Crane He Chen @cranehechen.bsky.social R&D Scientist @ Industrial Light & Magic, Lucasfilm
new theory @newtheory.ai
@timsalimans.bsky.social @timsalimans.bsky.social
Durk Kingma @dpkingma.bsky.social Research scientist at Anthropic. Prev. Google Brain/DeepMind, founding team OpenAI. Computer scientist; inventor of the VAE, Adam optimizer, and other methods. ML PhD. Website: dpkingma.com
lebellig @lebellig.bsky.social Postdoc @INRIA, Ockham team, on generative models.
Previously intern @SonyCSL, @Ircam, @INRIA
🌎 Personal website: https://lebellig.github.io/
karpathy @karpathy.bsky.social AI @ OpenAI, Tesla, Stanford
Ludwig Schubert @schubert.io
@wellingmax.bsky.social @wellingmax.bsky.social
Phillip Isola @phillipisola.bsky.social Associate Professor in EECS at MIT. Neural nets, generative models, representation learning, computer vision, robotics, cog sci, AI.
https://web.mit.edu/phillipi/
Noah Snavely @snavely.bsky.social 3D vision fanatic
http://snavely.io
Jaakko Lehtinen @jaakkolehtinen.bsky.social Generative AI and computer graphics at Aalto University & NVIDIA Research. @ellis.eu Fellow. https://users.aalto.fi/~lehtinj7
Angela Dai @adai.bsky.social Associate Professor, 3DAI Lab @ TU Munich
https://www.3dunderstanding.org/
Jon Barron @jonbarron.bsky.social Principal research scientist at Google DeepMind. Synthesized views are my own.
📍SF Bay Area 🔗 http://jonbarron.info
This feed is a mostly-incomplete mirror of https://x.com/jon_barron, I recommend you just follow me there.
Christian Wolf @chriswolfvision.bsky.social Principal Scientist at Naver Labs Europe, Lead of Spatial AI team. AI for Robotics, Computer Vision, Machine Learning. Hobby Cyclist. Austrian in France. https://chriswolfvision.github.io/www/
Vincent Leroy @vincentleroy.bsky.social GEODE Team Lead (Geometric Deep Learning)
3D vision researcher @NaverLabsEurope
Ben Poole @benmpoole.bsky.social research scientist at google deepmind.
phd in neural nonsense from stanford.
poolio.github.io
Vincent Sitzmann @vincentsitzmann.bsky.social Teaching AI to model, see, and interact with our world. Assistant Professor @ MIT, leading the Scene Representation Group (http://scenerepresentations.org).
Wenzel Jakob @wjakob.bsky.social Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering
Silvia Sellán @silviasellan.bsky.social Assistant Professor of Computer Graphics and Geometry Processing at Columbia University https://www.cs.columbia.edu/~silviasellan/
Keenan Crane @keenancrane.bsky.social Digital Geometer, Associate Professor of Computer Science & Robotics at Carnegie Mellon University. There are four lights.
https://www.cs.cmu.edu/~kmcrane/
Nicholas Sharp @nmwsharp.bsky.social 3D geometry researcher: graphics, vision, 3D ML, etc | Senior Research Scientist @NVIDIA | polyscope.run and geometry-central.net | running, hockey, baking, & cheesy sci fi | opinions my own | he/him
personal website: nmwsharp.com
Noam Aigerman @noamiko.bsky.social Assistant Professor @ University of Montréal
Associate academic member @ Mila
3D Geometry Processing, Machine Learning, Computer Graphics
Amir Vaxman @amirvaxman-dgp.bsky.social Geometry processor, discrete differentiator of geometry, mesher, directional fielder, finite elementor, and reconstructor. Reader (Associate professor) @ School of Informatics @ University of Edinburgh
Aaron Hertzmann @aaronhertzmann.com www.dgp.toronto.edu/~hertzman
David Levin @diwlevin.bsky.social Sometimes professor sometimes nvidia research scientist all-the-time loud mouth
Opinions are my own and do not represent either of my employers
Website: www.diwlevin.com- A @alecjacobson.bsky.social @alecjacobson.bsky.social
Daniele Panozzo @danielepanozzo.bsky.social danielepanozzo.com
Ryan Schmidt @rms80.bsky.social It’s Ryan from Twitter! Former Epic Games Engineering Fellow, now an intern at Gradientspace Corp (gradientspace.com). Invented Modeling Mode, Geometry Script, Autodesk Meshmixer, some other stuff. PhD in Computer Shapes. Also mastodon.gamedev.place/@rms80
Ruben Wiersma @rubenwiersma.nl Research Scientist at Adobe Research Paris, working on geometry processing and geometric deep learning. Previously Postdoc at ETH Zürich, PhD @TUDelft, research intern @Adobe. rubenwiersma.nl
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