Stress testing my rendering library with lots of highly-subdivided polygons and way too many shadow-casting lights. They kind of look like hot air balloons! #csharp #dotnet #gamedev #enginedev #rendering
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Stress testing my rendering library with lots of highly-subdivided polygons and way too many shadow-casting lights. They kind of look like hot air balloons! #csharp #dotnet #gamedev #enginedev #rendering
9 likes 0 replies