Tyrus Peace @tyrus.dev · Jun 13

I'm trying out a new workflow where I make a 3D sketch in Blender that I then fill in with the actual detailed level bits. I like it! Imagining a blocker 3D platforming level in the simpler style I'm aiming for was a lot tougher on paper. #gamedev

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Tyrus Peace · Jun 13

and I could use these as lil' preview models in a briefing room / level select situation, which is a nice bonus.