Sally Beaumont | BAFTA Breakthrough | Voice Actor & Writer @sallybeaumont.bsky.social BAFTA Breakthrough
British VA & Game Writer
Voice: Old Skies | Hob’s Barrow | Harold Halibut | Dread Delusion | Nighthawks | Rogue Trader| Blake Manor | El Paso 2
She/Her 😷
info/sallybeaumont.com
https://www.youtube.com/@sallybeaumont8775
Steve Morton - 🔜 AdvX, London, 7-8 November @pvbuk.bsky.social Retired QA for Inkle Studios, Tributary Games, Failbetter Games, etc.
Former Highways Inspector, Emergency Callout Highway Engineer & Streetworks Supervisor.
Accessibility and trans ally.
I ❤️ Civil Eng, Archaeology & Greenock Morton FC.
Cis, he/him.
BLM, 🏳️🌈
DascuMaru @dascumaru.bsky.social RUIN: Beast City - launching in 2026.
Developer of The Tower on the Borderland, Godbeast Mk.II, Lotan, The Godbeast, Malebolgia.
Victor @dimpledlearner.bsky.social I am a human and learner with dimples who loves developing games.
Trash Goblin @spiltmilkstudios.bsky.social The cozy, wholesome, chill, no pressure shopkeeping game, with a great name 😇 Out now on Steam! https://store.steampowered.com/app/2407830/Trash_Goblin/
Edward Newton @ewords.bsky.social Software Engineer
Senior Unity consultant on Risk of Rain 2
Formerly of YouTube
he/they
Cash! @cashdecuir.bsky.social Freelance narrative designer & writer, director at Talespinners!
Credits include: Disco Elysium! Avowed! Metal: Hellsinger! Killer Frequency! Fallen London, Sunless Sea: Zubmariner, Sunless Skies! And many more yet to be released!
Cassy Cornish @cassycornish.bsky.social Level + Narrative Designer @ Studio 316 formerly Meteor Pixel and Ballistic Moon on Until Dawn 2024.
Big fan of games, especially with tough girlies 💪👱♀️ My views are my own.
〓〓 Cornwall, UK
https://linktr.ee/cassycornish
Jean-David Génevaux - TFC @jdgenevaux.bsky.social R&D Engineer at Circle. Cycling activist. Hold a PhD on procedural terrain modeling; worked on InstantTerra ; tried dev games, cited in idriss aberkane's phd
Milan @mipin.bsky.social producer, designer, critic. in & around gamedev since '13
teaching "experimental creative videogame critique"@ bauhaus university
prev: massive miniteam, maschinen-mensch, monokel
<3 concept art, indie films and interactive media
he/they