIA. Former lighting artist, working on computer graphics rendering tech for all humans and robots alike.
I mostly post stuff about light transport simulation, and my hobby project Workbench.
Jendrik Illner @jendrikillner.bsky.social Senior Rendering Programmer at Sony Santa Monica Studio
📷 http://instagram.com/jendrikillner/
📑 https://www.jendrikillner.com
Stephen Hill @selfshadow.com
Adam Marrs @acmarrs.bsky.social Graphics and video games. Principal Graphics Engineer at NVIDIA. Computer Science PhD. Thoughts here are my own.
Élie Michel @elie-michel.bsky.social Research Scientist at #Adobe. PhD in Computer Graphics. Author of #LearnWebGPU C++. Creative Coding. Indie game. VFX. Opinions are my own. Writes in 🇫🇷 🇺🇸.
https://portfolio.exppad.com
https://twitter.com/exppad
Sébastien Lagarde @seblagarde.bsky.social Senior Principal Graphic Engineer at Infinity Ward. Previously Unity, Frostbite, Dontnod, Darkworks, Neko. http://seblagarde.wordpress.com
Kosta Derpanis @csprofkgd.bsky.social #CS Associate Prof York University, #ComputerVision Researcher, VectorInst Faculty Affiliate, TPAMI AE, ELLIS4Europe Member, #ECCV2026 Publicity Chair
📍Toronto 🇨🇦 🔗 csprofkgd.github.io
🗓️ Joined Nov 2024
morgan @morgan3d.bsky.social Morgan McGuire - Gone Sailing! Now on the Salish Sea.
Known for Roblox, NVIDIA, Pasteur Labs, Graphics Codex, Markdeep, G3D, Skylanders, E Ink, Titan Quest, Vicarious Visions, Unity, Activision, Williams, Waterloo, Quadplay, Computer Graphics
Yining Karl Li @yiningkarlli.bsky.social Rendering Engineer at Disney Animation working on Disney's Hyperion Renderer. Previously at Pixar, Dreamworks, Cornell, Penn. Views here are my own.
https://www.yiningkarlli.com
https://mastodon.gamedev.place/@yiningkarlli
Panthavma @panthavma.bsky.social Final year PhD student in stylized line rendering for videogames! I make rendering and gamedev tools in my free time... And mecha fighting games!
https://panthavma.com
Michiel van de Panne @mvandepanne.bsky.social UBC Computer Science; physics-based models of human movement; deep reinforcement learning; animation; robotics
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Nathan Reed @reedbeta.bsky.social 📍 Seattle. 3D rendering at Adobe; formerly at 343i, Sucker Punch, NVIDIA. Math & coding blog writer, sometime musician, sci-fi & physics nerd, cat dad, coffeeholic.
Noah Snavely @snavely.bsky.social 3D vision fanatic
http://snavely.io
Kostas Anagnostou @kostasanagnostou.bsky.social Lead Rendering Engineer at Playground Games working on Fable. Always open for graphics questions or mentoring people who want to get in the industry. I tweet about graphics mostly. Views my own. Blog: https://interplayoflight.wordpress.com/
Ana Dodik @anadodik.bsky.social Graphics & Society @ MIT CSAIL. Prev. Meta, Disney Research.
Yugo girl, mother of a half-dog, half-tornado, and a baby seal. 🐶🐶 she/her 🌈🌹
pltc @pltc.bsky.social plathc.github.io- M Marco Salvi @marcosalvi.bsky.social Computationally responsible deep learning and real-time graphics research @ NVIDIA. Personal opinions only.
Claire Bräuer @clairebraeuer.bsky.social MSc CS @ ETH Zurich (CV, CG, ML/AI)
Currently learning about point cloud registration for robotics.
📍Zurich
Eric Brachmann @ericbrachmann.bsky.social Niantic Spatial, Research.
Throws machine learning at traditional computer vision pipelines to see what sticks. Differentiates the non-differentiable.
📍Europe 🔗 http://ebrach.github.io
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Jérémy Levallois @karganys.bsky.social Ph.D. in Computer Science
Research Engineer | @AdobeResearch
Worked on some @Substance3D products.
Views are mine.
Bruno Levy @brunolevy01.bsky.social Researcher in computational physics,,
Scientific director of Program Inria Quadrant
2018-2022 director of Inria Nancy G-Est,
ERC GOODSHAPE-VORPALINE,
#riscv ambassador
David Coeurjolly @dcoeurjo.bsky.social Research Director at @cnrs.fr and @LIRISLyon, PEPR ICCARE https://pepr-iccare.fr, GdR IG-RV https://gdr-igrv.fr, GRSI https://www.replicabilitystamp.org, digital geometry DGtal.org @dgtal.bsky.social, geometry processing, computer graphics and geek stuff
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Karl @hexaquo.at Researcher, teacher and activist somewhere at the intersection of landscape perception, graphics programming, open source, and climate change.
Working on VR landscape visualization with Godot. Maintaining Geodot: https://github.com/boku-ilen/geodot-plugin
andrewmac @andrewmac.bsky.social Graphics/Rendering
https://www.andrewmac.ca/
Towaki Takikawa @yongyuanxi.bsky.social outerport.com (yc s24)
former research scientist @ nvidia
systems, ml, graphics, llms, and data
personal web: tovacinni.github.io
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Jon Barron @jonbarron.bsky.social Principal research scientist at Google DeepMind. Synthesized views are my own.
📍SF Bay Area 🔗 http://jonbarron.info
This feed is a mostly-incomplete mirror of https://x.com/jon_barron, I recommend you just follow me there.
Violeta @violetilla.bsky.social Loud Spaniard. Maths & Software fan 👩🏻💻🐱💻 Dr in Computer Vision. Working on AI in media production 🎬 Mostly rants about AI, ML, FOSS, science, ethics, politics & public transport in the UK 🚴♀️🥾🌈 She/her
Simon Niklaus @sniklaus.com Staff Research Scientist at Google - http://sniklaus.com/
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
Emily Whiting @whiting.bsky.social Faculty in CS at Boston University working on graphics and fabrication
Ana Serrano @anaserrano.bsky.social Associate Professor at Universidad de Zaragoza. Virtual Reality and Perception. I have no special talents, I am only unreasonably persistent. She/her.
More about me: https://ana-serrano.github.io/
Tizian Zeltner @tizian.bsky.social Transporting, scattering, and measuring light. 📷 🫖 💡
Senior research scientist at NVIDIA.
Yağız Aksoy @yagizaksoy.bsky.social Computational Photography Lab @ SFU
https://yaksoy.github.io/
Joey Litalien @joeylitalien.bsky.social Senior Simulation SWE @ Tesla Autopilot. PhD from McGill. Previous intern @ Adobe, Reality Labs & NVIDIA. Rendering 🤝 ML. Opinions are my own.
https://joeylitalien.com
Masha Sh. @shumash.bsky.social Toronto-based artist & AI researcher. Love building interactive tools that work with artist, and not against. Opinions are my own.
Carlos Rodríguez - Pardo @carlosrodriguezp.bsky.social 🚀Postdoc in Politecnico di Milano and EIEE/CMCC
🔍 I do research on AI for Vision, Graphics, Economics & Climate Change.
💻 https://carlosrodriguezpardo.es
Madrid ↔️ Milano
Matheus Gadelha @gadelha.bsky.social Research Scientist at Adobe Research. ML/3D/Graphics. http://mgadelha.me
Viktor Rudnev @r00tman.bsky.social PhD student at MPI Informatics, ex @bayesgroup. 3D Scene Representations, Computer Vision, Graphics, VR/AR, Bayesian ML, Music | 🇺🇦
https://vrudnev.me/
Julie Digne @jdigne.bsky.social CNRS Researcher in Geometry Processing at Liris, Lyon
(views are my own)
https://perso.liris.cnrs.fr/julie.digne/
Nicolas Bonneel @nbonneel.bsky.social CNRS research director in computer graphics, part time assistant prof at Polytechnique
Peter Hedman @peterhedman.bsky.social Researcher at Meta, working on radiance fields and view-synthesis. Pixels in, pixels out!
Nicholas Sharp @nmwsharp.bsky.social 3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
personal website: nmwsharp.com
Rohan Sawhney @rohansawhney.bsky.social http://www.rohansawhney.io
Daniele Panozzo @danielepanozzo.bsky.social danielepanozzo.com
Stavros Diolatzis @sdiolatz.bsky.social Research Scientist @ Intel, PhD in Computer Graphics at GraphDeco INRIA Interests: Computer Graphics, Path Tracing, MCMC methods, Neural Rendering
🔗 sdiolatz.info
Mark Boss @markboss.bsky.social I’m the Co-Head of Visual Research at Stability AI with research interests in the intersection of machine learning and computer graphics
📍Germany 🔗 https://markboss.me
Simon Rodriguez @kosua20.simonrodriguez.fr Creator of MIDIVisualizer, Rendu, Here Be Dragons and many other weird projects...
Previously a graphics programmer at Spiders Games.
Messages here are my own.
Giuseppe Claudio Guarnera @claudioguarnera.bsky.social Associate Professor at the University of York / Chief Scientist at Lumirithmic
Alban Gauthier @albangauthier.bsky.social Research Scientist @ Solaya. Appearance modeling, rendering, novel view synthesis, generative AI. Previously postdoc at INRIA Sophia-Antipolis in GraphDeco. PhD from Telecom Paris. Interned at Adobe Research. https://albangauthier.github.io
Andreas Longva @andlon.bsky.social Previously: Researcher and PhD candidate @ RWTH Aachen University, now probably disabled by Long COVID.
Physics simulation, mathematics, software and science
andreaslongva.com
Sidharth S Nair @sidh4rth.bsky.social Interested in research on ML for 3D Vision and Graphics. Master student @ UniSaarland
Simon Perche @sperche.bsky.social Research engineer in computer graphics
LIRIS, Lyon, France
He/Him
Markus Worchel @mworchel.eurosky.social Postdoctoral Graphics Researcher at TU Berlin.
(differentiable) rendering, inverse graphics, GPGPU
mworchel.github.io
Zhenjun Zhao @ericzzj.bsky.social ericzzj1989.github.io
Postdoc@UniZar | PhD@CUHK | 3D vision, SLAM, Image matching (http://github.com/ericzzj1989/Awesome-Global-Solvers-for-3D-Vision)
Karl-Étienne Bolduc @bolducke.bsky.social Graphic Programmer | M.Sc. CS/Graphics @ UdeM 2023 | Geometry Processing, Computer Graphics
Sam Sartor @samsartor.com I research 3D graphics stuff at William & Mary, when not distracted by rusty sideprojects and fiddle music! Right now I live in Colorado.
@thibaultgroueix.bsky.social @thibaultgroueix.bsky.social
Tim Field @nobbis.bsky.social Building Metascan • Founder Abound Labs • Prev: robotics at Willow Garage, hedge fund quant in London/NYC • From NZ
Basile Fraboni @bfraboni.bsky.social Rendering software engineer. Formerly @ NetflixAnimation, @ Animal Logic, PhD @ LIRIS. Views are my own.
More at bfraboni.github.io
Clément Jambon @clementjambon.bsky.social PhD student at MIT💻 I love Computer Graphics🎨 Previously at SNU, ETH Zurich, Nvidia, Inria and École polytechnique🔙 I run, cycle and 🍻 during my free time.
Keunhong Park @keunhong.bsky.social Pre-training lead at World Labs. Atlas project lead. Former research scientist at Google. Ph.D UW CSE.
📍 San Francisco 🔗 keunhong.com
Alexa Schor @bsky.alexaschor.com Computer graphics PhD student @Yale. she/her 🏳️🌈
alexaschor.com