Joris Dormans @jorisdormans.bsky.social Game designer. Lead dev for Bane, Unexplored 2, and Unexplored. Also dabbles with board game design.
Teaches game studies, generative narratology, and game design at Leiden University.
Philip Dunstan @philipdunstan.com Games AI Consultant
20 years in AAA, most recently Lead AI Programmer on Star Wars Outlaws and Tom Clancy's The Division 2.
Now I'm a freelancer. I can help you create the AI for your game - any game size, any genre.
philipdunstan.com
PTrefall @ptrefall.bsky.social Creator of Fluid HTN, a simple htn planner using the builder pattern. Game programmer. Ex Facepunch Studios / Rust.
https://tinyurl.com/fluidhtn
Jeremy Gow @jeremygow.bsky.social Academic. AI & Games. London. QMUL Game AI Group. https://www.iggi-phd.org/
Richard Kogelnig @richardkogelnig.bsky.social fascinated by (too?) many things. Engineering, Psychology, Music, Game design ...
Working on the Havok Navigation SDK
@RichardKogelnig@mastodon.social
David Speck @saduras.bsky.social AI Programmer @guerrilla | he/him
Jason Campbell @campbelljw.bsky.social AI Programmer (not that kind) at Affray Interactive
Enjoyer of ttrpgs, pasta and root beer.
Luke Dicken @luked.bsky.social Former Head of AI for Take Two Interactive. Doctor of Game AI (from before the techbros moved in I swear). Dog dad, pitmaster, D&D-holic. ๐ด๓ ง๓ ข๓ ณ๓ ฃ๓ ด๓ ฟ in ๐บ๐ธ
Oskar Stรฅlberg @oskarstalberg.bsky.social Game dev. Made Bad North and Townscaper.
jason grinblat @jfg.land creative head at freehold games
co-creator โ Caves of Qud, Sproggiwood
generated histories, hidden monasteries, sentient plants๐น๐น
he/him
๐ Brian Bucklew ๐ โอค๏ผโฟ๏ผโอค โ๐ฎ @unormal.bsky.social A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. AI bad. ๐IGF Narrative. ๐Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Mika Vehkala @mikavehkala.bsky.social Game industry professional; Finnish; He/Him; Data viz enthusiast; CTO @ Remedy; Opinions my own.
Joel Burgess @joelburgess.bsky.social Studio Head at Soft Rains
Priors: Capy games, Watch Dogs Legion, Fallouts 3/4/76, TES: Skyrim, Oblivion, Aeon Flux, Bloodrayne 2, technically Grandmaโs Boy
Rob Turpin ๐บ๐ฆ๐ต๐ธ๐ณ๏ธโโง๏ธ @thisnorthernboy.bsky.social Available for personal and commercial work.
Illustrator, artist, and writer from the UK. Yorkshireman. Spaceships, robots, & imaginary places. Creator of the Weird Field World. Find me here - https://linktr.ee/thisnorthernboy
Harry ๐ฌ @halisavakis.com He/Him - Tech Artist @Okomotive
(my posts are mine tho)
Prev. Tech art @ Jumpship
๐ซ Anti-AI/NFT ๐ซ
Gamedev, Shader and VFX Journeyman; making things pretty with code โจ
๐จ: cara.app/harryalisavakis
๐: halisavakis.carrd.co
๐ : halisavakis.com
Sergiy Galyonkin @galyonkin.com I take pictures
Tanya X. Short @tanyaxshort.bsky.social Captain of Kitfox Games (Streets of Fortuna, Boyfriend Dungeon, Dwarf Fortress, Caves of Qud). Co-director of Pixelles & Polaris. She/her. Be full of love. Put in the effort.
Kenney @kenney.nl โจ Creating public domain game assets for over 10 years!
www.kenney.nl
Riot Nu (Marcus Reid) @riotnu.bsky.social Tech lead on VALORANT
https://linktr.ee/riotnu
Tom Looman @tomlooman.bsky.social tomlooman.com
Unreal Engine Developer. Making Courses for Indies & AAA Studios
Alexander Paschall @unrealalexander.bsky.social CFO Blue Frame Shot. Game dev. Weird adventures. Former Senior Unreal Engine/UEFN Instructor at Epic Games. He/him.
Mike Cook @mtrc.bsky.social AI and creativity researcher (no, not that kind of AI) at King's College London. I make things that make things. I also livecode, design games and wrote https://linktr.ee/next_level
http://www.possibilityspace.org | they/he/any
Tommy Thompson @tommy.aiandgames.com That Scottish AI and games guy...
__
Founder of @aiandgames.com
Game AI Programmer & Consultant
Public speaker, educator, nuisance
BAFTA Connect
He-Him, PhD
--
Weekly Newsletter: aiandgames.com
YouTube: youtube.com/@aiandgames
Aadit Doshi @aaditdoshi.com Senior Technical Designer @HundredStar games.
Previously @RocksteadyGames @2k. personal projects/ things of interest. USC '17 .
Opinions are my own.
Accessibility++
Harvey Smith @harvey1966.bsky.social CEO/Creative Director:
BLACK PONY IMMERSIVE
Deus Ex, Dishonored
๐น๏ธโ๏ธ๐๐ค๐ป๐ณ๏ธโ๐
Damion Schubert @zenofdesign.com a longtime industry vet, I make games and lead design teams, and am looking for my next opportunity. Check out my rarely updated blog at http://www.zenofdesign.com
I'm a white cis straight male (he/him), an ally albeit an occasionally imperfect one.
Rami Ismail (ุฑุงู
ู) @ramiismail.com I help good people make good games in good ways. https://ramiismail.com/
Dustin @dust1n.bsky.social Product Manger at PlayStation, Game Industry Veteran. I am on the #GameDevDiet!
Sumo Fan. All opinions are my own.